lbrycrd/src/validationinterface.h
Wladimir J. van der Laan 11e7bdfd90
Merge #13023: Fix some concurrency issues in ActivateBestChain()
dd435ad Add unit tests for signals generated by ProcessNewBlock() (Jesse Cohen)
a3ae8e6 Fix concurrency-related bugs in ActivateBestChain (Jesse Cohen)
ecc3c4a Do not unlock cs_main in ABC unless we've actually made progress. (Matt Corallo)

Pull request description:

  Originally this PR was just to add tests around concurrency in block validation - those tests seem to have uncovered another bug in ActivateBestChain - this now fixes that bug and adds tests.

  ActivateBestChain (invoked after a new block is validated) proceeds in steps - acquiring and releasing cs_main while incrementally disconnecting and connecting blocks to sync to the most work chain known (FindMostWorkChain()). Every time cs_main is released the result of FindMostWorkChain() can change - but currently that value is cached across acquisitions of cs_main and only refreshed when an invalid chain is explored. It needs to be refreshed every time cs_main is reacquired. The test added in 6094ce7304 will occasionally fail without the commit fixing this issue 26bfdbaddb

  Original description below
  --

  After a bug discovered where UpdatedBlockTip() notifications could be triggered out of order (#12978), these unit tests check certain invariants about these signals.

  The scheduler test asserts that a SingleThreadedSchedulerClient processes callbacks fully and sequentially.

  The block validation test generates a random chain and calls ProcessNewBlock from multiple threads at random and in parallel. ValidationInterface callbacks verify that the ordering of BlockConnected BlockDisconnected and UpdatedBlockTip events occur as expected.

Tree-SHA512: 4102423a03d2ea28580c7a70add8a6bdb22ef9e33b107c3aadef80d5af02644cdfaae516c44933924717599c81701e0b96fbf9cf38696e9e41372401a5ee1f3c
2018-05-16 18:30:35 +02:00

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7.6 KiB
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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2017 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_VALIDATIONINTERFACE_H
#define BITCOIN_VALIDATIONINTERFACE_H
#include <primitives/transaction.h> // CTransaction(Ref)
#include <functional>
#include <memory>
class CBlock;
class CBlockIndex;
struct CBlockLocator;
class CBlockIndex;
class CConnman;
class CReserveScript;
class CValidationInterface;
class CValidationState;
class uint256;
class CScheduler;
class CTxMemPool;
enum class MemPoolRemovalReason;
// These functions dispatch to one or all registered wallets
/** Register a wallet to receive updates from core */
void RegisterValidationInterface(CValidationInterface* pwalletIn);
/** Unregister a wallet from core */
void UnregisterValidationInterface(CValidationInterface* pwalletIn);
/** Unregister all wallets from core */
void UnregisterAllValidationInterfaces();
/**
* Pushes a function to callback onto the notification queue, guaranteeing any
* callbacks generated prior to now are finished when the function is called.
*
* Be very careful blocking on func to be called if any locks are held -
* validation interface clients may not be able to make progress as they often
* wait for things like cs_main, so blocking until func is called with cs_main
* will result in a deadlock (that DEBUG_LOCKORDER will miss).
*/
void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
/**
* This is a synonym for the following, which asserts certain locks are not
* held:
* std::promise<void> promise;
* CallFunctionInValidationInterfaceQueue([&promise] {
* promise.set_value();
* });
* promise.get_future().wait();
*/
void SyncWithValidationInterfaceQueue();
class CValidationInterface {
protected:
/**
* Protected destructor so that instances can only be deleted by derived classes.
* If that restriction is no longer desired, this should be made public and virtual.
*/
~CValidationInterface() = default;
/**
* Notifies listeners when the block chain tip advances.
*
* When multiple blocks are connected at once, UpdatedBlockTip will be called on the final tip
* but may not be called on every intermediate tip. If the latter behavior is desired,
* subscribe to BlockConnected() instead.
*
* Called on a background thread.
*/
virtual void UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {}
/**
* Notifies listeners of a transaction having been added to mempool.
*
* Called on a background thread.
*/
virtual void TransactionAddedToMempool(const CTransactionRef &ptxn) {}
/**
* Notifies listeners of a transaction leaving mempool.
*
* This only fires for transactions which leave mempool because of expiry,
* size limiting, reorg (changes in lock times/coinbase maturity), or
* replacement. This does not include any transactions which are included
* in BlockConnectedDisconnected either in block->vtx or in txnConflicted.
*
* Called on a background thread.
*/
virtual void TransactionRemovedFromMempool(const CTransactionRef &ptx) {}
/**
* Notifies listeners of a block being connected.
* Provides a vector of transactions evicted from the mempool as a result.
*
* Called on a background thread.
*/
virtual void BlockConnected(const std::shared_ptr<const CBlock> &block, const CBlockIndex *pindex, const std::vector<CTransactionRef> &txnConflicted) {}
/**
* Notifies listeners of a block being disconnected
*
* Called on a background thread.
*/
virtual void BlockDisconnected(const std::shared_ptr<const CBlock> &block) {}
/**
* Notifies listeners of the new active block chain on-disk.
*
* Prior to this callback, any updates are not guaranteed to persist on disk
* (ie clients need to handle shutdown/restart safety by being able to
* understand when some updates were lost due to unclean shutdown).
*
* When this callback is invoked, the validation changes done by any prior
* callback are guaranteed to exist on disk and survive a restart, including
* an unclean shutdown.
*
* Provides a locator describing the best chain, which is likely useful for
* storing current state on disk in client DBs.
*
* Called on a background thread.
*/
virtual void ChainStateFlushed(const CBlockLocator &locator) {}
/**
* Notifies listeners about an inventory item being seen on the network.
*
* Called on a background thread.
*/
virtual void Inventory(const uint256 &hash) {}
/** Tells listeners to broadcast their data. */
virtual void ResendWalletTransactions(int64_t nBestBlockTime, CConnman* connman) {}
/**
* Notifies listeners of a block validation result.
* If the provided CValidationState IsValid, the provided block
* is guaranteed to be the current best block at the time the
* callback was generated (not necessarily now)
*/
virtual void BlockChecked(const CBlock&, const CValidationState&) {}
/**
* Notifies listeners that a block which builds directly on our current tip
* has been received and connected to the headers tree, though not validated yet */
virtual void NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock>& block) {};
friend void ::RegisterValidationInterface(CValidationInterface*);
friend void ::UnregisterValidationInterface(CValidationInterface*);
friend void ::UnregisterAllValidationInterfaces();
};
struct MainSignalsInstance;
class CMainSignals {
private:
std::unique_ptr<MainSignalsInstance> m_internals;
friend void ::RegisterValidationInterface(CValidationInterface*);
friend void ::UnregisterValidationInterface(CValidationInterface*);
friend void ::UnregisterAllValidationInterfaces();
friend void ::CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
void MempoolEntryRemoved(CTransactionRef tx, MemPoolRemovalReason reason);
public:
/** Register a CScheduler to give callbacks which should run in the background (may only be called once) */
void RegisterBackgroundSignalScheduler(CScheduler& scheduler);
/** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */
void UnregisterBackgroundSignalScheduler();
/** Call any remaining callbacks on the calling thread */
void FlushBackgroundCallbacks();
size_t CallbacksPending();
/** Register with mempool to call TransactionRemovedFromMempool callbacks */
void RegisterWithMempoolSignals(CTxMemPool& pool);
/** Unregister with mempool */
void UnregisterWithMempoolSignals(CTxMemPool& pool);
void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload);
void TransactionAddedToMempool(const CTransactionRef &);
void BlockConnected(const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::shared_ptr<const std::vector<CTransactionRef>> &);
void BlockDisconnected(const std::shared_ptr<const CBlock> &);
void ChainStateFlushed(const CBlockLocator &);
void Inventory(const uint256 &);
void Broadcast(int64_t nBestBlockTime, CConnman* connman);
void BlockChecked(const CBlock&, const CValidationState&);
void NewPoWValidBlock(const CBlockIndex *, const std::shared_ptr<const CBlock>&);
};
CMainSignals& GetMainSignals();
#endif // BITCOIN_VALIDATIONINTERFACE_H