This actually simplifies some SPV code, as they can keep track of
a filtered block and its txn before accepting both in one step.
The previous argument was that SPV nodes should handle the txn the
same as any other free txn and then mark them as connected to a
block when they get the filtered block itself. However, it now
appears that SPV nodes will need to put in more effort to verify
loose txn than they would to verify txn in blocks, thus making it
more approriate to send the txn after the filtered block.
Note that the default value for fRelayTxes is false, meaning we
now no longer relay tx inv messages before receiving the remote
peer's version message.
- it was bad, that quite some messages were just talking about a database,
I think a user should know, if we are talking about wallet db or
block/coin db
- also adds a new init message for "Verifying block database integrity..."
Client (SPV) mode never got implemented entirely, and whatever part was already
working, is likely not been tested (or even executed at all) for the past two
years. This removes it entirely.
If we want an SPV implementation, I think we should first get the block chain
data structures to be encapsulated in a class implementing a standard interface,
and then writing an alternate implementation with SPV semantics.
Previously when a transaction was set to lock at a specific block the
calculation was reversed, returning a negative number. This broke the UI
and caused it to display %n in place of the actual number.
In addition the previous calculation would display "Open for 0 blocks"
when the block height was such that the next block created would
finalize the transaction. Inserted the word "more" and changed the
calculation so that the last message would be "Open for 1 more block" to
better match user expectations.
Since block validation happens in parallel, multiple threads may be
accessing the signature cache simultaneously. To prevent contention:
* Turn the signature cache lock into a shared mutex
* Make reading from the cache only acquire a shared lock
* Let block validations not store their results in the cache
* During block verification (when parallelism is requested), script
check actions are stored instead of being executed immediately.
* After every processed transactions, its signature actions are
pushed to a CScriptCheckQueue, which maintains a queue and some
synchronization mechanism.
* Two or more threads (if enabled) start processing elements from
this queue,
* When the block connection code is finished processing transactions,
it joins the worker pool until the queue is empty.
As cs_main is held the entire time, and all verification must be
finished before the block continues processing, this does not reach
the best possible performance. It is a less drastic change than
some more advanced mechanisms (like doing verification out-of-band
entirely, and rolling back blocks when a failure is detected).
The -par=N flag controls the number of threads (1-16). 0 means auto,
and is the default.