lbrycrd/src/keystore.h
Pieter Wuille 1025440184 Refactor: split CKeyID/CScriptID/CTxDestination from CBitcoinAddress
This introduces internal types:
* CKeyID: reference (hash160) of a key
* CScriptID: reference (hash160) of a script
* CTxDestination: a boost::variant of the former two

CBitcoinAddress is retrofitted to be a Base58 encoding of a
CTxDestination. This allows all internal code to only use the
internal types, and only have RPC and GUI depend on the base58 code.

Furthermore, the header dependencies are a lot saner now. base58.h is
at the top (right below rpc and gui) instead of at the bottom. For the
rest: wallet -> script -> keystore -> key. Only keystore still requires
a forward declaration of CScript. Solving that would require splitting
script into two layers.
2012-05-24 20:26:19 +02:00

184 lines
5.1 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_KEYSTORE_H
#define BITCOIN_KEYSTORE_H
#include "crypter.h"
#include "sync.h"
#include <boost/signals2/signal.hpp>
class CScript;
/** A virtual base class for key stores */
class CKeyStore
{
protected:
mutable CCriticalSection cs_KeyStore;
public:
virtual ~CKeyStore() {}
// Add a key to the store.
virtual bool AddKey(const CKey& key) =0;
// Check whether a key corresponding to a given address is present in the store.
virtual bool HaveKey(const CKeyID &address) const =0;
virtual bool GetKey(const CKeyID &address, CKey& keyOut) const =0;
virtual void GetKeys(std::set<CKeyID> &setAddress) const =0;
virtual bool GetPubKey(const CKeyID &address, CPubKey& vchPubKeyOut) const;
// Support for BIP 0013 : see https://en.bitcoin.it/wiki/BIP_0013
virtual bool AddCScript(const CScript& redeemScript) =0;
virtual bool HaveCScript(const CScriptID &hash) const =0;
virtual bool GetCScript(const CScriptID &hash, CScript& redeemScriptOut) const =0;
virtual bool GetSecret(const CKeyID &address, CSecret& vchSecret, bool &fCompressed) const
{
CKey key;
if (!GetKey(address, key))
return false;
vchSecret = key.GetSecret(fCompressed);
return true;
}
};
typedef std::map<CKeyID, std::pair<CSecret, bool> > KeyMap;
typedef std::map<CScriptID, CScript > ScriptMap;
/** Basic key store, that keeps keys in an address->secret map */
class CBasicKeyStore : public CKeyStore
{
protected:
KeyMap mapKeys;
ScriptMap mapScripts;
public:
bool AddKey(const CKey& key);
bool HaveKey(const CKeyID &address) const
{
bool result;
{
LOCK(cs_KeyStore);
result = (mapKeys.count(address) > 0);
}
return result;
}
void GetKeys(std::set<CKeyID> &setAddress) const
{
setAddress.clear();
{
LOCK(cs_KeyStore);
KeyMap::const_iterator mi = mapKeys.begin();
while (mi != mapKeys.end())
{
setAddress.insert((*mi).first);
mi++;
}
}
}
bool GetKey(const CKeyID &address, CKey &keyOut) const
{
{
LOCK(cs_KeyStore);
KeyMap::const_iterator mi = mapKeys.find(address);
if (mi != mapKeys.end())
{
keyOut.Reset();
keyOut.SetSecret((*mi).second.first, (*mi).second.second);
return true;
}
}
return false;
}
virtual bool AddCScript(const CScript& redeemScript);
virtual bool HaveCScript(const CScriptID &hash) const;
virtual bool GetCScript(const CScriptID &hash, CScript& redeemScriptOut) const;
};
typedef std::map<CKeyID, std::pair<CPubKey, std::vector<unsigned char> > > CryptedKeyMap;
/** Keystore which keeps the private keys encrypted.
* It derives from the basic key store, which is used if no encryption is active.
*/
class CCryptoKeyStore : public CBasicKeyStore
{
private:
CryptedKeyMap mapCryptedKeys;
CKeyingMaterial vMasterKey;
// if fUseCrypto is true, mapKeys must be empty
// if fUseCrypto is false, vMasterKey must be empty
bool fUseCrypto;
protected:
bool SetCrypted();
// will encrypt previously unencrypted keys
bool EncryptKeys(CKeyingMaterial& vMasterKeyIn);
bool Unlock(const CKeyingMaterial& vMasterKeyIn);
public:
CCryptoKeyStore() : fUseCrypto(false)
{
}
bool IsCrypted() const
{
return fUseCrypto;
}
bool IsLocked() const
{
if (!IsCrypted())
return false;
bool result;
{
LOCK(cs_KeyStore);
result = vMasterKey.empty();
}
return result;
}
bool Lock();
virtual bool AddCryptedKey(const CPubKey &vchPubKey, const std::vector<unsigned char> &vchCryptedSecret);
bool AddKey(const CKey& key);
bool HaveKey(const CKeyID &address) const
{
{
LOCK(cs_KeyStore);
if (!IsCrypted())
return CBasicKeyStore::HaveKey(address);
return mapCryptedKeys.count(address) > 0;
}
return false;
}
bool GetKey(const CKeyID &address, CKey& keyOut) const;
bool GetPubKey(const CKeyID &address, CPubKey& vchPubKeyOut) const;
void GetKeys(std::set<CKeyID> &setAddress) const
{
if (!IsCrypted())
{
CBasicKeyStore::GetKeys(setAddress);
return;
}
setAddress.clear();
CryptedKeyMap::const_iterator mi = mapCryptedKeys.begin();
while (mi != mapCryptedKeys.end())
{
setAddress.insert((*mi).first);
mi++;
}
}
/* Wallet status (encrypted, locked) changed.
* Note: Called without locks held.
*/
boost::signals2::signal<void (CCryptoKeyStore* wallet)> NotifyStatusChanged;
};
#endif