tracker/frontends/udp/bytepool/bytepool.go
2016-08-16 22:17:10 -04:00

38 lines
913 B
Go

// Copyright 2016 The Chihaya Authors. All rights reserved.
// Use of this source code is governed by the BSD 2-Clause license,
// which can be found in the LICENSE file.
package bytepool
import "sync"
// BytePool is a cached pool of reusable byte slices.
type BytePool struct {
sync.Pool
}
// New allocates a new BytePool with slices of the provided capacity.
func New(length, capacity int) *BytePool {
var bp BytePool
bp.Pool.New = func() interface{} {
return make([]byte, length, capacity)
}
return &bp
}
// Get returns a byte slice from the pool.
func (bp *BytePool) Get() []byte {
return bp.Pool.Get().([]byte)
}
// Put returns a byte slice to the pool.
func (bp *BytePool) Put(b []byte) {
b = b[:cap(b)]
// Zero out the bytes.
// Apparently this specific expression is optimized by the compiler, see
// github.com/golang/go/issues/5373.
for i := range b {
b[i] = 0
}
bp.Pool.Put(b)
}