Since they are not real opcodes, being reported as OP_UNKNOWN is less confusing for human-readable decoding.
Signed-off-by: Huang Le <4tarhl@gmail.com>
787ee0c Check redeemScript size does not exceed 520 byte limit (Peter Todd)
4d79098 Increase IsStandard() scriptSig length (Peter Todd)
f80cffa Do not trigger a DoS ban if SCRIPT_VERIFY_NULLDUMMY fails (Peter Todd)
6380180 Add rejection of non-null CHECKMULTISIG dummy values (Peter Todd)
29c1749 Let tx (in)valid tests use any SCRIPT_VERIFY flag (Peter Todd)
68f7d1d Create (MANDATORY|STANDARD)_SCRIPT_VERIFY_FLAGS constants (Peter Todd)
This is a source of transaction mutability as the dummy value was
previously not checked and could be modified to something other than the
usual OP_0 value.
a81cd968 introduced a malleability breaker for signatures
(using an even value for S). In e0e14e43 this was changed to
the lower of two potential values, rather than the even one.
Only the signing code was changed though, the (for now unused)
verification code wasn't adapted.
Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
Instead of building a full copy of a CTransaction being signed, and
then modifying bits and pieces until its fits the form necessary
for computing the signature hash, use a wrapper serializer that
only serializes the necessary bits on-the-fly.
This makes it easier to see which data is actually being hash,
reduces load on the heap, and also marginally improves performances
(around 3-4us/sigcheck here). The performance improvements are much
larger for large transactions, though.
The old implementation of SignatureHash is moved to a unit tests,
to test whether the old and new algorithm result in the same value
for randomly-constructed transactions.
Seems it was forgotten about when IsPushOnly() and the unittests were
written. A particular oddity is that OP_RESERVED doesn't count towards
the >201 opcode limit unlike every other named opcode.
To fix a minor malleability found by Sergio Lerner (reported here:
https://bitcointalk.org/index.php?topic=8392.msg1245898#msg1245898)
The problem is that if (R,S) is a valid ECDSA signature for a given
message and public key, (R,-S) is also valid. Modulo N (the order
of the secp256k1 curve), this means that both (R,S) and (R,N-S) are
valid. Given that N is odd, S and N-S have a different lowest bit.
We solve the problem by forcing signatures to have an even S value,
excluding one of the alternatives.
This commit just changes the signing code to always produce even S
values, and adds a verification mode to check it. This code is not
enabled anywhere yet. Existing tests in key_tests.cpp verify that
the produced signatures are still valid.
This function finds all keys affected by a particular output script,
supporting everything ExtractDestinations supports (pay-to-pubkey,
pay-to-pubkeyhash, multisig) and recurses into subscripts (P2SH).
So we stop getting pull requests (like #2604) fixing problems with disabled Script opcodes.
A hard fork would be required to re-enable these, and if we ever did that we'd require extensive review and testing.
Since block validation happens in parallel, multiple threads may be
accessing the signature cache simultaneously. To prevent contention:
* Turn the signature cache lock into a shared mutex
* Make reading from the cache only acquire a shared lock
* Let block validations not store their results in the cache
These flags select features to be enabled/disabled during script
evaluation/checking, instead of several booleans passed along.
Currently these flags are defined:
* SCRIPT_VERIFY_P2SH: enable BIP16-style subscript evaluation
* SCRIPT_VERIFY_STRICTENC: enforce strict adherence to pubkey/sig encoding standards.
This switches bitcoin's transaction/block verification logic to use a
"coin database", which contains all unredeemed transaction output scripts,
amounts and heights.
The name ultraprune comes from the fact that instead of a full transaction
index, we only (need to) keep an index with unspent outputs. For now, the
blocks themselves are kept as usual, although they are only necessary for
serving, rescanning and reorganizing.
The basic datastructures are CCoins (representing the coins of a single
transaction), and CCoinsView (representing a state of the coins database).
There are several implementations for CCoinsView. A dummy, one backed by
the coins database (coins.dat), one backed by the memory pool, and one
that adds a cache on top of it. FetchInputs, ConnectInputs, ConnectBlock,
DisconnectBlock, ... now operate on a generic CCoinsView.
The block switching logic now builds a single cached CCoinsView with
changes to be committed to the database before any changes are made.
This means no uncommitted changes are ever read from the database, and
should ease the transition to another database layer which does not
support transactions (but does support atomic writes), like LevelDB.
For the getrawtransaction() RPC call, access to a txid-to-disk index
would be preferable. As this index is not necessary or even useful
for any other part of the implementation, it is not provided. Instead,
getrawtransaction() uses the coin database to find the block height,
and then scans that block to find the requested transaction. This is
slow, but should suffice for debug purposes.
Special serializers for script which detect common cases and encode
them much more efficiently. 3 special cases are defined:
* Pay to pubkey hash (encoded as 21 bytes)
* Pay to script hash (encoded as 21 bytes)
* Pay to pubkey starting with 0x02, 0x03 or 0x04 (encoded as 33 bytes)
Other scripts up to 121 bytes require 1 byte + script length. Above
that, scripts up to 16505 bytes require 2 bytes + script length.