148 lines
3.5 KiB
Go
148 lines
3.5 KiB
Go
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package null
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import (
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"database/sql/driver"
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"encoding/json"
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"fmt"
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"reflect"
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"strconv"
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"gopkg.in/nullbio/null.v4/convert"
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)
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// NullUint32 is a replica of sql.NullInt64 for uint32 types.
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type NullUint32 struct {
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Uint32 uint32
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Valid bool
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}
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// Uint32 is an nullable uint32.
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// It does not consider zero values to be null.
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// It will decode to null, not zero, if null.
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type Uint32 struct {
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NullUint32
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}
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// NewUint32 creates a new Uint32
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func NewUint32(i uint32, valid bool) Uint32 {
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return Uint32{
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NullUint32: NullUint32{
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Uint32: i,
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Valid: valid,
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},
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}
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}
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// Uint32From creates a new Uint32 that will always be valid.
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func Uint32From(i uint32) Uint32 {
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return NewUint32(i, true)
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}
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// Uint32FromPtr creates a new Uint32 that be null if i is nil.
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func Uint32FromPtr(i *uint32) Uint32 {
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if i == nil {
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return NewUint32(0, false)
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}
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return NewUint32(*i, true)
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}
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// UnmarshalJSON implements json.Unmarshaler.
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// It supports number and null input.
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// 0 will not be considered a null Uint32.
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// It also supports unmarshalling a sql.NullUint32.
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func (i *Uint32) UnmarshalJSON(data []byte) error {
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var err error
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var v interface{}
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if err = json.Unmarshal(data, &v); err != nil {
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return err
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}
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switch v.(type) {
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case float64:
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// Unmarshal again, directly to uint32, to avoid intermediate float64
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err = json.Unmarshal(data, &i.Uint32)
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case map[string]interface{}:
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err = json.Unmarshal(data, &i.NullUint32)
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case nil:
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i.Valid = false
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return nil
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default:
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err = fmt.Errorf("json: cannot unmarshal %v into Go value of type null.Uint32", reflect.TypeOf(v).Name())
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}
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i.Valid = err == nil
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return err
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}
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// UnmarshalText implements encoding.TextUnmarshaler.
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// It will unmarshal to a null Uint32 if the input is a blank or not an integer.
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// It will return an error if the input is not an integer, blank, or "null".
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func (i *Uint32) UnmarshalText(text []byte) error {
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str := string(text)
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if str == "" || str == "null" {
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i.Valid = false
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return nil
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}
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var err error
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res, err := strconv.ParseUint(string(text), 10, 32)
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i.Valid = err == nil
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if i.Valid {
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i.Uint32 = uint32(res)
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}
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return err
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}
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// MarshalJSON implements json.Marshaler.
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// It will encode null if this Uint32 is null.
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func (i Uint32) MarshalJSON() ([]byte, error) {
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if !i.Valid {
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return []byte("null"), nil
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}
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return []byte(strconv.FormatUint(uint64(i.Uint32), 10)), nil
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}
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// MarshalText implements encoding.TextMarshaler.
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// It will encode a blank string if this Uint32 is null.
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func (i Uint32) MarshalText() ([]byte, error) {
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if !i.Valid {
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return []byte{}, nil
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}
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return []byte(strconv.FormatUint(uint64(i.Uint32), 10)), nil
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}
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// SetValid changes this Uint32's value and also sets it to be non-null.
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func (i *Uint32) SetValid(n uint32) {
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i.Uint32 = n
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i.Valid = true
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}
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// Ptr returns a pointer to this Uint32's value, or a nil pointer if this Uint32 is null.
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func (i Uint32) Ptr() *uint32 {
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if !i.Valid {
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return nil
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}
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return &i.Uint32
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}
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// IsZero returns true for invalid Uint32's, for future omitempty support (Go 1.4?)
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// A non-null Uint32 with a 0 value will not be considered zero.
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func (i Uint32) IsZero() bool {
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return !i.Valid
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}
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// Scan implements the Scanner interface.
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func (n *NullUint32) Scan(value interface{}) error {
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if value == nil {
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n.Uint32, n.Valid = 0, false
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return nil
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}
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n.Valid = true
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return convert.ConvertAssign(&n.Uint32, value)
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}
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// Value implements the driver Valuer interface.
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func (n NullUint32) Value() (driver.Value, error) {
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if !n.Valid {
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return nil, nil
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}
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return int64(n.Uint32), nil
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}
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