442 lines
16 KiB
Python
Executable file
442 lines
16 KiB
Python
Executable file
#!/usr/bin/env python3
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# Copyright (c) 2010 ArtForz -- public domain half-a-node
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# Copyright (c) 2012 Jeff Garzik
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# Copyright (c) 2010-2017 The Bitcoin Core developers
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# Distributed under the MIT software license, see the accompanying
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# file COPYING or http://www.opensource.org/licenses/mit-license.php.
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"""Bitcoin P2P network half-a-node.
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This python code was modified from ArtForz' public domain half-a-node, as
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found in the mini-node branch of http://github.com/jgarzik/pynode.
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P2PConnection: A low-level connection object to a node's P2P interface
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P2PInterface: A high-level interface object for communicating to a node over P2P"""
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import asyncore
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from collections import defaultdict
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from io import BytesIO
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import logging
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import socket
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import struct
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import sys
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import threading
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from test_framework.messages import *
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from test_framework.util import wait_until
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logger = logging.getLogger("TestFramework.mininode")
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MESSAGEMAP = {
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b"addr": msg_addr,
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b"block": msg_block,
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b"blocktxn": msg_blocktxn,
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b"cmpctblock": msg_cmpctblock,
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b"feefilter": msg_feefilter,
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b"getaddr": msg_getaddr,
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b"getblocks": msg_getblocks,
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b"getblocktxn": msg_getblocktxn,
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b"getdata": msg_getdata,
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b"getheaders": msg_getheaders,
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b"headers": msg_headers,
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b"inv": msg_inv,
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b"mempool": msg_mempool,
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b"ping": msg_ping,
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b"pong": msg_pong,
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b"reject": msg_reject,
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b"sendcmpct": msg_sendcmpct,
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b"sendheaders": msg_sendheaders,
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b"tx": msg_tx,
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b"verack": msg_verack,
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b"version": msg_version,
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}
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MAGIC_BYTES = {
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"mainnet": b"\xf9\xbe\xb4\xd9", # mainnet
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"testnet3": b"\x0b\x11\x09\x07", # testnet3
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"regtest": b"\xfa\xbf\xb5\xda", # regtest
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}
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class P2PConnection(asyncore.dispatcher):
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"""A low-level connection object to a node's P2P interface.
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This class is responsible for:
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- opening and closing the TCP connection to the node
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- reading bytes from and writing bytes to the socket
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- deserializing and serializing the P2P message header
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- logging messages as they are sent and received
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This class contains no logic for handing the P2P message payloads. It must be
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sub-classed and the on_message() callback overridden."""
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def __init__(self):
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# All P2PConnections must be created before starting the NetworkThread.
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# assert that the network thread is not running.
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assert not network_thread_running()
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super().__init__(map=mininode_socket_map)
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def peer_connect(self, dstaddr, dstport, net="regtest"):
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self.dstaddr = dstaddr
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self.dstport = dstport
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self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
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self.socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
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self.sendbuf = b""
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self.recvbuf = b""
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self.state = "connecting"
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self.network = net
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self.disconnect = False
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logger.info('Connecting to Bitcoin Node: %s:%d' % (self.dstaddr, self.dstport))
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try:
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self.connect((dstaddr, dstport))
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except:
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self.handle_close()
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def peer_disconnect(self):
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# Connection could have already been closed by other end.
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if self.state == "connected":
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self.disconnect_node()
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# Connection and disconnection methods
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def handle_connect(self):
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"""asyncore callback when a connection is opened."""
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if self.state != "connected":
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logger.debug("Connected & Listening: %s:%d" % (self.dstaddr, self.dstport))
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self.state = "connected"
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self.on_open()
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def handle_close(self):
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"""asyncore callback when a connection is closed."""
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logger.debug("Closing connection to: %s:%d" % (self.dstaddr, self.dstport))
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self.state = "closed"
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self.recvbuf = b""
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self.sendbuf = b""
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try:
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self.close()
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except:
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pass
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self.on_close()
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def disconnect_node(self):
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"""Disconnect the p2p connection.
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Called by the test logic thread. Causes the p2p connection
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to be disconnected on the next iteration of the asyncore loop."""
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self.disconnect = True
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# Socket read methods
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def handle_read(self):
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"""asyncore callback when data is read from the socket."""
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t = self.recv(8192)
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if len(t) > 0:
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self.recvbuf += t
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self._on_data()
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def _on_data(self):
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"""Try to read P2P messages from the recv buffer.
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This method reads data from the buffer in a loop. It deserializes,
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parses and verifies the P2P header, then passes the P2P payload to
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the on_message callback for processing."""
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try:
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while True:
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if len(self.recvbuf) < 4:
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return
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if self.recvbuf[:4] != MAGIC_BYTES[self.network]:
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raise ValueError("got garbage %s" % repr(self.recvbuf))
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if len(self.recvbuf) < 4 + 12 + 4 + 4:
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return
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command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
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msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
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checksum = self.recvbuf[4+12+4:4+12+4+4]
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if len(self.recvbuf) < 4 + 12 + 4 + 4 + msglen:
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return
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msg = self.recvbuf[4+12+4+4:4+12+4+4+msglen]
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th = sha256(msg)
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h = sha256(th)
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if checksum != h[:4]:
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raise ValueError("got bad checksum " + repr(self.recvbuf))
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self.recvbuf = self.recvbuf[4+12+4+4+msglen:]
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if command not in MESSAGEMAP:
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raise ValueError("Received unknown command from %s:%d: '%s' %s" % (self.dstaddr, self.dstport, command, repr(msg)))
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f = BytesIO(msg)
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t = MESSAGEMAP[command]()
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t.deserialize(f)
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self._log_message("receive", t)
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self.on_message(t)
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except Exception as e:
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logger.exception('Error reading message:', repr(e))
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raise
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def on_message(self, message):
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"""Callback for processing a P2P payload. Must be overridden by derived class."""
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raise NotImplementedError
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# Socket write methods
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def writable(self):
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"""asyncore method to determine whether the handle_write() callback should be called on the next loop."""
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with mininode_lock:
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pre_connection = self.state == "connecting"
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length = len(self.sendbuf)
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return (length > 0 or pre_connection)
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def handle_write(self):
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"""asyncore callback when data should be written to the socket."""
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with mininode_lock:
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# asyncore does not expose socket connection, only the first read/write
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# event, thus we must check connection manually here to know when we
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# actually connect
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if self.state == "connecting":
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self.handle_connect()
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if not self.writable():
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return
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try:
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sent = self.send(self.sendbuf)
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except:
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self.handle_close()
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return
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self.sendbuf = self.sendbuf[sent:]
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def send_message(self, message, pushbuf=False):
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"""Send a P2P message over the socket.
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This method takes a P2P payload, builds the P2P header and adds
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the message to the send buffer to be sent over the socket."""
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if self.state != "connected" and not pushbuf:
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raise IOError('Not connected, no pushbuf')
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self._log_message("send", message)
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command = message.command
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data = message.serialize()
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tmsg = MAGIC_BYTES[self.network]
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tmsg += command
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tmsg += b"\x00" * (12 - len(command))
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tmsg += struct.pack("<I", len(data))
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th = sha256(data)
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h = sha256(th)
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tmsg += h[:4]
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tmsg += data
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with mininode_lock:
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if (len(self.sendbuf) == 0 and not pushbuf):
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try:
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sent = self.send(tmsg)
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self.sendbuf = tmsg[sent:]
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except BlockingIOError:
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self.sendbuf = tmsg
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else:
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self.sendbuf += tmsg
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# Class utility methods
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def _log_message(self, direction, msg):
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"""Logs a message being sent or received over the connection."""
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if direction == "send":
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log_message = "Send message to "
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elif direction == "receive":
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log_message = "Received message from "
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log_message += "%s:%d: %s" % (self.dstaddr, self.dstport, repr(msg)[:500])
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if len(log_message) > 500:
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log_message += "... (msg truncated)"
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logger.debug(log_message)
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class P2PInterface(P2PConnection):
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"""A high-level P2P interface class for communicating with a Bitcoin node.
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This class provides high-level callbacks for processing P2P message
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payloads, as well as convenience methods for interacting with the
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node over P2P.
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Individual testcases should subclass this and override the on_* methods
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if they want to alter message handling behaviour."""
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def __init__(self):
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super().__init__()
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# Track number of messages of each type received and the most recent
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# message of each type
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self.message_count = defaultdict(int)
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self.last_message = {}
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# A count of the number of ping messages we've sent to the node
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self.ping_counter = 1
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# The network services received from the peer
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self.nServices = 0
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def peer_connect(self, *args, services=NODE_NETWORK|NODE_WITNESS, send_version=True, **kwargs):
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super().peer_connect(*args, **kwargs)
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if send_version:
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# Send a version msg
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vt = msg_version()
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vt.nServices = services
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vt.addrTo.ip = self.dstaddr
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vt.addrTo.port = self.dstport
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vt.addrFrom.ip = "0.0.0.0"
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vt.addrFrom.port = 0
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self.send_message(vt, True)
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# Message receiving methods
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def on_message(self, message):
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"""Receive message and dispatch message to appropriate callback.
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We keep a count of how many of each message type has been received
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and the most recent message of each type."""
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with mininode_lock:
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try:
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command = message.command.decode('ascii')
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self.message_count[command] += 1
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self.last_message[command] = message
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getattr(self, 'on_' + command)(message)
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except:
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print("ERROR delivering %s (%s)" % (repr(message), sys.exc_info()[0]))
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raise
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# Callback methods. Can be overridden by subclasses in individual test
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# cases to provide custom message handling behaviour.
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def on_open(self):
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pass
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def on_close(self):
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pass
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def on_addr(self, message): pass
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def on_block(self, message): pass
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def on_blocktxn(self, message): pass
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def on_cmpctblock(self, message): pass
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def on_feefilter(self, message): pass
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def on_getaddr(self, message): pass
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def on_getblocks(self, message): pass
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def on_getblocktxn(self, message): pass
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def on_getdata(self, message): pass
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def on_getheaders(self, message): pass
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def on_headers(self, message): pass
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def on_mempool(self, message): pass
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def on_pong(self, message): pass
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def on_reject(self, message): pass
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def on_sendcmpct(self, message): pass
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def on_sendheaders(self, message): pass
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def on_tx(self, message): pass
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def on_inv(self, message):
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want = msg_getdata()
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for i in message.inv:
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if i.type != 0:
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want.inv.append(i)
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if len(want.inv):
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self.send_message(want)
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def on_ping(self, message):
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self.send_message(msg_pong(message.nonce))
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def on_verack(self, message):
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self.verack_received = True
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def on_version(self, message):
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assert message.nVersion >= MIN_VERSION_SUPPORTED, "Version {} received. Test framework only supports versions greater than {}".format(message.nVersion, MIN_VERSION_SUPPORTED)
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self.send_message(msg_verack())
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self.nServices = message.nServices
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# Connection helper methods
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def wait_for_disconnect(self, timeout=60):
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test_function = lambda: self.state != "connected"
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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# Message receiving helper methods
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def wait_for_block(self, blockhash, timeout=60):
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test_function = lambda: self.last_message.get("block") and self.last_message["block"].block.rehash() == blockhash
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_getdata(self, timeout=60):
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test_function = lambda: self.last_message.get("getdata")
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_getheaders(self, timeout=60):
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test_function = lambda: self.last_message.get("getheaders")
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_inv(self, expected_inv, timeout=60):
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"""Waits for an INV message and checks that the first inv object in the message was as expected."""
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if len(expected_inv) > 1:
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raise NotImplementedError("wait_for_inv() will only verify the first inv object")
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test_function = lambda: self.last_message.get("inv") and \
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self.last_message["inv"].inv[0].type == expected_inv[0].type and \
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self.last_message["inv"].inv[0].hash == expected_inv[0].hash
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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def wait_for_verack(self, timeout=60):
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test_function = lambda: self.message_count["verack"]
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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# Message sending helper functions
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def send_and_ping(self, message):
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self.send_message(message)
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self.sync_with_ping()
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# Sync up with the node
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def sync_with_ping(self, timeout=60):
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self.send_message(msg_ping(nonce=self.ping_counter))
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test_function = lambda: self.last_message.get("pong") and self.last_message["pong"].nonce == self.ping_counter
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wait_until(test_function, timeout=timeout, lock=mininode_lock)
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self.ping_counter += 1
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# Keep our own socket map for asyncore, so that we can track disconnects
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# ourselves (to workaround an issue with closing an asyncore socket when
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# using select)
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mininode_socket_map = dict()
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# One lock for synchronizing all data access between the networking thread (see
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# NetworkThread below) and the thread running the test logic. For simplicity,
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# P2PConnection acquires this lock whenever delivering a message to a P2PInterface,
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# and whenever adding anything to the send buffer (in send_message()). This
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# lock should be acquired in the thread running the test logic to synchronize
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# access to any data shared with the P2PInterface or P2PConnection.
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mininode_lock = threading.RLock()
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class NetworkThread(threading.Thread):
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def __init__(self):
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super().__init__(name="NetworkThread")
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def run(self):
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while mininode_socket_map:
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# We check for whether to disconnect outside of the asyncore
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# loop to workaround the behavior of asyncore when using
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# select
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disconnected = []
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for fd, obj in mininode_socket_map.items():
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if obj.disconnect:
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disconnected.append(obj)
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[obj.handle_close() for obj in disconnected]
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asyncore.loop(0.1, use_poll=True, map=mininode_socket_map, count=1)
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logger.debug("Network thread closing")
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def network_thread_start():
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"""Start the network thread."""
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# Only one network thread may run at a time
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assert not network_thread_running()
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NetworkThread().start()
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def network_thread_running():
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"""Return whether the network thread is running."""
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return any([thread.name == "NetworkThread" for thread in threading.enumerate()])
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def network_thread_join(timeout=10):
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"""Wait timeout seconds for the network thread to terminate.
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Throw if the network thread doesn't terminate in timeout seconds."""
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network_threads = [thread for thread in threading.enumerate() if thread.name == "NetworkThread"]
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assert len(network_threads) <= 1
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for thread in network_threads:
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thread.join(timeout)
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assert not thread.is_alive()
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