lbry-sdk/build/build.sh

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#!/bin/bash
set -euo pipefail
set -x
ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )/.." && pwd )"
cd "$ROOT"
BUILD_DIR="$ROOT/build"
FULL_BUILD="${FULL_BUILD:-false}"
if [ -n "${TEAMCITY_VERSION:-}" -o -n "${APPVEYOR:-}" ]; then
FULL_BUILD="true"
fi
[ -d "$BUILD_DIR/bulid" ] && rm -rf "$BUILD_DIR/build"
[ -d "$BUILD_DIR/dist" ] && rm -rf "$BUILD_DIR/dist"
if [ "$FULL_BUILD" == "true" ]; then
# install dependencies
$BUILD_DIR/prebuild.sh
VENV="$BUILD_DIR/venv"
if [ -d "$VENV" ]; then
rm -rf "$VENV"
fi
virtualenv "$VENV"
set +u
source "$VENV/bin/activate"
set -u
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# must set build before installing lbrynet. otherwise it has no effect
python "$BUILD_DIR/set_build.py"
fi
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cp "$ROOT/requirements.txt" "$BUILD_DIR/requirements_base.txt"
(
cd "$BUILD_DIR"
pip install -r requirements.txt
)
(
cd "$BUILD_DIR"
pyinstaller -y daemon.onefile.spec
pyinstaller -y cli.onefile.spec
)
python "$BUILD_DIR/zip_daemon.py"
if [ "$FULL_BUILD" == "true" ]; then
# electron-build has a publish feature, but I had a hard time getting
# it to reliably work and it also seemed difficult to configure. Not proud of
# this, but it seemed better to write my own.
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python "$BUILD_DIR/upload_assets.py"
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deactivate
fi
echo 'Build complete.'