React router #343

Merged
bones7242 merged 96 commits from react-router into master 2018-02-15 08:02:17 +01:00
8 changed files with 67 additions and 95 deletions
Showing only changes of commit 2363fe8717 - Show all commits

View file

@ -82,10 +82,10 @@ export function newChannelRequest (id, name, channelId) {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
};
};
export function addChannelRequest (id, error, name, claimId) {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
export function addChannelRequest (id, error, name, data) {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
return {
type: actions.CHANNEL_REQUEST_ADD,
data: { id, error, name, claimId },
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
data: { id, error, name, data },
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
};
}
@ -105,12 +105,11 @@ export function addChannelRequest (id, error, name, claimId) {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// };
// };
//
// export function updateChannelClaimsData (claims, currentPage, totalPages, totalClaims) {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// return {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// type: actions.CHANNEL_CLAIMS_DATA_UPDATE,
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// data: { claims, currentPage, totalPages, totalClaims },
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// };
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// };
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
export function clearShowChannel () {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
return {
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
type: actions.SHOW_CHANNEL_CLEAR,
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
};
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
};
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
// display a file

neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async
neb-b commented 2018-02-05 20:57:15 +01:00 (Migrated from github.com)
Review

I think generally the pattern is that an action is { type: "some string", data: { name, id... } } just to keep things consistent. data can be an object or a string, but I think it's helpful to put everything inside of that

I think generally the pattern is that an action is `{ type: "some string", data: { name, id... } }` just to keep things consistent. `data` can be an object or a string, but I think it's helpful to put everything inside of that
neb-b commented 2018-02-13 06:05:56 +01:00 (Migrated from github.com)
Review

This probably shouldn't be called XXX_ASYNC since it isn't async

This probably shouldn't be called `XXX_ASYNC` since it isn't async

View file

@ -1,36 +1,14 @@
import Request from 'utils/request';
import request from '../utils/request';
export function getLongChannelClaimId (name, modifier) {
let body = {};
// create request params
if (modifier) {
if (modifier.id) {
body['claimId'] = modifier.id;
} else {
body['channelName'] = modifier.channel.name;
body['channelClaimId'] = modifier.channel.id;
}
}
body['claimName'] = name;
const params = {
method : 'POST',
headers: new Headers({
'Content-Type': 'application/json',
}),
body: JSON.stringify(body),
}
// crate url
const url = `/api/claim/long-id`;
// return the request promise
return Request(url, params);
export function getChannelData (name, id) {
console.log('getting and storing channel data for channel:', name, id);
if (!id) id = 'none';
const url = `/api/channel/data/${name}/${id}`;
return request(url)
};
export function getShortChannelId (name, claimId) {
const url = `/api/claim/short-id/${claimId}/${name}`;
return Request(url);
};
export function getChannelData (name, claimId) {
const url = `/api/claim/data/${name}/${claimId}`;
export function getChannelClaims (name, claimId) {
return Request(url);
};

View file

@ -16,9 +16,12 @@ export const DISPLAY_ASSET_ERROR = 'DISPLAY_ASSET_ERROR';
// new
export const NEW_ASSET_REQUEST = 'NEW_ASSET_REQUEST';
export const ASSET_REQUEST_ADD = 'ASSET_REQUEST_ADD';
export const SHOW_NEW_ASSET = 'SHOW_NEW_ASSET';
export const SHOW_ASSET_CLEAR = 'SHOW_ASSET_CLEAR';
export const NEW_CHANNEL_REQUEST = 'NEW_CHANNEL_REQUEST';
export const CHANNEL_REQUEST_ADD = 'CHANNEL_REQUEST_ADD';
export const SHOW_NEW_CHANNEL = 'SHOW_NEW_CHANNEL';
export const SHOW_CHANNEL_CLEAR = 'SHOW_CHANNEL_CLEAR';

View file

@ -22,7 +22,7 @@ class ShowAsset extends React.Component {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
// if the component received new assetRequests, check again to see if the current request matches one
if (assetRequests[requestId]) { // case: the assetRequest exists
const request = assetRequests[requestId];
this.onRepeatRequest(requestId, request);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
this.onRepeatRequest(request);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
} else { // case: the asset request does not exist
this.onNewRequest(requestId, requestName, requestModifier);
}
@ -34,19 +34,18 @@ class ShowAsset extends React.Component {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
console.log('new request');
this.props.onNewRequest(id, requestName, requestModifier);
}
onRepeatRequest (requestId, request) {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
onRepeatRequest ({ error, name, claimId }) {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
console.log('repeat request');
const { assets } = this.props;
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
const { error: requestError, name, claimId } = request;
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
// if error, return and update state with error
if (requestError) {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
return this.props.onRequestError(requestError);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
if (error) {
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
return this.props.onRequestError(error);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
}
// update the showAsset data in the store
const { assets } = this.props;
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
const assetId = `a#${name}#${claimId}`;
if (assets[assetId]) { // case: the asset data already exists
let { error, name, claimId, shortId, claimData } = assets[assetId];
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
this.props.onShowExistingAsset(assetId, error, name, claimId, shortId, claimData);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
let { error: assetError, name, claimId, shortId, claimData } = assets[assetId];
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
this.props.onShowExistingAsset(assetId, assetError, name, claimId, shortId, claimData);
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
} else { // case: the asset data does not exist yet
this.props.onShowNewAsset(assetId, name, claimId);
}

neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.
neb-b commented 2018-02-13 06:13:36 +01:00 (Migrated from github.com)
Review

I think you are still creating more work than necessary with this. In my opinion previousRequest shouldn't even exist. In the mapStateToProps you should be able to map the asset from your state into the component. If !asset then make the request.

I also think onShowNewAsset and onNewRequest can be combined. More specifically I don't think onShowNewAsset is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".

I think you are still creating more work than necessary with this. In my opinion `previousRequest` shouldn't even exist. In the `mapStateToProps` you should be able to map the `asset` from your state into the component. If `!asset` then make the request. I also think `onShowNewAsset` and `onNewRequest` can be combined. More specifically I don't think `onShowNewAsset` is needed. It might just be my lack of understanding with the current data flow, but you shouldn't need to manually say "show this asset". A better approach would be "select the asset with this id".
bones7242 commented 2018-02-14 02:17:20 +01:00 (Migrated from github.com)
Review

Ok, I think I'm getting closer. I was able to do away with onShowNewAsset and combine the needed logic from its action (retrieving the asset's claim data) into onNewRequest. That allowed me to remove previousRequest from the props I am passing to the <ShowAsset /> component. However, I am still checking for a previousRequest in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full claimId from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

Ok, I think I'm getting closer. I was able to do away with `onShowNewAsset` and combine the needed logic from its action (retrieving the asset's claim data) into `onNewRequest`. That allowed me to remove `previousRequest` from the props I am passing to the `<ShowAsset />` component. However, I am still checking for a `previousRequest` in the mapStateToProps function. Do you see a way to avoid that step altogether? The reason for storing and checking the previous requests is to avoid having to retrieve new information for a request that was already made (i.e. to avoid having to request the full `claimId` from the server). I'm trying to figure out if that can be skipped or consolidated, but I am not sure how.

View file

@ -1,5 +1,5 @@
import { connect } from 'react-redux';
import {newChannelRequest, updateRequestError} from 'actions/show';
import {newChannelRequest, updateRequestError, clearShowChannel} from 'actions/show';
import View from './view';
const mapStateToProps = ({ show }) => {
@ -19,6 +19,15 @@ const mapStateToProps = ({ show }) => {
const mapDispatchToProps = dispatch => {
return {
onNewChannelRequest (id, name, channelId) {
dispatch(newChannelRequest(id, name, channelId));
},
onRequestError: (error) => {
dispatch(updateRequestError(error, null, null));
},
onShowChannelClear: () => {
dispatch(clearShowChannel());
},
// onShowChannelError: (error) => {
// dispatch(updateShowChannelError(error));
// },
@ -26,16 +35,6 @@ const mapDispatchToProps = dispatch => {
// dispatch(updateChannelData(name, longId, shortId));
// dispatch(updateShowChannelError(null)); // clear any errors
// },
// onChannelDataClear: () => {
// dispatch(updateChannelData(null, null, null));
// },
// new
onNewChannelRequest (id, name, channelId) {
dispatch(newChannelRequest(id, name, channelId));
},
onRequestError: (error) => {
dispatch(updateRequestError(error, null, null));
},
};
};

View file

@ -2,7 +2,6 @@ import React from 'react';
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
import ErrorPage from 'components/ErrorPage';
import NavBar from 'containers/NavBar';
import ChannelClaimsDisplay from 'containers/ChannelClaimsDisplay';
import request from 'utils/request';
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
import { CHANNEL } from 'constants/show_request_types';
@ -25,7 +24,7 @@ class ShowChannel extends React.Component {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
if (existingRequest(requestId, requestList)) {
// const validRequest = existingRequest(requestId, requestList);
// this.onRepeatChannelRequest(validRequest);
console.log('weird, we got a repeat channel request on an unmounted ShowChannel component');
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
console.log('we got a repeat channel request on an unmounted ShowChannel component');
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
} else {
this.onNewChannelRequest(requestId, requestName, requestChannelId);
}
@ -38,7 +37,7 @@ class ShowChannel extends React.Component {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
const request = requestList[requestId];
this.onRepeatChannelRequest(request);
} else {
console.log('weird, we got a new channel request on a mounted ShowChannel component');
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
console.log('we got a new channel request on a mounted ShowChannel component');
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
};
}
@ -52,30 +51,14 @@ class ShowChannel extends React.Component {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
this.props.onNewChannelRequest(requestId, requestName, requestChannelId);
}
onRepeatChannelRequest ({ id, error, name, claimId }) {
// if error, return early (set the request error in the store)
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// if the request is valid...
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// update showChannel to reflect the channel details
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// see if they are available
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// retrieve them if they are not available
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
getAndStoreChannelData (name, id) {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
console.log('getting and storing channel data for channel:', name, id);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
if (!id) id = 'none';
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
const url = `/api/channel/data/${name}/${id}`;
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
return request(url)
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
.then(({ success, message, data }) => {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
console.log('api/channel/data/ response:', data);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
if (!success) {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
return this.props.onShowChannelError(message);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
this.props.onChannelDataUpdate(data.channelName, data.longChannelClaimId, data.shortChannelClaimId);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
})
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
.catch((error) => {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
return this.props.onShowChannelError(error.message);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
});
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// if error, return and update state with error
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
if (error) {
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
return this.props.onRequestError(error);
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
// if no error, get the channel's claims data
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
componentWillUnmount () {
this.props.onChannelDataClear();
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
this.props.onShowChannelClear();
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
}
render () {
const { error, name, longId, shortId } = this.props;

neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.
neb-b commented 2018-02-13 06:15:15 +01:00 (Migrated from github.com)
Review

Same comments above about previousRequest. I think a more understandable approach would just be:

if (!channel) this.props.onNewChannelRequest(...)
Same comments above about `previousRequest`. I think a more understandable approach would just be: ``` if (!channel) this.props.onNewChannelRequest(...) ```
bones7242 commented 2018-02-14 02:18:19 +01:00 (Migrated from github.com)
Review

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

See above re: previous request. I mostly fixed this, but not sure if more consolidation can be done.

View file

@ -124,9 +124,9 @@ export default function (state = initialState, action) {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
return Object.assign({}, state, {
channelRequests: Object.assign({}, state.assetRequests, {
[action.data.id]: {
error : action.data.error,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
name : action.data.name,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
claimId: action.data.claimId,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
error: action.data.error,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
name : action.data.name,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
data : action.data.data,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
},
}),
});
@ -143,12 +143,22 @@ export default function (state = initialState, action) {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// channelData: action.data,
// }),
// });
// case actions.CHANNEL_CLAIMS_DATA_UPDATE:
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// return Object.assign({}, state, {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// showChannel: Object.assign({}, state.showChannel, {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// channelClaimsData: action.data,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// }),
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// });
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
case actions.SHOW_CHANNEL_CLEAR:
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
return Object.assign({}, state, {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
showChannel: {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
error : null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
channelData: {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
name : null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
shortId: null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
longId : null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
},
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
channelClaimsData: {
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
claims : null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
currentPage: null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
totalPages : null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
totalClaims: null,
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
},
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
});
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
// display an asset
case actions.FILE_AVAILABILITY_UPDATE:
return Object.assign({}, state, {

neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99
neb-b commented 2018-02-05 20:12:41 +01:00 (Migrated from github.com)
Review

In the app we use a util to avoid a lot of the boiler plate with redux.
https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js

It just makes it so you don't need to use a switch. I really like it.

In the app we use a util to avoid a lot of the boiler plate with redux. https://github.com/lbryio/lbry-app/blob/master/src/renderer/util/redux-utils.js It just makes it so you don't need to use a switch. I really like it.
bones7242 commented 2018-02-09 20:29:01 +01:00 (Migrated from github.com)
Review

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.

Hmm, I like the readability of the switch statement, but I might use this util instead. I have to look at the app and see exactly how it works.
neb-b commented 2018-02-09 20:57:10 +01:00 (Migrated from github.com)
Review
Here is an example of it in the app https://github.com/lbryio/lbry-app/blob/master/src/renderer/redux/reducers/shape_shift.js#L99

View file

@ -4,7 +4,7 @@ import { addAssetRequest, updateShowAsset, addChannelRequest, updateShowChannel,
import { UNAVAILABLE, AVAILABLE } from 'constants/asset_display_states';
import { checkFileAvailability, triggerClaimGet } from 'api/fileApi';
import { getLongClaimId, getShortId, getClaimData } from 'api/assetApi';
import { getLongChannelClaimId, getShortChannelId, getChannelData } from 'api/channelApi';
import { getChannelData, getChannelClaims } from 'api/channelApi';
function* newAssetRequest (action) {
const { id, name, modifier } = action.data;
@ -22,14 +22,15 @@ function* newAssetRequest (action) {
function* newChannelRequest (action) {
const { id, name, channelId } = action.data;
let success, message, longChannelId;
let success, message, data;
try {
({success, message, data: longChannelId} = yield call(getLongChannelClaimId, name, channelId));
({success, message, data} = yield call(getChannelData, name, channelId));
} catch (error) {
yield put(addChannelRequest(id, error.message, name, null));
}
if (success) {
return yield put(addChannelRequest(id, null, name, longChannelId));
console.log('api/channel/data/ response:', data);
return yield put(addChannelRequest(id, null, name, data));
}
yield put(addChannelRequest(id, message, name, null));
}