5c8ff26b2f
Check that P2PConnections aren't created after the NetworkThread has started and that at any time only one NetworkThread is running.
442 lines
16 KiB
Python
Executable file
442 lines
16 KiB
Python
Executable file
#!/usr/bin/env python3
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# Copyright (c) 2010 ArtForz -- public domain half-a-node
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# Copyright (c) 2012 Jeff Garzik
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# Copyright (c) 2010-2016 The Bitcoin Core developers
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# Distributed under the MIT software license, see the accompanying
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# file COPYING or http://www.opensource.org/licenses/mit-license.php.
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"""Bitcoin P2P network half-a-node.
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This python code was modified from ArtForz' public domain half-a-node, as
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found in the mini-node branch of http://github.com/jgarzik/pynode.
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P2PConnection: A low-level connection object to a node's P2P interface
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P2PInterface: A high-level interface object for communicating to a node over P2P"""
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import asyncore
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from collections import defaultdict
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from io import BytesIO
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import logging
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import socket
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import struct
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import sys
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import threading
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from test_framework.messages import *
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from test_framework.util import wait_until
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logger = logging.getLogger("TestFramework.mininode")
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MESSAGEMAP = {
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b"addr": msg_addr,
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b"block": msg_block,
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b"blocktxn": msg_blocktxn,
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b"cmpctblock": msg_cmpctblock,
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b"feefilter": msg_feefilter,
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b"getaddr": msg_getaddr,
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b"getblocks": msg_getblocks,
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b"getblocktxn": msg_getblocktxn,
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b"getdata": msg_getdata,
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b"getheaders": msg_getheaders,
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b"headers": msg_headers,
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b"inv": msg_inv,
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b"mempool": msg_mempool,
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b"ping": msg_ping,
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b"pong": msg_pong,
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b"reject": msg_reject,
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b"sendcmpct": msg_sendcmpct,
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b"sendheaders": msg_sendheaders,
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b"tx": msg_tx,
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b"verack": msg_verack,
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b"version": msg_version,
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}
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MAGIC_BYTES = {
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"mainnet": b"\xf9\xbe\xb4\xd9", # mainnet
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"testnet3": b"\x0b\x11\x09\x07", # testnet3
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"regtest": b"\xfa\xbf\xb5\xda", # regtest
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}
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class P2PConnection(asyncore.dispatcher):
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"""A low-level connection object to a node's P2P interface.
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This class is responsible for:
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- opening and closing the TCP connection to the node
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- reading bytes from and writing bytes to the socket
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- deserializing and serializing the P2P message header
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- logging messages as they are sent and received
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This class contains no logic for handing the P2P message payloads. It must be
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sub-classed and the on_message() callback overridden."""
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def __init__(self):
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# All P2PConnections must be created before starting the NetworkThread.
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# assert that the network thread is not running.
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assert not network_thread_running()
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super().__init__(map=mininode_socket_map)
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def peer_connect(self, dstaddr, dstport, net="regtest"):
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self.dstaddr = dstaddr
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self.dstport = dstport
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self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
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self.socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
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self.sendbuf = b""
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self.recvbuf = b""
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self.state = "connecting"
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self.network = net
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self.disconnect = False
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logger.info('Connecting to Bitcoin Node: %s:%d' % (self.dstaddr, self.dstport))
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try:
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self.connect((dstaddr, dstport))
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except:
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self.handle_close()
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def peer_disconnect(self):
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# Connection could have already been closed by other end.
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if self.state == "connected":
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self.disconnect_node()
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# Connection and disconnection methods
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def handle_connect(self):
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"""asyncore callback when a connection is opened."""
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if self.state != "connected":
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logger.debug("Connected & Listening: %s:%d" % (self.dstaddr, self.dstport))
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self.state = "connected"
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self.on_open()
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def handle_close(self):
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"""asyncore callback when a connection is closed."""
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logger.debug("Closing connection to: %s:%d" % (self.dstaddr, self.dstport))
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self.state = "closed"
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self.recvbuf = b""
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self.sendbuf = b""
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try:
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self.close()
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except:
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pass
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self.on_close()
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def disconnect_node(self):
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"""Disconnect the p2p connection.
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Called by the test logic thread. Causes the p2p connection
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to be disconnected on the next iteration of the asyncore loop."""
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self.disconnect = True
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# Socket read methods
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def handle_read(self):
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"""asyncore callback when data is read from the socket."""
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t = self.recv(8192)
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if len(t) > 0:
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self.recvbuf += t
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self._on_data()
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def _on_data(self):
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"""Try to read P2P messages from the recv buffer.
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This method reads data from the buffer in a loop. It deserializes,
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parses and verifies the P2P header, then passes the P2P payload to
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the on_message callback for processing."""
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try:
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while True:
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if len(self.recvbuf) < 4:
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return
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if self.recvbuf[:4] != MAGIC_BYTES[self.network]:
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raise ValueError("got garbage %s" % repr(self.recvbuf))
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if len(self.recvbuf) < 4 + 12 + 4 + 4:
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return
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command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
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msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
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checksum = self.recvbuf[4+12+4:4+12+4+4]
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if len(self.recvbuf) < 4 + 12 + 4 + 4 + msglen:
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return
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msg = self.recvbuf[4+12+4+4:4+12+4+4+msglen]
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th = sha256(msg)
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h = sha256(th)
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if checksum != h[:4]:
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raise ValueError("got bad checksum " + repr(self.recvbuf))
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self.recvbuf = self.recvbuf[4+12+4+4+msglen:]
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if command not in MESSAGEMAP:
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raise ValueError("Received unknown command from %s:%d: '%s' %s" % (self.dstaddr, self.dstport, command, repr(msg)))
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f = BytesIO(msg)
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t = MESSAGEMAP[command]()
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t.deserialize(f)
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self._log_message("receive", t)
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self.on_message(t)
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except Exception as e:
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logger.exception('Error reading message:', repr(e))
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raise
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def on_message(self, message):
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"""Callback for processing a P2P payload. Must be overridden by derived class."""
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raise NotImplementedError
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# Socket write methods
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def writable(self):
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"""asyncore method to determine whether the handle_write() callback should be called on the next loop."""
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with mininode_lock:
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pre_connection = self.state == "connecting"
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length = len(self.sendbuf)
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return (length > 0 or pre_connection)
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def handle_write(self):
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"""asyncore callback when data should be written to the socket."""
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with mininode_lock:
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# asyncore does not expose socket connection, only the first read/write
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# event, thus we must check connection manually here to know when we
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# actually connect
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if self.state == "connecting":
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self.handle_connect()
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if not self.writable():
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return
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try:
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sent = self.send(self.sendbuf)
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except:
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self.handle_close()
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return
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self.sendbuf = self.sendbuf[sent:]
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def send_message(self, message, pushbuf=False):
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"""Send a P2P message over the socket.
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This method takes a P2P payload, builds the P2P header and adds
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the message to the send buffer to be sent over the socket."""
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if self.state != "connected" and not pushbuf:
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raise IOError('Not connected, no pushbuf')
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self._log_message("send", message)
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command = message.command
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data = message.serialize()
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tmsg = MAGIC_BYTES[self.network]
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tmsg += command
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tmsg += b"\x00" * (12 - len(command))
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tmsg += struct.pack("<I", len(data))
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th = sha256(data)
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h = sha256(th)
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tmsg += h[:4]
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tmsg += data
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with mininode_lock:
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if (len(self.sendbuf) == 0 and not pushbuf):
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try:
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sent = self.send(tmsg)
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self.sendbuf = tmsg[sent:]
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except BlockingIOError:
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self.sendbuf = tmsg
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else:
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self.sendbuf += tmsg
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# Class utility methods
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def _log_message(self, direction, msg):
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"""Logs a message being sent or received over the connection."""
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if direction == "send":
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log_message = "Send message to "
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elif direction == "receive":
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log_message = "Received message from "
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log_message += "%s:%d: %s" % (self.dstaddr, self.dstport, repr(msg)[:500])
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if len(log_message) > 500:
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log_message += "... (msg truncated)"
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logger.debug(log_message)
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class P2PInterface(P2PConnection):
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"""A high-level P2P interface class for communicating with a Bitcoin node.
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This class provides high-level callbacks for processing P2P message
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payloads, as well as convenience methods for interacting with the
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node over P2P.
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Individual testcases should subclass this and override the on_* methods
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if they want to alter message handling behaviour."""
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def __init__(self):
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super().__init__()
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# Track number of messages of each type received and the most recent
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# message of each type
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self.message_count = defaultdict(int)
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self.last_message = {}
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# A count of the number of ping messages we've sent to the node
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self.ping_counter = 1
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# The network services received from the peer
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self.nServices = 0
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def peer_connect(self, *args, services=NODE_NETWORK|NODE_WITNESS, send_version=True, **kwargs):
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super().peer_connect(*args, **kwargs)
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if send_version:
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# Send a version msg
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vt = msg_version()
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vt.nServices = services
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vt.addrTo.ip = self.dstaddr
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vt.addrTo.port = self.dstport
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vt.addrFrom.ip = "0.0.0.0"
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vt.addrFrom.port = 0
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self.send_message(vt, True)
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# Message receiving methods
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def on_message(self, message):
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"""Receive message and dispatch message to appropriate callback.
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We keep a count of how many of each message type has been received
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and the most recent message of each type."""
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with mininode_lock:
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try:
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command = message.command.decode('ascii')
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self.message_count[command] += 1
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self.last_message[command] = message
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getattr(self, 'on_' + command)(message)
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except:
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print("ERROR delivering %s (%s)" % (repr(message), sys.exc_info()[0]))
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raise
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# Callback methods. Can be overridden by subclasses in individual test
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# cases to provide custom message handling behaviour.
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def on_open(self):
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pass
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def on_close(self):
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pass
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def on_addr(self, message): pass
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def on_block(self, message): pass
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def on_blocktxn(self, message): pass
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def on_cmpctblock(self, message): pass
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def on_feefilter(self, message): pass
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def on_getaddr(self, message): pass
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def on_getblocks(self, message): pass
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def on_getblocktxn(self, message): pass
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def on_getdata(self, message): pass
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def on_getheaders(self, message): pass
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def on_headers(self, message): pass
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def on_mempool(self, message): pass
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def on_pong(self, message): pass
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def on_reject(self, message): pass
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def on_sendcmpct(self, message): pass
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def on_sendheaders(self, message): pass
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def on_tx(self, message): pass
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def on_inv(self, message):
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want = msg_getdata()
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for i in message.inv:
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if i.type != 0:
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want.inv.append(i)
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if len(want.inv):
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self.send_message(want)
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def on_ping(self, message):
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self.send_message(msg_pong(message.nonce))
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def on_verack(self, message):
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self.verack_received = True
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def on_version(self, message):
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assert message.nVersion >= MIN_VERSION_SUPPORTED, "Version {} received. Test framework only supports versions greater than {}".format(message.nVersion, MIN_VERSION_SUPPORTED)
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self.send_message(msg_verack())
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self.nServices = message.nServices
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# Connection helper methods
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def wait_for_disconnect(self, timeout=60):
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test_function = lambda: self.state != "connected"
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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# Message receiving helper methods
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def wait_for_block(self, blockhash, timeout=60):
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test_function = lambda: self.last_message.get("block") and self.last_message["block"].block.rehash() == blockhash
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_getdata(self, timeout=60):
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test_function = lambda: self.last_message.get("getdata")
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_getheaders(self, timeout=60):
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test_function = lambda: self.last_message.get("getheaders")
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_inv(self, expected_inv, timeout=60):
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"""Waits for an INV message and checks that the first inv object in the message was as expected."""
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if len(expected_inv) > 1:
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raise NotImplementedError("wait_for_inv() will only verify the first inv object")
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test_function = lambda: self.last_message.get("inv") and \
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self.last_message["inv"].inv[0].type == expected_inv[0].type and \
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self.last_message["inv"].inv[0].hash == expected_inv[0].hash
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_verack(self, timeout=60):
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test_function = lambda: self.message_count["verack"]
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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# Message sending helper functions
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def send_and_ping(self, message):
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self.send_message(message)
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self.sync_with_ping()
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# Sync up with the node
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def sync_with_ping(self, timeout=60):
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self.send_message(msg_ping(nonce=self.ping_counter))
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test_function = lambda: self.last_message.get("pong") and self.last_message["pong"].nonce == self.ping_counter
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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self.ping_counter += 1
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# Keep our own socket map for asyncore, so that we can track disconnects
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# ourselves (to workaround an issue with closing an asyncore socket when
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# using select)
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mininode_socket_map = dict()
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# One lock for synchronizing all data access between the networking thread (see
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# NetworkThread below) and the thread running the test logic. For simplicity,
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# P2PConnection acquires this lock whenever delivering a message to a P2PInterface,
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# and whenever adding anything to the send buffer (in send_message()). This
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# lock should be acquired in the thread running the test logic to synchronize
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# access to any data shared with the P2PInterface or P2PConnection.
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mininode_lock = threading.RLock()
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class NetworkThread(threading.Thread):
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def __init__(self):
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super().__init__(name="NetworkThread")
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def run(self):
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while mininode_socket_map:
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# We check for whether to disconnect outside of the asyncore
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# loop to workaround the behavior of asyncore when using
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# select
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disconnected = []
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for fd, obj in mininode_socket_map.items():
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if obj.disconnect:
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disconnected.append(obj)
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[obj.handle_close() for obj in disconnected]
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asyncore.loop(0.1, use_poll=True, map=mininode_socket_map, count=1)
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logger.debug("Network thread closing")
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def network_thread_start():
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"""Start the network thread."""
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# Only one network thread may run at a time
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assert not network_thread_running()
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NetworkThread().start()
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def network_thread_running():
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"""Return whether the network thread is running."""
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return any([thread.name == "NetworkThread" for thread in threading.enumerate()])
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def network_thread_join(timeout=10):
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"""Wait timeout seconds for the network thread to terminate.
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Throw if the network thread doesn't terminate in timeout seconds."""
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network_threads = [thread for thread in threading.enumerate() if thread.name == "NetworkThread"]
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assert len(network_threads) <= 1
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for thread in network_threads:
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thread.join(timeout)
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assert not thread.is_alive()
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