sqlboiler/boil/helpers.go

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package boil
import (
"bytes"
"fmt"
"reflect"
"sort"
"strings"
"unicode"
)
// SelectNames returns the column names for a select statement
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// Eg: col1, col2, col3
func SelectNames(results interface{}) string {
var names []string
structValue := reflect.ValueOf(results)
if structValue.Kind() == reflect.Ptr {
structValue = structValue.Elem()
}
structType := structValue.Type()
for i := 0; i < structValue.NumField(); i++ {
field := structType.Field(i)
var name string
if db := field.Tag.Get("db"); len(db) != 0 {
name = db
} else {
name = goVarToSQLName(field.Name)
}
names = append(names, name)
}
return strings.Join(names, ", ")
}
// Where returns the where clause for an sql statement
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// eg: col1=$1 AND col2=$2 AND col3=$3
func Where(columns map[string]interface{}) string {
names := make([]string, 0, len(columns))
for c := range columns {
names = append(names, c)
}
sort.Strings(names)
for i, c := range names {
names[i] = fmt.Sprintf("%s=$%d", c, i+1)
}
return strings.Join(names, " AND ")
}
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// Update returns the column list for an update statement SET clause
// eg: col1=$1,col2=$2,col3=$3
func Update(columns map[string]interface{}) string {
names := make([]string, 0, len(columns))
for c := range columns {
names = append(names, c)
}
sort.Strings(names)
for i, c := range names {
names[i] = fmt.Sprintf("%s=$%d", c, i+1)
}
return strings.Join(names, ",")
}
// WhereParams returns a list of sql parameter values for the query
func WhereParams(columns map[string]interface{}) []interface{} {
names := make([]string, 0, len(columns))
results := make([]interface{}, 0, len(columns))
for c := range columns {
names = append(names, c)
}
sort.Strings(names)
for _, c := range names {
results = append(results, columns[c])
}
return results
}
// goVarToSQLName converts a go variable name to a column name
// example: HelloFriendID to hello_friend_id
func goVarToSQLName(name string) string {
str := &bytes.Buffer{}
isUpper, upperStreak := false, false
for i := 0; i < len(name); i++ {
c := rune(name[i])
if unicode.IsDigit(c) || unicode.IsLower(c) {
isUpper = false
upperStreak = false
str.WriteRune(c)
continue
}
if isUpper {
upperStreak = true
} else if i != 0 {
str.WriteByte('_')
}
isUpper = true
if j := i + 1; j < len(name) && upperStreak && unicode.IsLower(rune(name[j])) {
str.WriteByte('_')
}
str.WriteRune(unicode.ToLower(c))
}
return str.String()
}