Add partially working protoype
This commit is contained in:
parent
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commit
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41 changed files with 2737 additions and 0 deletions
51
.gitignore
vendored
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51
.gitignore
vendored
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LBRY\ 3D\ Viewer/Assets/Editor/LBRY/lbry-format/*.meta
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LBRY\ 3D\ Viewer/Assets/Editor/LBRY/lbry-format/package-lock.json
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LBRY\ 3D\ Viewer/Assets/Editor/LBRY/lbry-format/node_modules
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LBRY\ 3D\ Viewer/LBRY/
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LBRY\ 3D\ Viewer/Logs/
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LBRY\ 3D\ Viewer/[Ll]ibrary/
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LBRY\ 3D\ Viewer/[Tt]emp/
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LBRY\ 3D\ Viewer/[Oo]bj/
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LBRY\ 3D\ Viewer/[Bb]uild/
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LBRY\ 3D\ Viewer/[Bb]uilds/
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LBRY\ 3D\ Viewer/[Ll]ogs/
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LBRY\ 3D\ Viewer/[Aa]ssets/AssetStoreTools*
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# Visual Studio cache directory
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LBRY\ 3D\ Viewer/.vs/
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# Gradle cache directory
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LBRY\ 3D\ Viewer/.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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LBRY\ 3D\ Viewer/ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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LBRY\ 3D\ Viewer/Assets/StreamingAssets/crashlytics-build.properties
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8
LBRY 3D Viewer/Assets/Editor.meta
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8
LBRY 3D Viewer/Assets/Editor.meta
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fileFormatVersion: 2
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guid: 2c29f8847e4c170499decbc838de2279
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
LBRY 3D Viewer/Assets/Editor/LBRY.meta
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8
LBRY 3D Viewer/Assets/Editor/LBRY.meta
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fileFormatVersion: 2
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guid: f27d0e270813c624c95d6f6bce72773a
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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166
LBRY 3D Viewer/Assets/Editor/LBRY/EditorSDK.cs
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166
LBRY 3D Viewer/Assets/Editor/LBRY/EditorSDK.cs
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using System;
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using System.IO;
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using System.Diagnostics;
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using UnityEditor;
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using UnityEditor.Build.Reporting;
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using UnityEngine;
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public class LBRY
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{
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[MenuItem("LBRY/Build WebGL AssetBundles")]
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static void BuildAllAssetBundles()
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{
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string assetBundleDirectory = "LBRY/AssetBundles";
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if (!Directory.Exists(assetBundleDirectory)) {
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Directory.CreateDirectory(assetBundleDirectory);
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}
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BuildPipeline.BuildAssetBundles(assetBundleDirectory, BuildAssetBundleOptions.ForceRebuildAssetBundle, BuildTarget.WebGL);
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}
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[MenuItem("LBRY/Build WebGL Viewer")]
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public static void BuildWebGL()
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{
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// Switch to WebGL build.
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EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.WebGL, BuildTarget.WebGL);
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PlayerSettings.WebGL.linkerTarget = WebGLLinkerTarget.Wasm;
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PlayerSettings.WebGL.compressionFormat = WebGLCompressionFormat.Brotli;
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PlayerSettings.WebGL.debugSymbols = false;
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PlayerSettings.stripEngineCode = false;
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BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions();
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buildPlayerOptions.scenes = new[] { "Assets/Editor/LBRY.unity" };
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buildPlayerOptions.locationPathName = "LBRY/Build";
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buildPlayerOptions.target = BuildTarget.WebGL;
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buildPlayerOptions.options = BuildOptions.UncompressedAssetBundle;
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BuildReport report = BuildPipeline.BuildPlayer(buildPlayerOptions);
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BuildSummary summary = report.summary;
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if (summary.result == BuildResult.Succeeded) {
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UnityEngine.Debug.Log("Build succeeded: " + summary.totalSize + " bytes");
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} else if (summary.result == BuildResult.Failed) {
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UnityEngine.Debug.Log("Build failed");
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}
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}
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[MenuItem("LBRY/Package Application")]
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public static void PackageLBRY()
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{
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/*
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* WARNING: These paths will look weird on Windows
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* ******** BUT THEY WORK, TAKE CAUTION EDITING!
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*/
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var assetPath = Application.dataPath;
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UnityEngine.Debug.Log("assetPath: " + assetPath);
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var unityEditorLbryPath = assetPath + "/Editor/LBRY/";
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UnityEngine.Debug.Log("unityEditorLbryPath: " + unityEditorLbryPath);
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var projectRoot = Path.Combine(assetPath, "../");
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UnityEngine.Debug.Log("projectRoot: " + projectRoot);
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var targetBuildRoot = projectRoot + "/LBRY/";
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UnityEngine.Debug.Log("targetBuildRoot: " + targetBuildRoot);
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var packageScript = "\"" + Path.Combine(Path.GetDirectoryName(unityEditorLbryPath), "package.js") + "\"";
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UnityEngine.Debug.Log("packageScript: " + packageScript);
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var lbryFormatModulesDir = Path.Combine(Path.GetDirectoryName(unityEditorLbryPath), "lbry-format~/node_modules/");
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if(!Directory.Exists(lbryFormatModulesDir)) {
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UnityEngine.Debug.LogWarning("'lbry-format' modules missing, running `npm i`");
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var lbryFormatDir = Path.Combine(Path.GetDirectoryName(unityEditorLbryPath), "lbry-format~/");
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UnityEngine.Debug.Log(Path.GetDirectoryName(lbryFormatDir));
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ExecProcessShell(Path.GetDirectoryName(lbryFormatDir), "npm", "i");
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}
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ExecProcess(Path.GetDirectoryName(targetBuildRoot), "node", packageScript);
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}
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public static void ExecProcess(string directory, string name, string args)
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{
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Process p = new Process();
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p.StartInfo.FileName = name;
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p.StartInfo.Arguments = args;
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p.StartInfo.CreateNoWindow = true;
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p.StartInfo.ErrorDialog = false;
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p.StartInfo.UseShellExecute = false;
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p.StartInfo.RedirectStandardError = true;
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p.StartInfo.RedirectStandardInput = true;
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p.StartInfo.RedirectStandardOutput = true;
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p.EnableRaisingEvents = true;
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p.OutputDataReceived += process_OutputDataReceived;
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p.ErrorDataReceived += process_ErrorDataReceived;
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p.Exited += process_Exited;
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//p.StartInfo.FileName = Path.GetFileName(fullPath);
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p.StartInfo.WorkingDirectory = directory;
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p.Start();
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void process_Exited(object sender, System.EventArgs e)
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{
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// do something when process terminates;
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//UnityEngine.Debug.Log("Exit");
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}
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void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
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{
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UnityEngine.Debug.Log("process_OutputDataReceived");
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string s = e.Data;
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UnityEngine.Debug.Log(s);
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}
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void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
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{
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UnityEngine.Debug.Log("process_ErrorDataReceived");
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string s = e.Data;
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UnityEngine.Debug.Log(s);
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}
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string log = p.StandardOutput.ReadToEnd();
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string errorLog = p.StandardError.ReadToEnd();
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if (log != "") {
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UnityEngine.Debug.Log(log);
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}
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if (errorLog != "") {
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UnityEngine.Debug.Log(errorLog);
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}
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p.WaitForExit();
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p.Close();
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}
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public static void ExecProcessShell(string directory, string name, string args)
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{
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Process p = new Process();
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p.StartInfo.FileName = name;
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p.StartInfo.Arguments = args;
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p.StartInfo.CreateNoWindow = true;
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p.StartInfo.ErrorDialog = false;
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p.StartInfo.UseShellExecute = true;
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p.EnableRaisingEvents = true;
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p.Exited += process_Exited;
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//p.StartInfo.FileName = Path.GetFileName(fullPath);
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p.StartInfo.WorkingDirectory = directory;
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p.Start();
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void process_Exited(object sender, System.EventArgs e)
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{
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// do something when process terminates;
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//UnityEngine.Debug.Log("Exit");
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}
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p.WaitForExit();
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p.Close();
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}
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}
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11
LBRY 3D Viewer/Assets/Editor/LBRY/EditorSDK.cs.meta
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11
LBRY 3D Viewer/Assets/Editor/LBRY/EditorSDK.cs.meta
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fileFormatVersion: 2
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guid: 0085cf9410ad43f43b83e731884269ab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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61
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/.gitignore
vendored
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61
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/.gitignore
vendored
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# Logs
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logs
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*.log
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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# Runtime data
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pids
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*.pid
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*.seed
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*.pid.lock
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# Directory for instrumented libs generated by jscoverage/JSCover
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lib-cov
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# Coverage directory used by tools like istanbul
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coverage
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# nyc test coverage
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.nyc_output
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# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
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.grunt
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# Bower dependency directory (https://bower.io/)
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bower_components
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# node-waf configuration
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.lock-wscript
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# Compiled binary addons (https://nodejs.org/api/addons.html)
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build/Release
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# Dependency directories
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node_modules/
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jspm_packages/
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# TypeScript v1 declaration files
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typings/
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# Optional npm cache directory
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.npm
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# Optional eslint cache
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.eslintcache
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# Optional REPL history
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.node_repl_history
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# Output of 'npm pack'
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*.tgz
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# Yarn Integrity file
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.yarn-integrity
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# dotenv environment variables file
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.env
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# next.js build output
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.next
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21
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/LICENSE
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21
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/LICENSE
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MIT License
|
||||
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Copyright (c) 2019 LBRY
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
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of this software and associated documentation files (the "Software"), to deal
|
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in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
32
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/README.md
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32
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/README.md
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**PROPOSAL STAGE**
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# LBRY File Format
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||||
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The LBRY format is a multimedia-format designed to promote interoperability and transmission of complex digital media.
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## Name
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- Name Format: `*.lbry`
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- Character Set: `UTF-8`
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- Extension: `lbry`
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## Metadata
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||||
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- Media Type: `application/x-lbry`
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## Container
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||||
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- Compression: `Zstandard`
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- Archival: `tar`
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## Contents
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### Descriptor
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||||
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||||
- Format: `JSON`, `UTF-8`
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||||
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||||
# lbry-format
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||||
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## Requirements
|
||||
|
||||
- Node.js v11.6.0 (see https://nodejs.org/docs/v11.6.0/api/esm.html)
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193
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/index.js
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193
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/index.js
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const fs = require('fs');
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const path = require('path');
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const tar = require('tar-stream');
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const tarPack = tar.pack();
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||||
const ZstdCodec = require('zstd-codec').ZstdCodec;
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||||
const util = require('util');
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||||
|
||||
const COMPRESSION_LEVEL = 5;
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||||
|
||||
// async readdir
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||||
const readdir = async (path, options) => {
|
||||
return new Promise((resolve) => {
|
||||
fs.readdir(path, options, (err, files) => {
|
||||
if(err) {
|
||||
throw err;
|
||||
}
|
||||
resolve(files);
|
||||
})
|
||||
})
|
||||
};
|
||||
|
||||
// async readFile
|
||||
const readFile = util.promisify(fs.readFile);
|
||||
|
||||
function generateFirstEntry(options) {
|
||||
return '{}';
|
||||
}
|
||||
|
||||
function writeFirstEntry(options, tarPack) {
|
||||
tarPack.entry({ name: '.' }, generateFirstEntry(options), (err) => {
|
||||
if(err) {
|
||||
throw err;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function getFileReadStream(options) {
|
||||
const fileName = options.fileName || 'package.lbry';
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||||
return fs.createReadStream(fileName);
|
||||
}
|
||||
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||||
function getFileWriteStream(options) {
|
||||
const fileName = options.fileName || 'package.lbry';
|
||||
return fs.createWriteStream(fileName);
|
||||
}
|
||||
|
||||
async function getZstd() {
|
||||
return new Promise((resolve, reject) => {
|
||||
try {
|
||||
ZstdCodec.run(zstd => {
|
||||
const Streaming = new zstd.Streaming();
|
||||
resolve(Streaming);
|
||||
});
|
||||
} catch(e) {
|
||||
reject(e);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
async function walkAndRun(runCommand, dir, root) {
|
||||
let files = await readdir(dir);
|
||||
|
||||
for(let file of files) {
|
||||
const currentPath = path.join(dir, file);
|
||||
|
||||
if (fs.statSync(currentPath).isDirectory()) {
|
||||
walkAndRun(runCommand, currentPath);
|
||||
} else {
|
||||
runCommand(currentPath);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
async function packDirectory(directory, options = {}) {
|
||||
const packRoot = directory;
|
||||
const fileWriteStream = getFileWriteStream(options);
|
||||
const zstd = await getZstd();
|
||||
|
||||
tarPack.pipe(fileWriteStream);
|
||||
writeFirstEntry(options, tarPack);
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||||
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||||
walkAndRun(async (file) => {
|
||||
let contents = await readFile(file);
|
||||
|
||||
contents = new Uint8Array(contents);
|
||||
|
||||
// Must be chunked to avoid issues with fixed memory limits.
|
||||
const chunkIterator = (() => {
|
||||
const chunkSize = 4096;
|
||||
let position = 0;
|
||||
|
||||
const iterator = {
|
||||
next: function() {
|
||||
const endIndex = position + chunkSize;
|
||||
const result = {
|
||||
value: contents.slice(position, endIndex),
|
||||
done: endIndex >= contents.length,
|
||||
};
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||||
|
||||
position = endIndex;
|
||||
return result;
|
||||
},
|
||||
[Symbol.iterator]: function() { return this }
|
||||
};
|
||||
return iterator;
|
||||
})();
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||||
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||||
contents = zstd.compressChunks(chunkIterator, contents.length, COMPRESSION_LEVEL);
|
||||
|
||||
let name = path.relative(packRoot, file);
|
||||
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||||
if(/^\.\//.test(name)) {
|
||||
name = name.slice(2);
|
||||
}
|
||||
|
||||
const entry = tarPack.entry({ name, size: contents.length }, (err) => {
|
||||
if(err) {
|
||||
throw err;
|
||||
}
|
||||
});
|
||||
|
||||
entry.end(contents);
|
||||
}, directory, packRoot);
|
||||
};
|
||||
|
||||
async function unpackDirectory(directory, options = {}) {
|
||||
if(!fs.existsSync(directory)) {
|
||||
fs.mkdirSync(directory);
|
||||
}
|
||||
|
||||
const fileReadStream = getFileReadStream(options);
|
||||
const zstd = await getZstd();
|
||||
|
||||
const extract = tar.extract();
|
||||
|
||||
extract.on('entry', async (header, fileStream, next) => {
|
||||
fileStream.on('end', () => {
|
||||
next();
|
||||
})
|
||||
|
||||
if(!/^\./.test(header.name)) {
|
||||
const writePath = path.join(directory, header.name);
|
||||
await fs.promises.mkdir(path.dirname(writePath), { recursive: true });
|
||||
var fileWriteStream = fs.createWriteStream(writePath);
|
||||
fileStream.pipe(fileWriteStream);
|
||||
} else {
|
||||
// Just drain it
|
||||
fileStream.resume();
|
||||
}
|
||||
});
|
||||
|
||||
extract.on('finish', () => {
|
||||
// all entries read
|
||||
});
|
||||
|
||||
fileReadStream.pipe(extract);
|
||||
}
|
||||
|
||||
/*
|
||||
// DO NOT USE until converted to use `compressChunks`
|
||||
async function packPaths(root, pathsArray, options = {}) {
|
||||
const fileWriteStream = getFileWriteStream(options);
|
||||
const zstd = await getZstd();
|
||||
|
||||
tarPack.pipe(fileWriteStream);
|
||||
writeFirstEntry(options, tarPack);
|
||||
|
||||
for(let name of pathsArray) {
|
||||
let contents = await readFile(path.join(root, name));
|
||||
|
||||
contents = new Uint8Array(contents);
|
||||
contents = zstd.compress(contents, COMPRESSION_LEVEL);
|
||||
|
||||
if(/^\.\//.test(name)) {
|
||||
name = name.slice(2);
|
||||
}
|
||||
|
||||
const entry = tarPack.entry({ name, size: contents.length }, (err) => {
|
||||
if(err) {
|
||||
throw err;
|
||||
}
|
||||
});
|
||||
|
||||
entry.end(contents);
|
||||
}
|
||||
tarPack.finalize();
|
||||
}
|
||||
*/
|
||||
|
||||
module.exports = {
|
||||
packDirectory,
|
||||
unpackDirectory,
|
||||
}
|
143
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/package-lock.json
generated
Normal file
143
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/package-lock.json
generated
Normal file
|
@ -0,0 +1,143 @@
|
|||
{
|
||||
"name": "lbry-format",
|
||||
"version": "0.1.0",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
"dependencies": {
|
||||
"bl": {
|
||||
"version": "1.2.2",
|
||||
"resolved": "https://registry.npmjs.org/bl/-/bl-1.2.2.tgz",
|
||||
"integrity": "sha512-e8tQYnZodmebYDWGH7KMRvtzKXaJHx3BbilrgZCfvyLUYdKpK1t5PSPmpkny/SgiTSCnjfLW7v5rlONXVFkQEA==",
|
||||
"requires": {
|
||||
"readable-stream": "^2.3.5",
|
||||
"safe-buffer": "^5.1.1"
|
||||
}
|
||||
},
|
||||
"buffer-alloc": {
|
||||
"version": "1.2.0",
|
||||
"resolved": "https://registry.npmjs.org/buffer-alloc/-/buffer-alloc-1.2.0.tgz",
|
||||
"integrity": "sha512-CFsHQgjtW1UChdXgbyJGtnm+O/uLQeZdtbDo8mfUgYXCHSM1wgrVxXm6bSyrUuErEb+4sYVGCzASBRot7zyrow==",
|
||||
"requires": {
|
||||
"buffer-alloc-unsafe": "^1.1.0",
|
||||
"buffer-fill": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"buffer-alloc-unsafe": {
|
||||
"version": "1.1.0",
|
||||
"resolved": "https://registry.npmjs.org/buffer-alloc-unsafe/-/buffer-alloc-unsafe-1.1.0.tgz",
|
||||
"integrity": "sha512-TEM2iMIEQdJ2yjPJoSIsldnleVaAk1oW3DBVUykyOLsEsFmEc9kn+SFFPz+gl54KQNxlDnAwCXosOS9Okx2xAg=="
|
||||
},
|
||||
"buffer-fill": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/buffer-fill/-/buffer-fill-1.0.0.tgz",
|
||||
"integrity": "sha1-+PeLdniYiO858gXNY39o5wISKyw="
|
||||
},
|
||||
"core-util-is": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/core-util-is/-/core-util-is-1.0.2.tgz",
|
||||
"integrity": "sha1-tf1UIgqivFq1eqtxQMlAdUUDwac="
|
||||
},
|
||||
"end-of-stream": {
|
||||
"version": "1.4.1",
|
||||
"resolved": "https://registry.npmjs.org/end-of-stream/-/end-of-stream-1.4.1.tgz",
|
||||
"integrity": "sha512-1MkrZNvWTKCaigbn+W15elq2BB/L22nqrSY5DKlo3X6+vclJm8Bb5djXJBmEX6fS3+zCh/F4VBK5Z2KxJt4s2Q==",
|
||||
"requires": {
|
||||
"once": "^1.4.0"
|
||||
}
|
||||
},
|
||||
"fs-constants": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/fs-constants/-/fs-constants-1.0.0.tgz",
|
||||
"integrity": "sha512-y6OAwoSIf7FyjMIv94u+b5rdheZEjzR63GTyZJm5qh4Bi+2YgwLCcI/fPFZkL5PSixOt6ZNKm+w+Hfp/Bciwow=="
|
||||
},
|
||||
"inherits": {
|
||||
"version": "2.0.3",
|
||||
"resolved": "https://registry.npmjs.org/inherits/-/inherits-2.0.3.tgz",
|
||||
"integrity": "sha1-Yzwsg+PaQqUC9SRmAiSA9CCCYd4="
|
||||
},
|
||||
"isarray": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/isarray/-/isarray-1.0.0.tgz",
|
||||
"integrity": "sha1-u5NdSFgsuhaMBoNJV6VKPgcSTxE="
|
||||
},
|
||||
"once": {
|
||||
"version": "1.4.0",
|
||||
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
|
||||
"integrity": "sha1-WDsap3WWHUsROsF9nFC6753Xa9E=",
|
||||
"requires": {
|
||||
"wrappy": "1"
|
||||
}
|
||||
},
|
||||
"process-nextick-args": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.0.tgz",
|
||||
"integrity": "sha512-MtEC1TqN0EU5nephaJ4rAtThHtC86dNN9qCuEhtshvpVBkAW5ZO7BASN9REnF9eoXGcRub+pFuKEpOHE+HbEMw=="
|
||||
},
|
||||
"readable-stream": {
|
||||
"version": "2.3.6",
|
||||
"resolved": "http://registry.npmjs.org/readable-stream/-/readable-stream-2.3.6.tgz",
|
||||
"integrity": "sha512-tQtKA9WIAhBF3+VLAseyMqZeBjW0AHJoxOtYqSUZNJxauErmLbVm2FW1y+J/YA9dUrAC39ITejlZWhVIwawkKw==",
|
||||
"requires": {
|
||||
"core-util-is": "~1.0.0",
|
||||
"inherits": "~2.0.3",
|
||||
"isarray": "~1.0.0",
|
||||
"process-nextick-args": "~2.0.0",
|
||||
"safe-buffer": "~5.1.1",
|
||||
"string_decoder": "~1.1.1",
|
||||
"util-deprecate": "~1.0.1"
|
||||
}
|
||||
},
|
||||
"safe-buffer": {
|
||||
"version": "5.1.2",
|
||||
"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
|
||||
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
|
||||
},
|
||||
"string_decoder": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "http://registry.npmjs.org/string_decoder/-/string_decoder-1.1.1.tgz",
|
||||
"integrity": "sha512-n/ShnvDi6FHbbVfviro+WojiFzv+s8MPMHBczVePfUpDJLwoLT0ht1l4YwBCbi8pJAveEEdnkHyPyTP/mzRfwg==",
|
||||
"requires": {
|
||||
"safe-buffer": "~5.1.0"
|
||||
}
|
||||
},
|
||||
"tar-stream": {
|
||||
"version": "1.6.2",
|
||||
"resolved": "https://registry.npmjs.org/tar-stream/-/tar-stream-1.6.2.tgz",
|
||||
"integrity": "sha512-rzS0heiNf8Xn7/mpdSVVSMAWAoy9bfb1WOTYC78Z0UQKeKa/CWS8FOq0lKGNa8DWKAn9gxjCvMLYc5PGXYlK2A==",
|
||||
"requires": {
|
||||
"bl": "^1.0.0",
|
||||
"buffer-alloc": "^1.2.0",
|
||||
"end-of-stream": "^1.0.0",
|
||||
"fs-constants": "^1.0.0",
|
||||
"readable-stream": "^2.3.0",
|
||||
"to-buffer": "^1.1.1",
|
||||
"xtend": "^4.0.0"
|
||||
}
|
||||
},
|
||||
"to-buffer": {
|
||||
"version": "1.1.1",
|
||||
"resolved": "https://registry.npmjs.org/to-buffer/-/to-buffer-1.1.1.tgz",
|
||||
"integrity": "sha512-lx9B5iv7msuFYE3dytT+KE5tap+rNYw+K4jVkb9R/asAb+pbBSM17jtunHplhBe6RRJdZx3Pn2Jph24O32mOVg=="
|
||||
},
|
||||
"util-deprecate": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/util-deprecate/-/util-deprecate-1.0.2.tgz",
|
||||
"integrity": "sha1-RQ1Nyfpw3nMnYvvS1KKJgUGaDM8="
|
||||
},
|
||||
"wrappy": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
|
||||
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
|
||||
},
|
||||
"xtend": {
|
||||
"version": "4.0.1",
|
||||
"resolved": "https://registry.npmjs.org/xtend/-/xtend-4.0.1.tgz",
|
||||
"integrity": "sha1-pcbVMr5lbiPbgg77lDofBJmNY68="
|
||||
},
|
||||
"zstd-codec": {
|
||||
"version": "0.1.1",
|
||||
"resolved": "https://registry.npmjs.org/zstd-codec/-/zstd-codec-0.1.1.tgz",
|
||||
"integrity": "sha512-9u1cihqoDPaq9Tbxneom8rleCSfz1hxXzz+RmydjOVYnlqkzoMqOpAdJ06Y/RgctUfdyuazXT2uyZMhlPb/x0Q=="
|
||||
}
|
||||
}
|
||||
}
|
15
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/package.json
Normal file
15
LBRY 3D Viewer/Assets/Editor/LBRY/lbry-format~/package.json
Normal file
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"name": "lbry-format",
|
||||
"version": "0.1.0",
|
||||
"description": "LBRY format toolkit",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"tar-stream": "^1.6.2",
|
||||
"zstd-codec": "^0.1.1"
|
||||
}
|
||||
}
|
3
LBRY 3D Viewer/Assets/Editor/LBRY/package-lock.json
generated
Normal file
3
LBRY 3D Viewer/Assets/Editor/LBRY/package-lock.json
generated
Normal file
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"lockfileVersion": 1
|
||||
}
|
7
LBRY 3D Viewer/Assets/Editor/LBRY/package-lock.json.meta
Normal file
7
LBRY 3D Viewer/Assets/Editor/LBRY/package-lock.json.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 48fdbc7594828f24db1fbea54afbb05a
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
5
LBRY 3D Viewer/Assets/Editor/LBRY/package.js
Normal file
5
LBRY 3D Viewer/Assets/Editor/LBRY/package.js
Normal file
|
@ -0,0 +1,5 @@
|
|||
console.log('package.js running in: ' + process.cwd());
|
||||
|
||||
const lbryFormat = require('./lbry-format~');
|
||||
|
||||
console.log(lbryFormat);
|
7
LBRY 3D Viewer/Assets/Editor/LBRY/package.js.meta
Normal file
7
LBRY 3D Viewer/Assets/Editor/LBRY/package.js.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8f9bd962652df9248b9447fff75fb8af
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
LBRY 3D Viewer/Assets/Scenes.meta
Normal file
8
LBRY 3D Viewer/Assets/Scenes.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eb93d1cd999335b4386fddbf6b10f2aa
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
LBRY 3D Viewer/Assets/Scenes/LBRY.meta
Normal file
8
LBRY 3D Viewer/Assets/Scenes/LBRY.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9b3b83405d12aae46a30987005699d2f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
335
LBRY 3D Viewer/Assets/Scenes/LBRY/ModelViewerScene.unity
Normal file
335
LBRY 3D Viewer/Assets/Scenes/LBRY/ModelViewerScene.unity
Normal file
|
@ -0,0 +1,335 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
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||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
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||||
m_OcclusionBakeSettings:
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||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
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||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
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||||
m_Fog: 0
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||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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||||
m_HaloStrength: 0.5
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||||
m_FlareStrength: 1
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||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
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||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
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||||
m_ReflectionIntensity: 1
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||||
m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 170076734}
|
||||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
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||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 0
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||||
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||||
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|
||||
m_BounceScale: 1
|
||||
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|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
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||||
m_EnableBakedLightmaps: 1
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||||
m_EnableRealtimeLightmaps: 0
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||||
m_LightmapEditorSettings:
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||||
serializedVersion: 10
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 10
|
||||
m_AtlasSize: 512
|
||||
m_AO: 0
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||||
m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
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m_TextureCompression: 1
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||||
m_FinalGather: 0
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||||
m_FinalGatherFiltering: 1
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m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
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||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
|
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m_PVRSampleCount: 256
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m_PVRBounces: 2
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringMode: 1
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m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
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m_ShowResolutionOverlay: 1
|
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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--- !u!196 &4
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||||
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|
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m_ObjectHideFlags: 0
|
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|
||||
agentTypeID: 0
|
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agentHeight: 2
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agentSlope: 45
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agentClimb: 0.4
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ledgeDropHeight: 0
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minRegionArea: 2
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|
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35
LBRY 3D Viewer/Assets/Scenes/LBRY/RenderModelScript.cs
Normal file
35
LBRY 3D Viewer/Assets/Scenes/LBRY/RenderModelScript.cs
Normal file
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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void Start() {
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StartCoroutine(GetAssetBundle());
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IEnumerator GetAssetBundle() {
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UnityWebRequest www = UnityWebRequestAssetBundle.GetAssetBundle("./lbry.assetbundle");
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11
LBRY 3D Viewer/Assets/Scenes/LBRY/RenderModelScript.cs.meta
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11
LBRY 3D Viewer/Assets/Scenes/LBRY/RenderModelScript.cs.meta
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37
LBRY 3D Viewer/Packages/manifest.json
Normal file
37
LBRY 3D Viewer/Packages/manifest.json
Normal file
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{
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"dependencies": {
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17
LBRY 3D Viewer/ProjectSettings/AudioManager.asset
Normal file
17
LBRY 3D Viewer/ProjectSettings/AudioManager.asset
Normal file
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@ -0,0 +1,17 @@
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%YAML 1.1
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6
LBRY 3D Viewer/ProjectSettings/ClusterInputManager.asset
Normal file
6
LBRY 3D Viewer/ProjectSettings/ClusterInputManager.asset
Normal file
|
@ -0,0 +1,6 @@
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%YAML 1.1
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30
LBRY 3D Viewer/ProjectSettings/DynamicsManager.asset
Normal file
30
LBRY 3D Viewer/ProjectSettings/DynamicsManager.asset
Normal file
|
@ -0,0 +1,30 @@
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%YAML 1.1
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11
LBRY 3D Viewer/ProjectSettings/EditorBuildSettings.asset
Normal file
11
LBRY 3D Viewer/ProjectSettings/EditorBuildSettings.asset
Normal file
|
@ -0,0 +1,11 @@
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%YAML 1.1
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21
LBRY 3D Viewer/ProjectSettings/EditorSettings.asset
Normal file
21
LBRY 3D Viewer/ProjectSettings/EditorSettings.asset
Normal file
|
@ -0,0 +1,21 @@
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%YAML 1.1
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64
LBRY 3D Viewer/ProjectSettings/GraphicsSettings.asset
Normal file
64
LBRY 3D Viewer/ProjectSettings/GraphicsSettings.asset
Normal file
|
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%YAML 1.1
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38
LBRY 3D Viewer/ProjectSettings/Physics2DSettings.asset
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1
LBRY 3D Viewer/ProjectSettings/ProjectVersion.txt
Normal file
1
LBRY 3D Viewer/ProjectSettings/ProjectVersion.txt
Normal file
|
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|
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m_EditorVersion: 2018.3.0f2
|
232
LBRY 3D Viewer/ProjectSettings/QualitySettings.asset
Normal file
232
LBRY 3D Viewer/ProjectSettings/QualitySettings.asset
Normal file
|
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%YAML 1.1
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 16
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asyncUploadTimeSlice: 2
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shadowProjection: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxFileIORequests: 1024
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
|
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m_PerPlatformDefaultQuality:
|
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Android: 2
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
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PSP2: 2
|
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Standalone: 5
|
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Tizen: 2
|
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WebGL: 3
|
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WiiU: 5
|
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Windows Store Apps: 5
|
||||
XboxOne: 5
|
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iPhone: 2
|
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tvOS: 2
|
43
LBRY 3D Viewer/ProjectSettings/TagManager.asset
Normal file
43
LBRY 3D Viewer/ProjectSettings/TagManager.asset
Normal file
|
@ -0,0 +1,43 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
|
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serializedVersion: 2
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tags: []
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layers:
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- Default
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- TransparentFX
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- Ignore Raycast
|
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-
|
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- Water
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- UI
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-
|
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-
|
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- PostProcessing
|
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-
|
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-
|
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-
|
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-
|
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|
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-
|
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-
|
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|
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-
|
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m_SortingLayers:
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- name: Default
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uniqueID: 0
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locked: 0
|
9
LBRY 3D Viewer/ProjectSettings/TimeManager.asset
Normal file
9
LBRY 3D Viewer/ProjectSettings/TimeManager.asset
Normal file
|
@ -0,0 +1,9 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
|
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
|
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Maximum Allowed Timestep: 0.1
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m_TimeScale: 1
|
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Maximum Particle Timestep: 0.03
|
34
LBRY 3D Viewer/ProjectSettings/UnityConnectSettings.asset
Normal file
34
LBRY 3D Viewer/ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,34 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
|
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--- !u!310 &1
|
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UnityConnectSettings:
|
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m_ObjectHideFlags: 0
|
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serializedVersion: 1
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m_Enabled: 1
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m_TestMode: 0
|
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
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m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
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m_TestInitMode: 0
|
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CrashReportingSettings:
|
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m_EventUrl: https://perf-events.cloud.unity3d.com
|
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m_Enabled: 0
|
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m_LogBufferSize: 10
|
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m_CaptureEditorExceptions: 1
|
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UnityPurchasingSettings:
|
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m_Enabled: 0
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m_TestMode: 0
|
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UnityAnalyticsSettings:
|
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m_Enabled: 0
|
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m_TestMode: 0
|
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m_InitializeOnStartup: 1
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UnityAdsSettings:
|
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m_Enabled: 0
|
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m_InitializeOnStartup: 1
|
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m_TestMode: 0
|
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m_IosGameId:
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m_AndroidGameId:
|
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m_GameIds: {}
|
||||
m_GameId:
|
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PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
11
LBRY 3D Viewer/ProjectSettings/VFXManager.asset
Normal file
11
LBRY 3D Viewer/ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,11 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!937362698 &1
|
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VFXManager:
|
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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||||
m_MaxDeltaTime: 0.05
|
5
README.md
Normal file
5
README.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
# lbry-unity
|
||||
|
||||
`lbry-unity` is an all-inclusive LBRY SDK for Unity.
|
||||
|
||||
This project is currently a work-in-progress.
|
Loading…
Reference in a new issue