Added Readme, render

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Jakub 2024-03-25 20:19:28 +01:00
parent 09ce9e3220
commit c5e93ca5fb

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@ -10,6 +10,6 @@ On the PCB is an RP2040 microcontroller, which decides which DP-aux requests to
Apart from the core DP-aux emulation circuitry, there is a programming micro-USB connector (I would have used a USB-C, but this way it cannot be confused with the PSVR2 port), orientation detection using USB-C CC pins, and a power section, allowing the board to be powered with either the programming USB port or using VBUS from the USB-Cs. Even though the board was made with specifically the PSVR2 in mind, I tried to make it as compliant as possible with a low part count and it should work well with the maximum voltage of USB-PD3.0, 21V.
Firmware for it was written by the autor of the iVRy SteamVR driver, a passthrough-only version of the firmware is provided in this repository for testing.
Firmware for it was written by the autor of the [iVRy SteamVR driver](https://store.steampowered.com/app/992490), a passthrough-only version of the firmware is provided in this repository for testing.
As of March 2024, after the update, this board is only needed for using Nvidia boards with 3rd party PSVR2 drivers. This board only modifies DP-aux traffic, it doesn't help with connecting a PSVR2 to a card without a USB-C, for an adapter for such GPUs, check out [Swyter's project](https://github.com/Swyter/psdaptwor), but note that it hasn't been tested yet.