lbrycrd/src/banman.cpp
Gregory Maxwell 0297be61ac Allow connections from misbehavior banned peers.
This allows incoming connections from peers which are only banned
 due to an automatic misbehavior ban if doing so won't fill inbound.

These peers are preferred for eviction when inbound fills, but may
 still be kept if they fall into the protected classes.  This
 eviction preference lasts the entire life of the connection even
 if the ban expires.

If they misbehave again they'll still get disconnected.

The main purpose of banning on misbehavior is to prevent our
 connections from being wasted on unhelpful peers such as ones
 running incompatible consensus rules.  For inbound peers this
 can be better accomplished with eviction preferences.

A secondary purpose was to reduce resource waste from repeated
 abuse but virtually any attacker can get a nearly unlimited
 supply of addresses, so disconnection is about the best we can
 do.
2019-01-22 21:10:48 +00:00

221 lines
6 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2017 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <banman.h>
#include <netaddress.h>
#include <ui_interface.h>
#include <util/system.h>
#include <util/time.h>
BanMan::BanMan(fs::path ban_file, CClientUIInterface* client_interface, int64_t default_ban_time)
: m_client_interface(client_interface), m_ban_db(std::move(ban_file)), m_default_ban_time(default_ban_time)
{
if (m_client_interface) m_client_interface->InitMessage(_("Loading banlist..."));
int64_t n_start = GetTimeMillis();
m_is_dirty = false;
banmap_t banmap;
if (m_ban_db.Read(banmap)) {
SetBanned(banmap); // thread save setter
SetBannedSetDirty(false); // no need to write down, just read data
SweepBanned(); // sweep out unused entries
LogPrint(BCLog::NET, "Loaded %d banned node ips/subnets from banlist.dat %dms\n",
banmap.size(), GetTimeMillis() - n_start);
} else {
LogPrintf("Invalid or missing banlist.dat; recreating\n");
SetBannedSetDirty(true); // force write
DumpBanlist();
}
}
BanMan::~BanMan()
{
DumpBanlist();
}
void BanMan::DumpBanlist()
{
SweepBanned(); // clean unused entries (if bantime has expired)
if (!BannedSetIsDirty()) return;
int64_t n_start = GetTimeMillis();
banmap_t banmap;
GetBanned(banmap);
if (m_ban_db.Write(banmap)) {
SetBannedSetDirty(false);
}
LogPrint(BCLog::NET, "Flushed %d banned node ips/subnets to banlist.dat %dms\n",
banmap.size(), GetTimeMillis() - n_start);
}
void BanMan::ClearBanned()
{
{
LOCK(m_cs_banned);
m_banned.clear();
m_is_dirty = true;
}
DumpBanlist(); //store banlist to disk
if (m_client_interface) m_client_interface->BannedListChanged();
}
int BanMan::IsBannedLevel(CNetAddr net_addr)
{
// Returns the most severe level of banning that applies to this address.
// 0 - Not banned
// 1 - Automatic misbehavior ban
// 2 - Any other ban
int level = 0;
auto current_time = GetTime();
LOCK(m_cs_banned);
for (const auto& it : m_banned) {
CSubNet sub_net = it.first;
CBanEntry ban_entry = it.second;
if (current_time < ban_entry.nBanUntil && sub_net.Match(net_addr)) {
if (ban_entry.banReason != BanReasonNodeMisbehaving) return 2;
level = 1;
}
}
return level;
}
bool BanMan::IsBanned(CNetAddr net_addr)
{
auto current_time = GetTime();
LOCK(m_cs_banned);
for (const auto& it : m_banned) {
CSubNet sub_net = it.first;
CBanEntry ban_entry = it.second;
if (current_time < ban_entry.nBanUntil && sub_net.Match(net_addr)) {
return true;
}
}
return false;
}
bool BanMan::IsBanned(CSubNet sub_net)
{
auto current_time = GetTime();
LOCK(m_cs_banned);
banmap_t::iterator i = m_banned.find(sub_net);
if (i != m_banned.end()) {
CBanEntry ban_entry = (*i).second;
if (current_time < ban_entry.nBanUntil) {
return true;
}
}
return false;
}
void BanMan::Ban(const CNetAddr& net_addr, const BanReason& ban_reason, int64_t ban_time_offset, bool since_unix_epoch)
{
CSubNet sub_net(net_addr);
Ban(sub_net, ban_reason, ban_time_offset, since_unix_epoch);
}
void BanMan::Ban(const CSubNet& sub_net, const BanReason& ban_reason, int64_t ban_time_offset, bool since_unix_epoch)
{
CBanEntry ban_entry(GetTime(), ban_reason);
int64_t normalized_ban_time_offset = ban_time_offset;
bool normalized_since_unix_epoch = since_unix_epoch;
if (ban_time_offset <= 0) {
normalized_ban_time_offset = m_default_ban_time;
normalized_since_unix_epoch = false;
}
ban_entry.nBanUntil = (normalized_since_unix_epoch ? 0 : GetTime()) + normalized_ban_time_offset;
{
LOCK(m_cs_banned);
if (m_banned[sub_net].nBanUntil < ban_entry.nBanUntil) {
m_banned[sub_net] = ban_entry;
m_is_dirty = true;
} else
return;
}
if (m_client_interface) m_client_interface->BannedListChanged();
//store banlist to disk immediately if user requested ban
if (ban_reason == BanReasonManuallyAdded) DumpBanlist();
}
bool BanMan::Unban(const CNetAddr& net_addr)
{
CSubNet sub_net(net_addr);
return Unban(sub_net);
}
bool BanMan::Unban(const CSubNet& sub_net)
{
{
LOCK(m_cs_banned);
if (m_banned.erase(sub_net) == 0) return false;
m_is_dirty = true;
}
if (m_client_interface) m_client_interface->BannedListChanged();
DumpBanlist(); //store banlist to disk immediately
return true;
}
void BanMan::GetBanned(banmap_t& banmap)
{
LOCK(m_cs_banned);
// Sweep the banlist so expired bans are not returned
SweepBanned();
banmap = m_banned; //create a thread safe copy
}
void BanMan::SetBanned(const banmap_t& banmap)
{
LOCK(m_cs_banned);
m_banned = banmap;
m_is_dirty = true;
}
void BanMan::SweepBanned()
{
int64_t now = GetTime();
bool notify_ui = false;
{
LOCK(m_cs_banned);
banmap_t::iterator it = m_banned.begin();
while (it != m_banned.end()) {
CSubNet sub_net = (*it).first;
CBanEntry ban_entry = (*it).second;
if (now > ban_entry.nBanUntil) {
m_banned.erase(it++);
m_is_dirty = true;
notify_ui = true;
LogPrint(BCLog::NET, "%s: Removed banned node ip/subnet from banlist.dat: %s\n", __func__, sub_net.ToString());
} else
++it;
}
}
// update UI
if (notify_ui && m_client_interface) {
m_client_interface->BannedListChanged();
}
}
bool BanMan::BannedSetIsDirty()
{
LOCK(m_cs_banned);
return m_is_dirty;
}
void BanMan::SetBannedSetDirty(bool dirty)
{
LOCK(m_cs_banned); //reuse m_banned lock for the m_is_dirty flag
m_is_dirty = dirty;
}