285 lines
9.2 KiB
C++
285 lines
9.2 KiB
C++
// Copyright (c) 2011-2017 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_QT_BITCOINGUI_H
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#define BITCOIN_QT_BITCOINGUI_H
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#if defined(HAVE_CONFIG_H)
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#include <config/bitcoin-config.h>
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#endif
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#include <amount.h>
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#include <QLabel>
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#include <QMainWindow>
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#include <QMap>
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#include <QMenu>
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#include <QPoint>
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#include <QSystemTrayIcon>
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class ClientModel;
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class NetworkStyle;
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class Notificator;
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class OptionsModel;
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class PlatformStyle;
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class RPCConsole;
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class SendCoinsRecipient;
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class UnitDisplayStatusBarControl;
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class WalletFrame;
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class WalletModel;
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class HelpMessageDialog;
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class ModalOverlay;
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QT_BEGIN_NAMESPACE
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class QAction;
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class QComboBox;
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class QProgressBar;
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class QProgressDialog;
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QT_END_NAMESPACE
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/**
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Bitcoin GUI main class. This class represents the main window of the Bitcoin UI. It communicates with both the client and
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wallet models to give the user an up-to-date view of the current core state.
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*/
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class BitcoinGUI : public QMainWindow
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{
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Q_OBJECT
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public:
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static const std::string DEFAULT_UIPLATFORM;
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explicit BitcoinGUI(const PlatformStyle *platformStyle, const NetworkStyle *networkStyle, QWidget *parent = 0);
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~BitcoinGUI();
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/** Set the client model.
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The client model represents the part of the core that communicates with the P2P network, and is wallet-agnostic.
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*/
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void setClientModel(ClientModel *clientModel);
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#ifdef ENABLE_WALLET
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/** Set the wallet model.
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The wallet model represents a bitcoin wallet, and offers access to the list of transactions, address book and sending
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functionality.
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*/
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bool addWallet(const QString& name, WalletModel *walletModel);
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void removeAllWallets();
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#endif // ENABLE_WALLET
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bool enableWallet;
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protected:
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void changeEvent(QEvent *e);
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void closeEvent(QCloseEvent *event);
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void showEvent(QShowEvent *event);
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void dragEnterEvent(QDragEnterEvent *event);
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void dropEvent(QDropEvent *event);
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bool eventFilter(QObject *object, QEvent *event);
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private:
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ClientModel *clientModel;
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WalletFrame *walletFrame;
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UnitDisplayStatusBarControl *unitDisplayControl;
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QLabel *labelWalletEncryptionIcon;
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QLabel *labelWalletHDStatusIcon;
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QLabel *connectionsControl;
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QLabel *labelBlocksIcon;
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QLabel *progressBarLabel;
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QProgressBar *progressBar;
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QProgressDialog *progressDialog;
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QMenuBar *appMenuBar;
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QToolBar *appToolBar;
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QAction *overviewAction;
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QAction *historyAction;
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QAction *quitAction;
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QAction *sendCoinsAction;
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QAction *sendCoinsMenuAction;
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QAction *usedSendingAddressesAction;
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QAction *usedReceivingAddressesAction;
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QAction *signMessageAction;
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QAction *verifyMessageAction;
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QAction *aboutAction;
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QAction *receiveCoinsAction;
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QAction *receiveCoinsMenuAction;
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QAction *optionsAction;
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QAction *toggleHideAction;
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QAction *encryptWalletAction;
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QAction *backupWalletAction;
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QAction *changePassphraseAction;
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QAction *aboutQtAction;
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QAction *openRPCConsoleAction;
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QAction *openAction;
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QAction *showHelpMessageAction;
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QLabel *m_wallet_selector_label;
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QComboBox *m_wallet_selector;
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QSystemTrayIcon *trayIcon;
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QMenu *trayIconMenu;
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Notificator *notificator;
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RPCConsole *rpcConsole;
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HelpMessageDialog *helpMessageDialog;
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ModalOverlay *modalOverlay;
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/** Keep track of previous number of blocks, to detect progress */
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int prevBlocks;
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int spinnerFrame;
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const PlatformStyle *platformStyle;
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/** Create the main UI actions. */
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void createActions();
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/** Create the menu bar and sub-menus. */
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void createMenuBar();
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/** Create the toolbars */
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void createToolBars();
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/** Create system tray icon and notification */
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void createTrayIcon(const NetworkStyle *networkStyle);
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/** Create system tray menu (or setup the dock menu) */
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void createTrayIconMenu();
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/** Enable or disable all wallet-related actions */
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void setWalletActionsEnabled(bool enabled);
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/** Connect core signals to GUI client */
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void subscribeToCoreSignals();
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/** Disconnect core signals from GUI client */
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void unsubscribeFromCoreSignals();
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/** Update UI with latest network info from model. */
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void updateNetworkState();
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void updateHeadersSyncProgressLabel();
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Q_SIGNALS:
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/** Signal raised when a URI was entered or dragged to the GUI */
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void receivedURI(const QString &uri);
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public Q_SLOTS:
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/** Set number of connections shown in the UI */
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void setNumConnections(int count);
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/** Set network state shown in the UI */
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void setNetworkActive(bool networkActive);
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/** Set number of blocks and last block date shown in the UI */
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void setNumBlocks(int count, const QDateTime& blockDate, double nVerificationProgress, bool headers);
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/** Notify the user of an event from the core network or transaction handling code.
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@param[in] title the message box / notification title
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@param[in] message the displayed text
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@param[in] style modality and style definitions (icon and used buttons - buttons only for message boxes)
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@see CClientUIInterface::MessageBoxFlags
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@param[in] ret pointer to a bool that will be modified to whether Ok was clicked (modal only)
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*/
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void message(const QString &title, const QString &message, unsigned int style, bool *ret = nullptr);
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#ifdef ENABLE_WALLET
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bool setCurrentWallet(const QString& name);
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/** Set the UI status indicators based on the currently selected wallet.
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*/
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void updateWalletStatus();
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private:
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/** Set the encryption status as shown in the UI.
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@param[in] status current encryption status
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@see WalletModel::EncryptionStatus
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*/
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void setEncryptionStatus(int status);
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/** Set the hd-enabled status as shown in the UI.
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@param[in] status current hd enabled status
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@see WalletModel::EncryptionStatus
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*/
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void setHDStatus(int hdEnabled);
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public Q_SLOTS:
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bool handlePaymentRequest(const SendCoinsRecipient& recipient);
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/** Show incoming transaction notification for new transactions. */
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void incomingTransaction(const QString& date, int unit, const CAmount& amount, const QString& type, const QString& address, const QString& label);
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#endif // ENABLE_WALLET
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private Q_SLOTS:
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#ifdef ENABLE_WALLET
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/** Switch to overview (home) page */
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void gotoOverviewPage();
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/** Switch to history (transactions) page */
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void gotoHistoryPage();
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/** Switch to receive coins page */
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void gotoReceiveCoinsPage();
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/** Switch to send coins page */
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void gotoSendCoinsPage(QString addr = "");
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/** Show Sign/Verify Message dialog and switch to sign message tab */
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void gotoSignMessageTab(QString addr = "");
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/** Show Sign/Verify Message dialog and switch to verify message tab */
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void gotoVerifyMessageTab(QString addr = "");
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/** Show open dialog */
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void openClicked();
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#endif // ENABLE_WALLET
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/** Show configuration dialog */
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void optionsClicked();
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/** Show about dialog */
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void aboutClicked();
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/** Show debug window */
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void showDebugWindow();
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/** Show debug window and set focus to the console */
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void showDebugWindowActivateConsole();
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/** Show help message dialog */
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void showHelpMessageClicked();
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#ifndef Q_OS_MAC
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/** Handle tray icon clicked */
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void trayIconActivated(QSystemTrayIcon::ActivationReason reason);
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#endif
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/** Show window if hidden, unminimize when minimized, rise when obscured or show if hidden and fToggleHidden is true */
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void showNormalIfMinimized(bool fToggleHidden = false);
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/** Simply calls showNormalIfMinimized(true) for use in SLOT() macro */
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void toggleHidden();
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/** called by a timer to check if fRequestShutdown has been set **/
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void detectShutdown();
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/** Show progress dialog e.g. for verifychain */
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void showProgress(const QString &title, int nProgress);
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/** When hideTrayIcon setting is changed in OptionsModel hide or show the icon accordingly. */
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void setTrayIconVisible(bool);
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/** Toggle networking */
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void toggleNetworkActive();
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void showModalOverlay();
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};
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class UnitDisplayStatusBarControl : public QLabel
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{
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Q_OBJECT
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public:
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explicit UnitDisplayStatusBarControl(const PlatformStyle *platformStyle);
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/** Lets the control know about the Options Model (and its signals) */
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void setOptionsModel(OptionsModel *optionsModel);
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protected:
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/** So that it responds to left-button clicks */
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void mousePressEvent(QMouseEvent *event);
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private:
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OptionsModel *optionsModel;
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QMenu* menu;
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/** Shows context menu with Display Unit options by the mouse coordinates */
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void onDisplayUnitsClicked(const QPoint& point);
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/** Creates context menu, its actions, and wires up all the relevant signals for mouse events. */
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void createContextMenu();
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private Q_SLOTS:
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/** When Display Units are changed on OptionsModel it will refresh the display text of the control on the status bar */
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void updateDisplayUnit(int newUnits);
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/** Tells underlying optionsModel to update its current display unit. */
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void onMenuSelection(QAction* action);
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};
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#endif // BITCOIN_QT_BITCOINGUI_H
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