lbrycrd/test/functional/test_framework/mininode.py
John Newbery dad596fc37 [tests] Make NodeConnCB a subclass of NodeConn
This makes NodeConnCB a subclass of NodeConn, and
removes the need for the client code to know
anything about the implementation details of NodeConnCB.

NodeConn can now be swapped out for any other implementation
of a low-level connection without changing client code.
2017-11-28 12:44:16 -05:00

417 lines
15 KiB
Python
Executable file

#!/usr/bin/env python3
# Copyright (c) 2010 ArtForz -- public domain half-a-node
# Copyright (c) 2012 Jeff Garzik
# Copyright (c) 2010-2016 The Bitcoin Core developers
# Distributed under the MIT software license, see the accompanying
# file COPYING or http://www.opensource.org/licenses/mit-license.php.
"""Bitcoin P2P network half-a-node.
This python code was modified from ArtForz' public domain half-a-node, as
found in the mini-node branch of http://github.com/jgarzik/pynode.
NodeConn: an object which manages p2p connectivity to a bitcoin node
NodeConnCB: a base class that describes the interface for receiving
callbacks with network messages from a NodeConn
"""
import asyncore
from collections import defaultdict
from io import BytesIO
import logging
import socket
import struct
import sys
from threading import RLock, Thread
from test_framework.messages import *
from test_framework.util import wait_until
logger = logging.getLogger("TestFramework.mininode")
MESSAGEMAP = {
b"addr": msg_addr,
b"block": msg_block,
b"blocktxn": msg_blocktxn,
b"cmpctblock": msg_cmpctblock,
b"feefilter": msg_feefilter,
b"getaddr": msg_getaddr,
b"getblocks": msg_getblocks,
b"getblocktxn": msg_getblocktxn,
b"getdata": msg_getdata,
b"getheaders": msg_getheaders,
b"headers": msg_headers,
b"inv": msg_inv,
b"mempool": msg_mempool,
b"ping": msg_ping,
b"pong": msg_pong,
b"reject": msg_reject,
b"sendcmpct": msg_sendcmpct,
b"sendheaders": msg_sendheaders,
b"tx": msg_tx,
b"verack": msg_verack,
b"version": msg_version,
}
MAGIC_BYTES = {
"mainnet": b"\xf9\xbe\xb4\xd9", # mainnet
"testnet3": b"\x0b\x11\x09\x07", # testnet3
"regtest": b"\xfa\xbf\xb5\xda", # regtest
}
class NodeConn(asyncore.dispatcher):
"""A low-level connection object to a node's P2P interface.
This class is responsible for:
- opening and closing the TCP connection to the node
- reading bytes from and writing bytes to the socket
- deserializing and serializing the P2P message header
- logging messages as they are sent and received
This class contains no logic for handing the P2P message payloads. It must be
sub-classed and the on_message() callback overridden.
TODO: rename this class P2PConnection."""
def __init__(self):
super().__init__(map=mininode_socket_map)
def peer_connect(self, dstaddr, dstport, net="regtest", services=NODE_NETWORK|NODE_WITNESS, send_version=True):
self.dstaddr = dstaddr
self.dstport = dstport
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
self.sendbuf = b""
self.recvbuf = b""
self.state = "connecting"
self.network = net
self.disconnect = False
if send_version:
# stuff version msg into sendbuf
vt = msg_version()
vt.nServices = services
vt.addrTo.ip = self.dstaddr
vt.addrTo.port = self.dstport
vt.addrFrom.ip = "0.0.0.0"
vt.addrFrom.port = 0
self.send_message(vt, True)
logger.info('Connecting to Bitcoin Node: %s:%d' % (self.dstaddr, self.dstport))
try:
self.connect((dstaddr, dstport))
except:
self.handle_close()
def peer_disconnect(self):
# Connection could have already been closed by other end.
if self.state == "connected":
self.disconnect_node()
# Connection and disconnection methods
def handle_connect(self):
"""asyncore callback when a connection is opened."""
if self.state != "connected":
logger.debug("Connected & Listening: %s:%d" % (self.dstaddr, self.dstport))
self.state = "connected"
self.on_open()
def handle_close(self):
"""asyncore callback when a connection is closed."""
logger.debug("Closing connection to: %s:%d" % (self.dstaddr, self.dstport))
self.state = "closed"
self.recvbuf = b""
self.sendbuf = b""
try:
self.close()
except:
pass
self.on_close()
def disconnect_node(self):
"""Disconnect the p2p connection.
Called by the test logic thread. Causes the p2p connection
to be disconnected on the next iteration of the asyncore loop."""
self.disconnect = True
# Socket read methods
def handle_read(self):
"""asyncore callback when data is read from the socket."""
t = self.recv(8192)
if len(t) > 0:
self.recvbuf += t
self._on_data()
def _on_data(self):
"""Try to read P2P messages from the recv buffer.
This method reads data from the buffer in a loop. It deserializes,
parses and verifies the P2P header, then passes the P2P payload to
the on_message callback for processing."""
try:
while True:
if len(self.recvbuf) < 4:
return
if self.recvbuf[:4] != MAGIC_BYTES[self.network]:
raise ValueError("got garbage %s" % repr(self.recvbuf))
if len(self.recvbuf) < 4 + 12 + 4 + 4:
return
command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
checksum = self.recvbuf[4+12+4:4+12+4+4]
if len(self.recvbuf) < 4 + 12 + 4 + 4 + msglen:
return
msg = self.recvbuf[4+12+4+4:4+12+4+4+msglen]
th = sha256(msg)
h = sha256(th)
if checksum != h[:4]:
raise ValueError("got bad checksum " + repr(self.recvbuf))
self.recvbuf = self.recvbuf[4+12+4+4+msglen:]
if command not in MESSAGEMAP:
raise ValueError("Received unknown command from %s:%d: '%s' %s" % (self.dstaddr, self.dstport, command, repr(msg)))
f = BytesIO(msg)
t = MESSAGEMAP[command]()
t.deserialize(f)
self._log_message("receive", t)
self.on_message(t)
except Exception as e:
logger.exception('Error reading message:', repr(e))
raise
def on_message(self, message):
"""Callback for processing a P2P payload. Must be overridden by derived class."""
raise NotImplementedError
# Socket write methods
def writable(self):
"""asyncore method to determine whether the handle_write() callback should be called on the next loop."""
with mininode_lock:
pre_connection = self.state == "connecting"
length = len(self.sendbuf)
return (length > 0 or pre_connection)
def handle_write(self):
"""asyncore callback when data should be written to the socket."""
with mininode_lock:
# asyncore does not expose socket connection, only the first read/write
# event, thus we must check connection manually here to know when we
# actually connect
if self.state == "connecting":
self.handle_connect()
if not self.writable():
return
try:
sent = self.send(self.sendbuf)
except:
self.handle_close()
return
self.sendbuf = self.sendbuf[sent:]
def send_message(self, message, pushbuf=False):
"""Send a P2P message over the socket.
This method takes a P2P payload, builds the P2P header and adds
the message to the send buffer to be sent over the socket."""
if self.state != "connected" and not pushbuf:
raise IOError('Not connected, no pushbuf')
self._log_message("send", message)
command = message.command
data = message.serialize()
tmsg = MAGIC_BYTES[self.network]
tmsg += command
tmsg += b"\x00" * (12 - len(command))
tmsg += struct.pack("<I", len(data))
th = sha256(data)
h = sha256(th)
tmsg += h[:4]
tmsg += data
with mininode_lock:
if (len(self.sendbuf) == 0 and not pushbuf):
try:
sent = self.send(tmsg)
self.sendbuf = tmsg[sent:]
except BlockingIOError:
self.sendbuf = tmsg
else:
self.sendbuf += tmsg
# Class utility methods
def _log_message(self, direction, msg):
"""Logs a message being sent or received over the connection."""
if direction == "send":
log_message = "Send message to "
elif direction == "receive":
log_message = "Received message from "
log_message += "%s:%d: %s" % (self.dstaddr, self.dstport, repr(msg)[:500])
if len(log_message) > 500:
log_message += "... (msg truncated)"
logger.debug(log_message)
class NodeConnCB(NodeConn):
"""A high-level P2P interface class for communicating with a Bitcoin node.
This class provides high-level callbacks for processing P2P message
payloads, as well as convenience methods for interacting with the
node over P2P.
Individual testcases should subclass this and override the on_* methods
if they want to alter message handling behaviour.
TODO: rename this class P2PInterface"""
def __init__(self):
super().__init__()
# Track number of messages of each type received and the most recent
# message of each type
self.message_count = defaultdict(int)
self.last_message = {}
# A count of the number of ping messages we've sent to the node
self.ping_counter = 1
# The network services received from the peer
self.nServices = 0
# Message receiving methods
def on_message(self, message):
"""Receive message and dispatch message to appropriate callback.
We keep a count of how many of each message type has been received
and the most recent message of each type."""
with mininode_lock:
try:
command = message.command.decode('ascii')
self.message_count[command] += 1
self.last_message[command] = message
getattr(self, 'on_' + command)(message)
except:
print("ERROR delivering %s (%s)" % (repr(message), sys.exc_info()[0]))
raise
# Callback methods. Can be overridden by subclasses in individual test
# cases to provide custom message handling behaviour.
def on_open(self):
pass
def on_close(self):
pass
def on_addr(self, message): pass
def on_block(self, message): pass
def on_blocktxn(self, message): pass
def on_cmpctblock(self, message): pass
def on_feefilter(self, message): pass
def on_getaddr(self, message): pass
def on_getblocks(self, message): pass
def on_getblocktxn(self, message): pass
def on_getdata(self, message): pass
def on_getheaders(self, message): pass
def on_headers(self, message): pass
def on_mempool(self, message): pass
def on_pong(self, message): pass
def on_reject(self, message): pass
def on_sendcmpct(self, message): pass
def on_sendheaders(self, message): pass
def on_tx(self, message): pass
def on_inv(self, message):
want = msg_getdata()
for i in message.inv:
if i.type != 0:
want.inv.append(i)
if len(want.inv):
self.send_message(want)
def on_ping(self, message):
self.send_message(msg_pong(message.nonce))
def on_verack(self, message):
self.verack_received = True
def on_version(self, message):
assert message.nVersion >= MIN_VERSION_SUPPORTED, "Version {} received. Test framework only supports versions greater than {}".format(message.nVersion, MIN_VERSION_SUPPORTED)
self.send_message(msg_verack())
self.nServices = message.nServices
# Connection helper methods
def wait_for_disconnect(self, timeout=60):
test_function = lambda: self.state != "connected"
wait_until(test_function, timeout=timeout, lock=mininode_lock)
# Message receiving helper methods
def wait_for_block(self, blockhash, timeout=60):
test_function = lambda: self.last_message.get("block") and self.last_message["block"].block.rehash() == blockhash
wait_until(test_function, timeout=timeout, lock=mininode_lock)
def wait_for_getdata(self, timeout=60):
test_function = lambda: self.last_message.get("getdata")
wait_until(test_function, timeout=timeout, lock=mininode_lock)
def wait_for_getheaders(self, timeout=60):
test_function = lambda: self.last_message.get("getheaders")
wait_until(test_function, timeout=timeout, lock=mininode_lock)
def wait_for_inv(self, expected_inv, timeout=60):
"""Waits for an INV message and checks that the first inv object in the message was as expected."""
if len(expected_inv) > 1:
raise NotImplementedError("wait_for_inv() will only verify the first inv object")
test_function = lambda: self.last_message.get("inv") and \
self.last_message["inv"].inv[0].type == expected_inv[0].type and \
self.last_message["inv"].inv[0].hash == expected_inv[0].hash
wait_until(test_function, timeout=timeout, lock=mininode_lock)
def wait_for_verack(self, timeout=60):
test_function = lambda: self.message_count["verack"]
wait_until(test_function, timeout=timeout, lock=mininode_lock)
# Message sending helper functions
def send_and_ping(self, message):
self.send_message(message)
self.sync_with_ping()
# Sync up with the node
def sync_with_ping(self, timeout=60):
self.send_message(msg_ping(nonce=self.ping_counter))
test_function = lambda: self.last_message.get("pong") and self.last_message["pong"].nonce == self.ping_counter
wait_until(test_function, timeout=timeout, lock=mininode_lock)
self.ping_counter += 1
# Keep our own socket map for asyncore, so that we can track disconnects
# ourselves (to workaround an issue with closing an asyncore socket when
# using select)
mininode_socket_map = dict()
# One lock for synchronizing all data access between the networking thread (see
# NetworkThread below) and the thread running the test logic. For simplicity,
# NodeConn acquires this lock whenever delivering a message to a NodeConnCB,
# and whenever adding anything to the send buffer (in send_message()). This
# lock should be acquired in the thread running the test logic to synchronize
# access to any data shared with the NodeConnCB or NodeConn.
mininode_lock = RLock()
class NetworkThread(Thread):
def run(self):
while mininode_socket_map:
# We check for whether to disconnect outside of the asyncore
# loop to workaround the behavior of asyncore when using
# select
disconnected = []
for fd, obj in mininode_socket_map.items():
if obj.disconnect:
disconnected.append(obj)
[obj.handle_close() for obj in disconnected]
asyncore.loop(0.1, use_poll=True, map=mininode_socket_map, count=1)
logger.debug("Network thread closing")