34 lines
1 KiB
Python
34 lines
1 KiB
Python
from pythonforandroid.toolchain import BootstrapNDKRecipe, shprint, current_directory, info
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from os.path import exists, join
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import sh
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class LibSDL2Recipe(BootstrapNDKRecipe):
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version = "2.0.4"
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url = "https://www.libsdl.org/release/SDL2-{version}.tar.gz"
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md5sum = '44fc4a023349933e7f5d7a582f7b886e'
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dir_name = 'SDL'
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depends = [('python2', 'python3crystax'), 'sdl2_image', 'sdl2_mixer', 'sdl2_ttf']
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conflicts = ['sdl', 'pygame', 'pygame_bootstrap_components']
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patches = ['add_nativeSetEnv.patch']
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def get_recipe_env(self, arch=None):
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env = super(LibSDL2Recipe, self).get_recipe_env(arch)
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py2 = self.get_recipe('python2', arch.ctx)
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env['PYTHON2_NAME'] = py2.get_dir_name()
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if 'python2' in self.ctx.recipe_build_order:
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env['EXTRA_LDLIBS'] = ' -lpython2.7'
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return env
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def build_arch(self, arch):
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env = self.get_recipe_env(arch)
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with current_directory(self.get_jni_dir()):
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shprint(sh.ndk_build, "V=1", _env=env)
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recipe = LibSDL2Recipe()
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