Update labels & packaging
This commit is contained in:
parent
67e39fb72e
commit
3cede7aedd
2 changed files with 3 additions and 3 deletions
|
@ -9,7 +9,7 @@ using UnityEngine;
|
|||
|
||||
public class LBRY
|
||||
{
|
||||
[MenuItem("LBRY/Build WebGL AssetBundles")]
|
||||
[MenuItem("LBRY/Build AssetBundles")]
|
||||
static void BuildAllAssetBundles()
|
||||
{
|
||||
string assetBundleDirectory = "LBRY/AssetBundles";
|
||||
|
@ -19,7 +19,7 @@ public class LBRY
|
|||
BuildPipeline.BuildAssetBundles(assetBundleDirectory, BuildAssetBundleOptions.ForceRebuildAssetBundle, BuildTarget.WebGL);
|
||||
}
|
||||
|
||||
[MenuItem("LBRY/Build WebGL Viewer")]
|
||||
[MenuItem("LBRY/Build Project")]
|
||||
public static void BuildWebGL()
|
||||
{
|
||||
// Switch to WebGL build.
|
||||
|
@ -54,7 +54,7 @@ public class LBRY
|
|||
}
|
||||
}
|
||||
|
||||
[MenuItem("LBRY/Package Application")]
|
||||
[MenuItem("LBRY/Package Build for LBRY")]
|
||||
public static void PackageLBRY()
|
||||
{
|
||||
/*
|
||||
|
|
Binary file not shown.
Loading…
Reference in a new issue