lbrycrd/src/net.h
Wladimir J. van der Laan 62fdf381fa
Merge pull request #3824
f0a83fc Use Params().NetworkID() instead of TestNet() from the payment protocol (jtimon)
2871889 net.h was using std namespace through chainparams.h included in protocol.h (jtimon)
c8c52de Replace virtual methods with static attributes, chainparams.h depends on protocol.h instead of the other way around (jtimon)
a3d946e Get rid of TestNet() (jtimon)
6fc0fa6 Add RPCisTestNet chain parameter (jtimon)
cfeb823 Add RequireStandard chain parameter (jtimon)
21913a9 Add AllowMinDifficultyBlocks chain parameter (jtimon)
d754f34 Move majority constants to chainparams (jtimon)
8d26721 Get rid of RegTest() (jtimon)
cb9bd83 Add DefaultCheckMemPool chain parameter (jtimon)
2595b9a Add DefaultMinerThreads chain parameter (jtimon)
bfa9a1a Add MineBlocksOnDemand chain parameter (jtimon)
1712adb Add MiningRequiresPeers chain parameter (jtimon)
2014-06-09 12:52:29 +02:00

734 lines
20 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_NET_H
#define BITCOIN_NET_H
#include "bloom.h"
#include "compat.h"
#include "hash.h"
#include "limitedmap.h"
#include "mruset.h"
#include "netbase.h"
#include "protocol.h"
#include "sync.h"
#include "uint256.h"
#include "util.h"
#include <deque>
#include <stdint.h>
#ifndef WIN32
#include <arpa/inet.h>
#endif
#include <boost/foreach.hpp>
#include <boost/signals2/signal.hpp>
#include <openssl/rand.h>
class CAddrMan;
class CBlockIndex;
class CNode;
namespace boost {
class thread_group;
}
/** The maximum number of entries in an 'inv' protocol message */
static const unsigned int MAX_INV_SZ = 50000;
/** -upnp default */
#ifdef USE_UPNP
static const bool DEFAULT_UPNP = USE_UPNP;
#else
static const bool DEFAULT_UPNP = false;
#endif
inline unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
void AddOneShot(std::string strDest);
bool RecvLine(SOCKET hSocket, std::string& strLine);
bool GetMyExternalIP(CNetAddr& ipRet);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL);
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
void MapPort(bool fUseUPnP);
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
void StartNode(boost::thread_group& threadGroup);
bool StopNode();
void SocketSendData(CNode *pnode);
typedef int NodeId;
// Signals for message handling
struct CNodeSignals
{
boost::signals2::signal<int ()> GetHeight;
boost::signals2::signal<bool (CNode*)> ProcessMessages;
boost::signals2::signal<bool (CNode*, bool)> SendMessages;
boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode;
boost::signals2::signal<void (NodeId)> FinalizeNode;
};
CNodeSignals& GetNodeSignals();
enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // address reported by UPnP
LOCAL_HTTP, // address reported by whatismyip.com and similar
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
};
void SetLimited(enum Network net, bool fLimited = true);
bool IsLimited(enum Network net);
bool IsLimited(const CNetAddr& addr);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
bool IsReachable(const CNetAddr &addr);
void SetReachable(enum Network net, bool fFlag = true);
CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
extern bool fDiscover;
extern bool fListen;
extern uint64_t nLocalServices;
extern uint64_t nLocalHostNonce;
extern CAddrMan addrman;
extern int nMaxConnections;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
extern std::map<CInv, CDataStream> mapRelay;
extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
extern CCriticalSection cs_mapRelay;
extern limitedmap<CInv, int64_t> mapAlreadyAskedFor;
extern std::vector<std::string> vAddedNodes;
extern CCriticalSection cs_vAddedNodes;
extern NodeId nLastNodeId;
extern CCriticalSection cs_nLastNodeId;
struct LocalServiceInfo {
int nScore;
int nPort;
};
extern CCriticalSection cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
class CNodeStats
{
public:
NodeId nodeid;
uint64_t nServices;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
std::string addrName;
int nVersion;
std::string cleanSubVer;
bool fInbound;
int nStartingHeight;
uint64_t nSendBytes;
uint64_t nRecvBytes;
bool fSyncNode;
double dPingTime;
double dPingWait;
std::string addrLocal;
};
class CNetMessage {
public:
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
unsigned int nHdrPos;
CDataStream vRecv; // received message data
unsigned int nDataPos;
CNetMessage(int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), vRecv(nTypeIn, nVersionIn) {
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
}
bool complete() const
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn)
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
};
/** Information about a peer */
class CNode
{
public:
// socket
uint64_t nServices;
SOCKET hSocket;
CDataStream ssSend;
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
uint64_t nSendBytes;
std::deque<CSerializeData> vSendMsg;
CCriticalSection cs_vSend;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
uint64_t nRecvBytes;
int nRecvVersion;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nLastSendEmpty;
int64_t nTimeConnected;
CAddress addr;
std::string addrName;
CService addrLocal;
int nVersion;
// strSubVer is whatever byte array we read from the wire. However, this field is intended
// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
// store the sanitized version in cleanSubVer. The original should be used when dealing with
// the network or wire types and the cleaned string used when displayed or logged.
std::string strSubVer, cleanSubVer;
bool fOneShot;
bool fClient;
bool fInbound;
bool fNetworkNode;
bool fSuccessfullyConnected;
bool fDisconnect;
// We use fRelayTxes for two purposes -
// a) it allows us to not relay tx invs before receiving the peer's version message
// b) the peer may tell us in their version message that we should not relay tx invs
// until they have initialized their bloom filter.
bool fRelayTxes;
CSemaphoreGrant grantOutbound;
CCriticalSection cs_filter;
CBloomFilter* pfilter;
int nRefCount;
NodeId id;
protected:
// Denial-of-service detection/prevention
// Key is IP address, value is banned-until-time
static std::map<CNetAddr, int64_t> setBanned;
static CCriticalSection cs_setBanned;
// Basic fuzz-testing
void Fuzz(int nChance); // modifies ssSend
public:
uint256 hashContinue;
CBlockIndex* pindexLastGetBlocksBegin;
uint256 hashLastGetBlocksEnd;
int nStartingHeight;
bool fStartSync;
// flood relay
std::vector<CAddress> vAddrToSend;
mruset<CAddress> setAddrKnown;
bool fGetAddr;
std::set<uint256> setKnown;
// inventory based relay
mruset<CInv> setInventoryKnown;
std::vector<CInv> vInventoryToSend;
CCriticalSection cs_inventory;
std::multimap<int64_t, CInv> mapAskFor;
// Ping time measurement
uint64_t nPingNonceSent;
int64_t nPingUsecStart;
int64_t nPingUsecTime;
bool fPingQueued;
CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : ssSend(SER_NETWORK, INIT_PROTO_VERSION), setAddrKnown(5000)
{
nServices = 0;
hSocket = hSocketIn;
nRecvVersion = INIT_PROTO_VERSION;
nLastSend = 0;
nLastRecv = 0;
nSendBytes = 0;
nRecvBytes = 0;
nLastSendEmpty = GetTime();
nTimeConnected = GetTime();
addr = addrIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
nVersion = 0;
strSubVer = "";
fOneShot = false;
fClient = false; // set by version message
fInbound = fInboundIn;
fNetworkNode = false;
fSuccessfullyConnected = false;
fDisconnect = false;
nRefCount = 0;
nSendSize = 0;
nSendOffset = 0;
hashContinue = 0;
pindexLastGetBlocksBegin = 0;
hashLastGetBlocksEnd = 0;
nStartingHeight = -1;
fStartSync = false;
fGetAddr = false;
fRelayTxes = false;
setInventoryKnown.max_size(SendBufferSize() / 1000);
pfilter = new CBloomFilter();
nPingNonceSent = 0;
nPingUsecStart = 0;
nPingUsecTime = 0;
fPingQueued = false;
{
LOCK(cs_nLastNodeId);
id = nLastNodeId++;
}
// Be shy and don't send version until we hear
if (hSocket != INVALID_SOCKET && !fInbound)
PushVersion();
GetNodeSignals().InitializeNode(GetId(), this);
}
~CNode()
{
if (hSocket != INVALID_SOCKET)
{
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
if (pfilter)
delete pfilter;
GetNodeSignals().FinalizeNode(GetId());
}
private:
// Network usage totals
static CCriticalSection cs_totalBytesRecv;
static CCriticalSection cs_totalBytesSent;
static uint64_t nTotalBytesRecv;
static uint64_t nTotalBytesSent;
CNode(const CNode&);
void operator=(const CNode&);
public:
NodeId GetId() const {
return id;
}
int GetRefCount()
{
assert(nRefCount >= 0);
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
msg.SetVersion(nVersionIn);
}
CNode* AddRef()
{
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
void AddAddressKnown(const CAddress& addr)
{
setAddrKnown.insert(addr);
}
void PushAddress(const CAddress& addr)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (addr.IsValid() && !setAddrKnown.count(addr))
vAddrToSend.push_back(addr);
}
void AddInventoryKnown(const CInv& inv)
{
{
LOCK(cs_inventory);
setInventoryKnown.insert(inv);
}
}
void PushInventory(const CInv& inv)
{
{
LOCK(cs_inventory);
if (!setInventoryKnown.count(inv))
vInventoryToSend.push_back(inv);
}
}
void AskFor(const CInv& inv)
{
// We're using mapAskFor as a priority queue,
// the key is the earliest time the request can be sent
int64_t nRequestTime;
limitedmap<CInv, int64_t>::const_iterator it = mapAlreadyAskedFor.find(inv);
if (it != mapAlreadyAskedFor.end())
nRequestTime = it->second;
else
nRequestTime = 0;
LogPrint("net", "askfor %s %d (%s)\n", inv.ToString(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str());
// Make sure not to reuse time indexes to keep things in the same order
int64_t nNow = GetTimeMicros() - 1000000;
static int64_t nLastTime;
++nLastTime;
nNow = std::max(nNow, nLastTime);
nLastTime = nNow;
// Each retry is 2 minutes after the last
nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow);
if (it != mapAlreadyAskedFor.end())
mapAlreadyAskedFor.update(it, nRequestTime);
else
mapAlreadyAskedFor.insert(std::make_pair(inv, nRequestTime));
mapAskFor.insert(std::make_pair(nRequestTime, inv));
}
// TODO: Document the postcondition of this function. Is cs_vSend locked?
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend)
{
ENTER_CRITICAL_SECTION(cs_vSend);
assert(ssSend.size() == 0);
ssSend << CMessageHeader(pszCommand, 0);
LogPrint("net", "sending: %s ", pszCommand);
}
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend)
{
ssSend.clear();
LEAVE_CRITICAL_SECTION(cs_vSend);
LogPrint("net", "(aborted)\n");
}
// TODO: Document the precondition of this function. Is cs_vSend locked?
void EndMessage() UNLOCK_FUNCTION(cs_vSend)
{
// The -*messagestest options are intentionally not documented in the help message,
// since they are only used during development to debug the networking code and are
// not intended for end-users.
if (mapArgs.count("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 2)) == 0)
{
LogPrint("net", "dropmessages DROPPING SEND MESSAGE\n");
AbortMessage();
return;
}
if (mapArgs.count("-fuzzmessagestest"))
Fuzz(GetArg("-fuzzmessagestest", 10));
if (ssSend.size() == 0)
return;
// Set the size
unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE;
memcpy((char*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], &nSize, sizeof(nSize));
// Set the checksum
uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end());
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum));
LogPrint("net", "(%d bytes)\n", nSize);
std::deque<CSerializeData>::iterator it = vSendMsg.insert(vSendMsg.end(), CSerializeData());
ssSend.GetAndClear(*it);
nSendSize += (*it).size();
// If write queue empty, attempt "optimistic write"
if (it == vSendMsg.begin())
SocketSendData(this);
LEAVE_CRITICAL_SECTION(cs_vSend);
}
void PushVersion();
void PushMessage(const char* pszCommand)
{
try
{
BeginMessage(pszCommand);
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1>
void PushMessage(const char* pszCommand, const T1& a1)
{
try
{
BeginMessage(pszCommand);
ssSend << a1;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
bool IsSubscribed(unsigned int nChannel);
void Subscribe(unsigned int nChannel, unsigned int nHops=0);
void CancelSubscribe(unsigned int nChannel);
void CloseSocketDisconnect();
void Cleanup();
// Denial-of-service detection/prevention
// The idea is to detect peers that are behaving
// badly and disconnect/ban them, but do it in a
// one-coding-mistake-won't-shatter-the-entire-network
// way.
// IMPORTANT: There should be nothing I can give a
// node that it will forward on that will make that
// node's peers drop it. If there is, an attacker
// can isolate a node and/or try to split the network.
// Dropping a node for sending stuff that is invalid
// now but might be valid in a later version is also
// dangerous, because it can cause a network split
// between nodes running old code and nodes running
// new code.
static void ClearBanned(); // needed for unit testing
static bool IsBanned(CNetAddr ip);
static bool Ban(const CNetAddr &ip);
void copyStats(CNodeStats &stats);
// Network stats
static void RecordBytesRecv(uint64_t bytes);
static void RecordBytesSent(uint64_t bytes);
static uint64_t GetTotalBytesRecv();
static uint64_t GetTotalBytesSent();
};
class CTransaction;
void RelayTransaction(const CTransaction& tx, const uint256& hash);
void RelayTransaction(const CTransaction& tx, const uint256& hash, const CDataStream& ss);
/** Access to the (IP) address database (peers.dat) */
class CAddrDB
{
private:
boost::filesystem::path pathAddr;
public:
CAddrDB();
bool Write(const CAddrMan& addr);
bool Read(CAddrMan& addr);
};
#endif