types/v2
2019-03-31 09:01:39 -04:00
..
cpp add language to channels 2019-03-04 10:46:08 -05:00
go add language to channels 2019-03-04 10:46:08 -05:00
js add language to channels 2019-03-04 10:46:08 -05:00
proto pluralize language and locaion 2019-03-31 09:01:39 -04:00
python add language to channels 2019-03-04 10:46:08 -05:00
build.sh new proto3 definitions 2019-02-27 12:03:57 -05:00
README.md new proto3 definitions 2019-02-27 12:03:57 -05:00

Using LBRY types in your code

Go

package main

import pb "github.com/lbryio/types/go"
import "fmt"

func main() {
    title := "Coherence"
    metadata := pb.Metadata{Title:&title}
    fmt.Printf("Let's watch %s on LBRY!\n", metadata.GetTitle())
}

Python

todo

Javascript

todo

Compiling types

You only need to do this if you're modifying the types themselves.

  • Download the protoc binary and put it in your path. Make sure you get the one starting with protoc, not protobuf.
  • ./build.sh