This ensures the allocator is ready no matter when it's needed (as
some STL implementations allocate in constructors -- i.e., MSVC's STL
in debug builds).
Using boost::call_once to guarantee thread-safe static initialization.
Adding some comments describing why the change was made.
Addressing deinitialization of the LockedPageManager object
by initializing it in a local static initializer and adding
an assert in the base's destructor.
Create an allocators.cpp, and move all of the #ifdef WIN32
code and the #include of windows.h into it.
Two motives for this cleanup:
1. I'm getting a weird error in windows.h in my smartfee branch.
2. allocators.h is included (indirectly) just about everywhere, so
this should speed up Windows compiles quite a lot.
As memset() can be optimized out by a compiler it should not be used in
privacy/security relevant code parts. OpenSSL provides the safe
OPENSSL_cleanse() function in crypto.h, which perfectly does the job of
clean and overwrite data.
For details see: http://www.viva64.com/en/b/0178/
- change memset() to OPENSSL_cleanse() where appropriate
- change a hard-coded number from netbase.cpp into a sizeof()
Memory locks do not stack, that is, pages which have been locked several times by calls to mlock()
will be unlocked by a single call to munlock(). This can result in keying material ending up in swap when
those functions are used naively. In this commit a class "LockedPageManager" is added
that simulates stacking memory locks by keeping a counter per page.