lbrycrd/src/qt/bitcoingui.h
2019-02-12 22:07:45 +00:00

340 lines
11 KiB
C++

// Copyright (c) 2011-2019 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_QT_BITCOINGUI_H
#define BITCOIN_QT_BITCOINGUI_H
#if defined(HAVE_CONFIG_H)
#include <config/bitcoin-config.h>
#endif
#include <qt/optionsdialog.h>
#include <amount.h>
#include <QLabel>
#include <QMainWindow>
#include <QMap>
#include <QPoint>
#include <QSystemTrayIcon>
#ifdef Q_OS_MAC
#include <qt/macos_appnap.h>
#endif
#include <memory>
class ClientModel;
class NetworkStyle;
class Notificator;
class OptionsModel;
class PlatformStyle;
class RPCConsole;
class SendCoinsRecipient;
class UnitDisplayStatusBarControl;
class WalletController;
class WalletFrame;
class WalletModel;
class HelpMessageDialog;
class ModalOverlay;
namespace interfaces {
class Handler;
class Node;
}
QT_BEGIN_NAMESPACE
class QAction;
class QComboBox;
class QMenu;
class QProgressBar;
class QProgressDialog;
QT_END_NAMESPACE
namespace GUIUtil {
class ClickableLabel;
class ClickableProgressBar;
}
/**
Bitcoin GUI main class. This class represents the main window of the Bitcoin UI. It communicates with both the client and
wallet models to give the user an up-to-date view of the current core state.
*/
class BitcoinGUI : public QMainWindow
{
Q_OBJECT
public:
static const std::string DEFAULT_UIPLATFORM;
explicit BitcoinGUI(interfaces::Node& node, const PlatformStyle *platformStyle, const NetworkStyle *networkStyle, QWidget *parent = nullptr);
~BitcoinGUI();
/** Set the client model.
The client model represents the part of the core that communicates with the P2P network, and is wallet-agnostic.
*/
void setClientModel(ClientModel *clientModel);
#ifdef ENABLE_WALLET
void setWalletController(WalletController* wallet_controller);
#endif
#ifdef ENABLE_WALLET
/** Set the wallet model.
The wallet model represents a bitcoin wallet, and offers access to the list of transactions, address book and sending
functionality.
*/
void addWallet(WalletModel* walletModel);
void removeWallet(WalletModel* walletModel);
void removeAllWallets();
#endif // ENABLE_WALLET
bool enableWallet = false;
/** Get the tray icon status.
Some systems have not "system tray" or "notification area" available.
*/
bool hasTrayIcon() const { return trayIcon; }
/** Disconnect core signals from GUI client */
void unsubscribeFromCoreSignals();
protected:
void changeEvent(QEvent *e);
void closeEvent(QCloseEvent *event);
void showEvent(QShowEvent *event);
void dragEnterEvent(QDragEnterEvent *event);
void dropEvent(QDropEvent *event);
bool eventFilter(QObject *object, QEvent *event);
private:
interfaces::Node& m_node;
WalletController* m_wallet_controller{nullptr};
std::unique_ptr<interfaces::Handler> m_handler_message_box;
std::unique_ptr<interfaces::Handler> m_handler_question;
ClientModel* clientModel = nullptr;
WalletFrame* walletFrame = nullptr;
UnitDisplayStatusBarControl* unitDisplayControl = nullptr;
QLabel* labelWalletEncryptionIcon = nullptr;
QLabel* labelWalletHDStatusIcon = nullptr;
GUIUtil::ClickableLabel* labelProxyIcon = nullptr;
GUIUtil::ClickableLabel* connectionsControl = nullptr;
GUIUtil::ClickableLabel* labelBlocksIcon = nullptr;
QLabel* progressBarLabel = nullptr;
GUIUtil::ClickableProgressBar* progressBar = nullptr;
QProgressDialog* progressDialog = nullptr;
QMenuBar* appMenuBar = nullptr;
QToolBar* appToolBar = nullptr;
QAction* overviewAction = nullptr;
QAction* historyAction = nullptr;
QAction* quitAction = nullptr;
QAction* sendCoinsAction = nullptr;
QAction* sendCoinsMenuAction = nullptr;
QAction* usedSendingAddressesAction = nullptr;
QAction* usedReceivingAddressesAction = nullptr;
QAction* signMessageAction = nullptr;
QAction* verifyMessageAction = nullptr;
QAction* aboutAction = nullptr;
QAction* receiveCoinsAction = nullptr;
QAction* receiveCoinsMenuAction = nullptr;
QAction* optionsAction = nullptr;
QAction* toggleHideAction = nullptr;
QAction* encryptWalletAction = nullptr;
QAction* backupWalletAction = nullptr;
QAction* changePassphraseAction = nullptr;
QAction* aboutQtAction = nullptr;
QAction* openRPCConsoleAction = nullptr;
QAction* openAction = nullptr;
QAction* showHelpMessageAction = nullptr;
QAction* m_open_wallet_action{nullptr};
QAction* m_close_wallet_action{nullptr};
QAction* m_wallet_selector_label_action = nullptr;
QAction* m_wallet_selector_action = nullptr;
QLabel *m_wallet_selector_label = nullptr;
QComboBox* m_wallet_selector = nullptr;
QSystemTrayIcon* trayIcon = nullptr;
const std::unique_ptr<QMenu> trayIconMenu;
Notificator* notificator = nullptr;
RPCConsole* rpcConsole = nullptr;
HelpMessageDialog* helpMessageDialog = nullptr;
ModalOverlay* modalOverlay = nullptr;
#ifdef Q_OS_MAC
CAppNapInhibitor* m_app_nap_inhibitor = nullptr;
#endif
/** Keep track of previous number of blocks, to detect progress */
int prevBlocks = 0;
int spinnerFrame = 0;
const PlatformStyle *platformStyle;
const NetworkStyle* const m_network_style;
/** Create the main UI actions. */
void createActions();
/** Create the menu bar and sub-menus. */
void createMenuBar();
/** Create the toolbars */
void createToolBars();
/** Create system tray icon and notification */
void createTrayIcon();
/** Create system tray menu (or setup the dock menu) */
void createTrayIconMenu();
/** Enable or disable all wallet-related actions */
void setWalletActionsEnabled(bool enabled);
/** Connect core signals to GUI client */
void subscribeToCoreSignals();
/** Update UI with latest network info from model. */
void updateNetworkState();
void updateHeadersSyncProgressLabel();
/** Open the OptionsDialog on the specified tab index */
void openOptionsDialogWithTab(OptionsDialog::Tab tab);
Q_SIGNALS:
/** Signal raised when a URI was entered or dragged to the GUI */
void receivedURI(const QString &uri);
/** Signal raised when RPC console shown */
void consoleShown(RPCConsole* console);
public Q_SLOTS:
/** Set number of connections shown in the UI */
void setNumConnections(int count);
/** Set network state shown in the UI */
void setNetworkActive(bool networkActive);
/** Set number of blocks and last block date shown in the UI */
void setNumBlocks(int count, const QDateTime& blockDate, double nVerificationProgress, bool headers);
/** Notify the user of an event from the core network or transaction handling code.
@param[in] title the message box / notification title
@param[in] message the displayed text
@param[in] style modality and style definitions (icon and used buttons - buttons only for message boxes)
@see CClientUIInterface::MessageBoxFlags
@param[in] ret pointer to a bool that will be modified to whether Ok was clicked (modal only)
*/
void message(const QString &title, const QString &message, unsigned int style, bool *ret = nullptr);
#ifdef ENABLE_WALLET
void setCurrentWallet(WalletModel* wallet_model);
void setCurrentWalletBySelectorIndex(int index);
/** Set the UI status indicators based on the currently selected wallet.
*/
void updateWalletStatus();
private:
/** Set the encryption status as shown in the UI.
@param[in] status current encryption status
@see WalletModel::EncryptionStatus
*/
void setEncryptionStatus(int status);
/** Set the hd-enabled status as shown in the UI.
@param[in] hdEnabled current hd enabled status
@see WalletModel::EncryptionStatus
*/
void setHDStatus(bool privkeyDisabled, int hdEnabled);
public Q_SLOTS:
bool handlePaymentRequest(const SendCoinsRecipient& recipient);
/** Show incoming transaction notification for new transactions. */
void incomingTransaction(const QString& date, int unit, const CAmount& amount, const QString& type, const QString& address, const QString& label, const QString& walletName);
#endif // ENABLE_WALLET
private:
/** Set the proxy-enabled icon as shown in the UI. */
void updateProxyIcon();
void updateWindowTitle();
public Q_SLOTS:
#ifdef ENABLE_WALLET
/** Switch to overview (home) page */
void gotoOverviewPage();
/** Switch to history (transactions) page */
void gotoHistoryPage();
/** Switch to receive coins page */
void gotoReceiveCoinsPage();
/** Switch to send coins page */
void gotoSendCoinsPage(QString addr = "");
/** Show Sign/Verify Message dialog and switch to sign message tab */
void gotoSignMessageTab(QString addr = "");
/** Show Sign/Verify Message dialog and switch to verify message tab */
void gotoVerifyMessageTab(QString addr = "");
/** Show open dialog */
void openClicked();
#endif // ENABLE_WALLET
/** Show configuration dialog */
void optionsClicked();
/** Show about dialog */
void aboutClicked();
/** Show debug window */
void showDebugWindow();
/** Show debug window and set focus to the console */
void showDebugWindowActivateConsole();
/** Show help message dialog */
void showHelpMessageClicked();
#ifndef Q_OS_MAC
/** Handle tray icon clicked */
void trayIconActivated(QSystemTrayIcon::ActivationReason reason);
#else
/** Handle macOS Dock icon clicked */
void macosDockIconActivated();
#endif
/** Show window if hidden, unminimize when minimized, rise when obscured or show if hidden and fToggleHidden is true */
void showNormalIfMinimized() { showNormalIfMinimized(false); }
void showNormalIfMinimized(bool fToggleHidden);
/** Simply calls showNormalIfMinimized(true) for use in SLOT() macro */
void toggleHidden();
/** called by a timer to check if ShutdownRequested() has been set **/
void detectShutdown();
/** Show progress dialog e.g. for verifychain */
void showProgress(const QString &title, int nProgress);
/** When hideTrayIcon setting is changed in OptionsModel hide or show the icon accordingly. */
void setTrayIconVisible(bool);
void showModalOverlay();
};
class UnitDisplayStatusBarControl : public QLabel
{
Q_OBJECT
public:
explicit UnitDisplayStatusBarControl(const PlatformStyle *platformStyle);
/** Lets the control know about the Options Model (and its signals) */
void setOptionsModel(OptionsModel *optionsModel);
protected:
/** So that it responds to left-button clicks */
void mousePressEvent(QMouseEvent *event);
private:
OptionsModel *optionsModel;
QMenu* menu;
/** Shows context menu with Display Unit options by the mouse coordinates */
void onDisplayUnitsClicked(const QPoint& point);
/** Creates context menu, its actions, and wires up all the relevant signals for mouse events. */
void createContextMenu();
private Q_SLOTS:
/** When Display Units are changed on OptionsModel it will refresh the display text of the control on the status bar */
void updateDisplayUnit(int newUnits);
/** Tells underlying optionsModel to update its current display unit. */
void onMenuSelection(QAction* action);
};
#endif // BITCOIN_QT_BITCOINGUI_H