lbrycrd/build_msvc/common.init.vcxproj

125 lines
6.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<VcpkgTriplet Condition="'$(Platform)'=='Win32'">x86-windows-static</VcpkgTriplet>
<VcpkgTriplet Condition="'$(Platform)'=='x64'">x64-windows-static</VcpkgTriplet>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and !Exists('$(WindowsSdkDir)\DesignTime\CommonConfiguration\Neutral\Windows.props')">
<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
<!-- Sometimes the version in the registry has to .0 suffix, and sometimes it doesn't. Check and add it -->
<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' != '' and !$(WindowsTargetPlatformVersion_10.EndsWith('.0'))">$(WindowsTargetPlatformVersion_10).0</WindowsTargetPlatformVersion_10>
<WindowsTargetPlatformVersion>$(WindowsTargetPlatformVersion_10)</WindowsTargetPlatformVersion>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<LinkIncremental>true</LinkIncremental>
<WholeProgramOptimization>false</WholeProgramOptimization>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<LinkIncremental>false</LinkIncremental>
<WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4018;4221;4244;4267;4334;4715;4805;</DisableSpecificWarnings>
<TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>ZMQ_STATIC;NOMINMAX;WIN32;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\src;..\..\src\univalue\include;..\..\src\secp256k1\include;..\..\src\leveldb\include;..\..\src\leveldb\helpers\memenv;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>crypt32.lib;Iphlpapi.lib;ws2_32.lib;Shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Lib>
<AdditionalOptions>/ignore:4221</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="common.init.vcxproj.user" Condition="Exists('common.init.vcxproj.user')" />
</Project>