refactor contact sort
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parent
c967af4a98
commit
e642c110b8
3 changed files with 14 additions and 41 deletions
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@ -3,6 +3,7 @@ package dht
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import (
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import (
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"bytes"
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"bytes"
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"net"
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"net"
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"sort"
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"strconv"
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"strconv"
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"github.com/lbryio/lbry.go/errors"
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"github.com/lbryio/lbry.go/errors"
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@ -115,15 +116,8 @@ func (c *Contact) UnmarshalBencode(b []byte) error {
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return nil
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return nil
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}
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}
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type sortedContact struct {
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func sortByDistance(contacts []Contact, target bits.Bitmap) {
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contact Contact
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sort.Slice(contacts, func(i, j int) bool {
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xorDistanceToTarget bits.Bitmap
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return contacts[i].ID.Xor(target).Cmp(contacts[j].ID.Xor(target)) < 0
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}
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})
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type byXorDistance []sortedContact
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func (a byXorDistance) Len() int { return len(a) }
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func (a byXorDistance) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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func (a byXorDistance) Less(i, j int) bool {
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return a[i].xorDistanceToTarget.Cmp(a[j].xorDistanceToTarget) < 0
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}
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}
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@ -1,7 +1,6 @@
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package dht
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package dht
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import (
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import (
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"sort"
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"sync"
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"sync"
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"time"
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"time"
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@ -268,7 +267,7 @@ func (cf *contactFinder) appendNewToShortlist(contacts []Contact) {
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}
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}
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}
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}
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sortInPlace(cf.shortlist, cf.target)
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sortByDistance(cf.shortlist, cf.target)
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}
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}
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// popFromShortlist pops the first contact off the shortlist and returns it
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// popFromShortlist pops the first contact off the shortlist and returns it
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@ -345,17 +344,3 @@ func (cf *contactFinder) closest(contacts ...Contact) *Contact {
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}
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}
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return &closest
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return &closest
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}
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}
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func sortInPlace(contacts []Contact, target bits.Bitmap) {
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toSort := make([]sortedContact, len(contacts))
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for i, n := range contacts {
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toSort[i] = sortedContact{n, n.ID.Xor(target)}
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}
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sort.Sort(byXorDistance(toSort))
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for i, c := range toSort {
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contacts[i] = c.contact
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}
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}
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@ -4,7 +4,6 @@ import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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"net"
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"net"
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"sort"
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"strconv"
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"strconv"
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"strings"
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"strings"
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"sync"
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"sync"
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@ -291,21 +290,16 @@ func (rt *routingTable) GetClosest(target bits.Bitmap, limit int) []Contact {
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// getClosest returns the closest `limit` contacts from the routing table
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// getClosest returns the closest `limit` contacts from the routing table
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func (rt *routingTable) getClosest(target bits.Bitmap, limit int) []Contact {
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func (rt *routingTable) getClosest(target bits.Bitmap, limit int) []Contact {
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var toSort []sortedContact
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for _, b := range rt.buckets {
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for _, c := range b.Contacts() {
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toSort = append(toSort, sortedContact{c, c.ID.Xor(target)})
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}
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}
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sort.Sort(byXorDistance(toSort))
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var contacts []Contact
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var contacts []Contact
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for _, sorted := range toSort {
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for _, b := range rt.buckets {
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contacts = append(contacts, sorted.contact)
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contacts = append(contacts, b.Contacts()...)
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if len(contacts) >= limit {
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break
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}
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}
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sortByDistance(contacts, target)
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if len(contacts) > limit {
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contacts = contacts[:limit]
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}
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}
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return contacts
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return contacts
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}
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}
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