189 lines
8 KiB
C++
189 lines
8 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2018 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_VALIDATIONINTERFACE_H
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#define BITCOIN_VALIDATIONINTERFACE_H
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#include <primitives/transaction.h> // CTransaction(Ref)
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#include <sync.h>
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#include <functional>
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#include <memory>
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extern CCriticalSection cs_main;
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class CBlock;
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class CBlockIndex;
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struct CBlockLocator;
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class CConnman;
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class CValidationInterface;
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class CValidationState;
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class uint256;
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class CScheduler;
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class CTxMemPool;
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enum class MemPoolRemovalReason;
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// These functions dispatch to one or all registered wallets
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/** Register a wallet to receive updates from core */
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void RegisterValidationInterface(CValidationInterface* pwalletIn);
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/** Unregister a wallet from core */
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void UnregisterValidationInterface(CValidationInterface* pwalletIn);
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/** Unregister all wallets from core */
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void UnregisterAllValidationInterfaces();
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/**
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* Pushes a function to callback onto the notification queue, guaranteeing any
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* callbacks generated prior to now are finished when the function is called.
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*
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* Be very careful blocking on func to be called if any locks are held -
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* validation interface clients may not be able to make progress as they often
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* wait for things like cs_main, so blocking until func is called with cs_main
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* will result in a deadlock (that DEBUG_LOCKORDER will miss).
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*/
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void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
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/**
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* This is a synonym for the following, which asserts certain locks are not
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* held:
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* std::promise<void> promise;
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* CallFunctionInValidationInterfaceQueue([&promise] {
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* promise.set_value();
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* });
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* promise.get_future().wait();
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*/
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void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main);
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/**
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* Implement this to subscribe to events generated in validation
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*
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* Each CValidationInterface() subscriber will receive event callbacks
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* in the order in which the events were generated by validation.
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* Furthermore, each ValidationInterface() subscriber may assume that
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* callbacks effectively run in a single thread with single-threaded
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* memory consistency. That is, for a given ValidationInterface()
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* instantiation, each callback will complete before the next one is
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* invoked. This means, for example when a block is connected that the
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* UpdatedBlockTip() callback may depend on an operation performed in
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* the BlockConnected() callback without worrying about explicit
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* synchronization. No ordering should be assumed across
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* ValidationInterface() subscribers.
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*/
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class CValidationInterface {
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protected:
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/**
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* Protected destructor so that instances can only be deleted by derived classes.
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* If that restriction is no longer desired, this should be made public and virtual.
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*/
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~CValidationInterface() = default;
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/**
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* Notifies listeners when the block chain tip advances.
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*
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* When multiple blocks are connected at once, UpdatedBlockTip will be called on the final tip
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* but may not be called on every intermediate tip. If the latter behavior is desired,
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* subscribe to BlockConnected() instead.
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*
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* Called on a background thread.
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*/
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virtual void UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {}
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/**
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* Notifies listeners of a transaction having been added to mempool.
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*
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* Called on a background thread.
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*/
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virtual void TransactionAddedToMempool(const CTransactionRef &ptxn) {}
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/**
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* Notifies listeners of a transaction leaving mempool.
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*
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* This only fires for transactions which leave mempool because of expiry,
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* size limiting, reorg (changes in lock times/coinbase maturity), or
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* replacement. This does not include any transactions which are included
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* in BlockConnectedDisconnected either in block->vtx or in txnConflicted.
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*
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* Called on a background thread.
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*/
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virtual void TransactionRemovedFromMempool(const CTransactionRef &ptx) {}
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/**
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* Notifies listeners of a block being connected.
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* Provides a vector of transactions evicted from the mempool as a result.
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*
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* Called on a background thread.
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*/
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virtual void BlockConnected(const std::shared_ptr<const CBlock> &block, const CBlockIndex *pindex, const std::vector<CTransactionRef> &txnConflicted) {}
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/**
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* Notifies listeners of a block being disconnected
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*
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* Called on a background thread.
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*/
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virtual void BlockDisconnected(const std::shared_ptr<const CBlock> &block) {}
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/**
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* Notifies listeners of the new active block chain on-disk.
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*
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* Prior to this callback, any updates are not guaranteed to persist on disk
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* (ie clients need to handle shutdown/restart safety by being able to
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* understand when some updates were lost due to unclean shutdown).
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*
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* When this callback is invoked, the validation changes done by any prior
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* callback are guaranteed to exist on disk and survive a restart, including
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* an unclean shutdown.
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*
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* Provides a locator describing the best chain, which is likely useful for
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* storing current state on disk in client DBs.
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*
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* Called on a background thread.
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*/
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virtual void ChainStateFlushed(const CBlockLocator &locator) {}
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/**
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* Notifies listeners of a block validation result.
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* If the provided CValidationState IsValid, the provided block
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* is guaranteed to be the current best block at the time the
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* callback was generated (not necessarily now)
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*/
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virtual void BlockChecked(const CBlock&, const CValidationState&) {}
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/**
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* Notifies listeners that a block which builds directly on our current tip
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* has been received and connected to the headers tree, though not validated yet */
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virtual void NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock>& block) {};
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friend void ::RegisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterAllValidationInterfaces();
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};
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struct MainSignalsInstance;
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class CMainSignals {
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private:
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std::unique_ptr<MainSignalsInstance> m_internals;
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friend void ::RegisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterAllValidationInterfaces();
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friend void ::CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
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void MempoolEntryRemoved(CTransactionRef tx, MemPoolRemovalReason reason);
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public:
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/** Register a CScheduler to give callbacks which should run in the background (may only be called once) */
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void RegisterBackgroundSignalScheduler(CScheduler& scheduler);
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/** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */
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void UnregisterBackgroundSignalScheduler();
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/** Call any remaining callbacks on the calling thread */
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void FlushBackgroundCallbacks();
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size_t CallbacksPending();
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/** Register with mempool to call TransactionRemovedFromMempool callbacks */
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void RegisterWithMempoolSignals(CTxMemPool& pool);
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/** Unregister with mempool */
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void UnregisterWithMempoolSignals(CTxMemPool& pool);
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void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload);
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void TransactionAddedToMempool(const CTransactionRef &);
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void BlockConnected(const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::shared_ptr<const std::vector<CTransactionRef>> &);
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void BlockDisconnected(const std::shared_ptr<const CBlock> &);
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void ChainStateFlushed(const CBlockLocator &);
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void BlockChecked(const CBlock&, const CValidationState&);
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void NewPoWValidBlock(const CBlockIndex *, const std::shared_ptr<const CBlock>&);
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};
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CMainSignals& GetMainSignals();
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#endif // BITCOIN_VALIDATIONINTERFACE_H
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