59 lines
No EOL
2 KiB
JavaScript
59 lines
No EOL
2 KiB
JavaScript
"use strict";
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var _react = _interopRequireDefault(require("react"));
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var _server = require("react-dom/server");
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var _redux = require("redux");
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var _reactRedux = require("react-redux");
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var _reactRouterDom = require("react-router-dom");
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var _spee = require("spee.ch-components");
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var _renderFullPage = _interopRequireDefault(require("../renderFullPage.js"));
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var _reactHelmet = _interopRequireDefault(require("react-helmet"));
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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/*
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^ note: to do this right, maybe
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these should be passed in from the implementation (www.spee.ch) itself,
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so that there are no conflicts between the SSR here and
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the bundle sent to the server?
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there might also be issues if this package uses a different version of spee.ch-components than www.spee.ch does?
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*/
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var siteConfig = require('../../../config/siteConfig.js');
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module.exports = function (req, res) {
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var context = {}; // customize the reducer by passing in intial state configs
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var MyReducers = (0, _spee.Reducers)(siteConfig);
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var MyApp = (0, _spee.App)(siteConfig);
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var MyGAListener = (0, _spee.GAListener)(siteConfig); // create a new Redux store instance
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var store = (0, _redux.createStore)(MyReducers); // render component to a string
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var html = (0, _server.renderToString)(_react.default.createElement(_reactRedux.Provider, {
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store: store
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}, _react.default.createElement(_reactRouterDom.StaticRouter, {
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location: req.url,
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context: context
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}, _react.default.createElement(MyGAListener, null, _react.default.createElement(MyApp, null))))); // get head tags from helmet
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var helmet = _reactHelmet.default.renderStatic(); // check for a redirect
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if (context.url) {
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// Somewhere a `<Redirect>` was rendered
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return res.redirect(301, context.url);
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} else {} // we're good, send the response
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// get the initial state from our Redux store
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var preloadedState = store.getState(); // send the rendered page back to the client
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res.send((0, _renderFullPage.default)(helmet, html, preloadedState));
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}; |