b1024662ea
Several changes to make the native windows leveldb code compile with mingw32 and run on 32-bit Windows: * Remove -std=c++0x dependency (modified code to use NULL instead of nullptr) * Link with -lshlwapi * Only #define snprintf/etc if compiling with Visual Studio * Do not link against DbgHelp.lib (wrote a CreateDir instead of using DbgHelp's MakeSureDirectoryPathExists * Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows api calls * Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports %ll) I also cleaned up makefile.mingw, assuming that dependencies would be in the standard /usr/local/{include,lib} by default but allowing overriding with make DEPSDIR=... etc
174 lines
4.8 KiB
C++
174 lines
4.8 KiB
C++
// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
//
|
|
// See port_example.h for documentation for the following types/functions.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of the University of California, Berkeley nor the
|
|
// names of its contributors may be used to endorse or promote products
|
|
// derived from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
|
|
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
|
|
#ifndef STORAGE_LEVELDB_PORT_PORT_WIN_H_
|
|
#define STORAGE_LEVELDB_PORT_PORT_WIN_H_
|
|
|
|
#ifdef _MSC_VER
|
|
#define snprintf _snprintf
|
|
#define close _close
|
|
#define fread_unlocked _fread_nolock
|
|
#endif
|
|
|
|
#include <string>
|
|
#include <stdint.h>
|
|
#ifdef SNAPPY
|
|
#include <snappy.h>
|
|
#endif
|
|
|
|
namespace leveldb {
|
|
namespace port {
|
|
|
|
// Windows is little endian (for now :p)
|
|
static const bool kLittleEndian = true;
|
|
|
|
class CondVar;
|
|
|
|
class Mutex {
|
|
public:
|
|
Mutex();
|
|
~Mutex();
|
|
|
|
void Lock();
|
|
void Unlock();
|
|
void AssertHeld();
|
|
|
|
private:
|
|
friend class CondVar;
|
|
// critical sections are more efficient than mutexes
|
|
// but they are not recursive and can only be used to synchronize threads within the same process
|
|
// we use opaque void * to avoid including windows.h in port_win.h
|
|
void * cs_;
|
|
|
|
// No copying
|
|
Mutex(const Mutex&);
|
|
void operator=(const Mutex&);
|
|
};
|
|
|
|
// the Win32 API offers a dependable condition variable mechanism, but only starting with
|
|
// Windows 2008 and Vista
|
|
// no matter what we will implement our own condition variable with a semaphore
|
|
// implementation as described in a paper written by Andrew D. Birrell in 2003
|
|
class CondVar {
|
|
public:
|
|
explicit CondVar(Mutex* mu);
|
|
~CondVar();
|
|
void Wait();
|
|
void Signal();
|
|
void SignalAll();
|
|
private:
|
|
Mutex* mu_;
|
|
|
|
Mutex wait_mtx_;
|
|
long waiting_;
|
|
|
|
void * sem1_;
|
|
void * sem2_;
|
|
|
|
|
|
};
|
|
|
|
class OnceType {
|
|
public:
|
|
// OnceType() : init_(false) {}
|
|
OnceType(const OnceType &once) : init_(once.init_) {}
|
|
OnceType(bool f) : init_(f) {}
|
|
void InitOnce(void (*initializer)()) {
|
|
mutex_.Lock();
|
|
if (!init_) {
|
|
init_ = true;
|
|
initializer();
|
|
}
|
|
mutex_.Unlock();
|
|
}
|
|
|
|
private:
|
|
bool init_;
|
|
Mutex mutex_;
|
|
};
|
|
|
|
#define LEVELDB_ONCE_INIT false
|
|
extern void InitOnce(port::OnceType*, void (*initializer)());
|
|
|
|
// Storage for a lock-free pointer
|
|
class AtomicPointer {
|
|
private:
|
|
void * rep_;
|
|
public:
|
|
AtomicPointer() : rep_(NULL) { }
|
|
explicit AtomicPointer(void* v);
|
|
void* Acquire_Load() const;
|
|
|
|
void Release_Store(void* v);
|
|
|
|
void* NoBarrier_Load() const;
|
|
|
|
void NoBarrier_Store(void* v);
|
|
};
|
|
|
|
inline bool Snappy_Compress(const char* input, size_t length,
|
|
::std::string* output) {
|
|
#ifdef SNAPPY
|
|
output->resize(snappy::MaxCompressedLength(length));
|
|
size_t outlen;
|
|
snappy::RawCompress(input, length, &(*output)[0], &outlen);
|
|
output->resize(outlen);
|
|
return true;
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
|
|
size_t* result) {
|
|
#ifdef SNAPPY
|
|
return snappy::GetUncompressedLength(input, length, result);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
inline bool Snappy_Uncompress(const char* input, size_t length,
|
|
char* output) {
|
|
#ifdef SNAPPY
|
|
return snappy::RawUncompress(input, length, output);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
|
|
return false;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
#endif // STORAGE_LEVELDB_PORT_PORT_WIN_H_
|