include connection latency in server selection
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parent
a5af3866fd
commit
c590954eb9
1 changed files with 9 additions and 4 deletions
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@ -40,26 +40,30 @@ class ClientSession(BaseClientSession):
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return self.transport.get_extra_info('peername')
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return self.transport.get_extra_info('peername')
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async def send_timed_server_version_request(self, args=()):
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async def send_timed_server_version_request(self, args=()):
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log.debug("send version request to %s:%i", *self.server)
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start = perf_counter()
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start = perf_counter()
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result = await asyncio.wait_for(
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result = await asyncio.wait_for(
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super().send_request('server.version', args), timeout=self.timeout
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super().send_request('server.version', args), timeout=self.timeout
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)
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)
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current_response_time = perf_counter() - start
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current_response_time = perf_counter() - start
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response_sum = self.response_time * self._response_samples + current_response_time
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response_sum = (self.response_time or 0) * self._response_samples + current_response_time
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self.response_time = response_sum / (self._response_samples + 1)
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self.response_time = response_sum / (self._response_samples + 1)
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self._response_samples += 1
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self._response_samples += 1
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return result
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return result
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async def send_request(self, method, args=()):
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async def send_request(self, method, args=()):
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self.pending_amount += 1
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try:
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if method == 'server.version':
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if method == 'server.version':
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return await self.send_timed_server_version_request(args)
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return await self.send_timed_server_version_request(args)
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try:
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return await asyncio.wait_for(
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return await asyncio.wait_for(
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super().send_request(method, args), timeout=self.timeout
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super().send_request(method, args), timeout=self.timeout
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)
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)
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except RPCError as e:
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except RPCError as e:
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log.warning("Wallet server (%s:%i) returned an error. Code: %s Message: %s", *self.server, *e.args)
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log.warning("Wallet server (%s:%i) returned an error. Code: %s Message: %s", *self.server, *e.args)
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raise e
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raise e
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finally:
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self.pending_amount -= 1
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async def ensure_session(self):
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async def ensure_session(self):
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# Handles reconnecting and maintaining a session alive
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# Handles reconnecting and maintaining a session alive
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@ -107,6 +111,7 @@ class ClientSession(BaseClientSession):
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self.response_time = None
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self.response_time = None
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self.connection_latency = None
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self.connection_latency = None
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self._response_samples = 0
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self._response_samples = 0
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self.pending_amount = 0
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self._on_disconnect_controller.add(True)
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self._on_disconnect_controller.add(True)
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@ -234,7 +239,7 @@ class SessionPool:
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if not self.available_sessions:
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if not self.available_sessions:
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return None
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return None
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return min(
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return min(
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[(session.response_time * session.pending_amount, session)
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[((session.response_time + session.connection_latency) * (session.pending_amount + 1), session)
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for session in self.available_sessions],
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for session in self.available_sessions],
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key=itemgetter(0)
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key=itemgetter(0)
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)[1]
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)[1]
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