removed un-used handlebars partials

This commit is contained in:
bill bittner 2018-04-02 10:18:23 -07:00
parent 5355debdfa
commit e52a4826ba
2 changed files with 0 additions and 57 deletions

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@ -1,4 +0,0 @@
<div id="new-release-banner" class="row row--short row--wide">
<p style="font-size: medium"> Hi there! Spee.ch is currently undergoing maintenance, and as a result publishing may be disabled. Please visit our <a style="
color:white; text-decoration: underline" target="_blank" href="https://discord.gg/YjYbwhS">discord channel</a> for updates.</p>
</div>

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@ -1,53 +0,0 @@
<p id="bar-holder"></p>
<script type="text/javascript">
const ProgressBar = function() {
this.data = {
x: 0,
adder: 1,
bars: [],
};
this.barHolder = document.getElementById('bar-holder');
this.createProgressBar = function (size) {
this.data['size'] = size;
for (var i = 0; i < size; i++) {
const bar = document.createElement('span');
bar.innerText = '| ';
bar.setAttribute('class', 'progress-bar progress-bar--inactive');
this.barHolder.appendChild(bar);
this.data.bars.push(bar);
}
};
this.startProgressBar = function () {
this.updateInterval = setInterval(this.updateProgressBar.bind(this), 300);
};
this.updateProgressBar = function () {
const x = this.data.x;
const adder = this.data.adder;
const size = this.data.size;
// update the appropriate bar
if (x > -1 && x < size){
if (adder === 1){
this.data.bars[x].setAttribute('class', 'progress-bar progress-bar--active');
} else {
this.data.bars[x].setAttribute('class', 'progress-bar progress-bar--inactive');
}
}
// update adder
if (x === size){
this.data['adder'] = -1;
} else if ( x === -1){
this.data['adder'] = 1;
}
// update x
this.data['x'] = x + adder;
};
this.stopProgressBar = function () {
clearInterval(this.updateInterval);
};
};
const progressBar = new ProgressBar();
progressBar.createProgressBar(10);
progressBar.startProgressBar();
</script>