Fix lbrycrd crashing #79

Merged
kaykurokawa merged 3 commits from fix_support_abandon into master 2017-12-29 16:03:48 +01:00
2 changed files with 83 additions and 2 deletions

View file

@ -769,17 +769,26 @@ bool CClaimTrie::update(nodeCacheType& cache, hashMapType& hashes, std::map<std:
for (nodeCacheType::iterator itcache = cache.begin(); itcache != cache.end(); ++itcache)
{
if (!updateName(itcache->first, itcache->second))
{
LogPrintf("%s: Failed to update name for:%s\n", __func__, itcache->first);
return false;
}
}
for (hashMapType::iterator ithash = hashes.begin(); ithash != hashes.end(); ++ithash)
{
if (!updateHash(ithash->first, ithash->second))
{
LogPrintf("%s: Failed to update hash for:%s\n", __func__, ithash->first);
return false;
}
}
for (std::map<std::string, int>::iterator itheight = takeoverHeights.begin(); itheight != takeoverHeights.end(); ++itheight)
{
if (!updateTakeoverHeight(itheight->first, itheight->second))
{
LogPrintf("%s: Failed to update takeover height for:%s\n", __func__, itheight->first);
return false;
}
}
for (claimQueueType::iterator itQueueCacheRow = queueCache.begin(); itQueueCacheRow != queueCache.end(); ++itQueueCacheRow)
{
@ -1695,7 +1704,12 @@ bool CClaimTrieCache::reorderTrieNode(const std::string& name, bool fCheckTakeov
cachedNode = cache.find(name);
if (cachedNode == cache.end())
{
CClaimTrieNode* currentNode = &(base->root);
CClaimTrieNode* currentNode;
cachedNode = cache.find("");
if(cachedNode == cache.end())
currentNode = &(base->root);
else
currentNode = cachedNode->second;
for (std::string::const_iterator itCur = name.begin(); itCur != name.end(); ++itCur)
{
std::string sCurrentSubstring(name.begin(), itCur);

View file

@ -374,6 +374,7 @@ BOOST_AUTO_TEST_CASE(claimtriebranching_claim)
fixture.DecrementBlocks(10);
}
/*
spent claims
spending winning claim will make losing active claim winner
@ -430,6 +431,7 @@ BOOST_AUTO_TEST_CASE(claimtriebranching_spend_claim)
fixture.DecrementBlocks(1);
}
/*
supports
check support with wrong name does not work
@ -470,7 +472,72 @@ BOOST_AUTO_TEST_CASE(claimtriebranching_support)
BOOST_CHECK(is_best_claim("test",tx4));
BOOST_CHECK(best_claim_effective_amount_equals("test",2));
fixture.DecrementBlocks(10);
}
}
/*
support on abandon
supporting a claim the same block it gets abandoned,
or abandoing a support the same block claim gets abandoned,
when there were no other claims would crash lbrycrd,
make sure this doesn't happen in below three tests
(https://github.com/lbryio/lbrycrd/issues/77)
*/
BOOST_AUTO_TEST_CASE(claimtriebranching_support_on_abandon)
{
ClaimTrieChainFixture fixture;
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
fixture.IncrementBlocks(1);
//supporting and abandoing on the same block will cause it to crash
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx1,"test",1);
fixture.Spend(tx1);
fixture.IncrementBlocks(1);
BOOST_CHECK(!is_best_claim("test",tx1));
fixture.DecrementBlocks(1);
BOOST_CHECK(is_best_claim("test",tx1));
}
BOOST_AUTO_TEST_CASE(claimtriebranching_support_on_abandon_2)
{
ClaimTrieChainFixture fixture;
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",2);
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx1,"test",1);
fixture.IncrementBlocks(1);
//abandoning a support and abandoing claim on the same block will cause it to crash
fixture.Spend(tx1);
fixture.Spend(s1);
fixture.IncrementBlocks(1);
BOOST_CHECK(!is_best_claim("test",tx1));
fixture.DecrementBlocks(1);
BOOST_CHECK(is_best_claim("test",tx1));
}
BOOST_AUTO_TEST_CASE(claimtriebranching_update_on_support)
{
// make sure that support on abandon bug does not affect
// updates happening on the same block as a support
// (it should not)
ClaimTrieChainFixture fixture;
CMutableTransaction tx1 = fixture.MakeClaim(fixture.GetCoinbase(),"test","one",3);
fixture.IncrementBlocks(1);
CMutableTransaction s1 = fixture.MakeSupport(fixture.GetCoinbase(),tx1,"test",1);
CMutableTransaction u1 = fixture.MakeUpdate(tx1,"test","two",ClaimIdHash(tx1.GetHash(),0),1);
fixture.IncrementBlocks(1);
BOOST_CHECK(is_best_claim("test",u1));
BOOST_CHECK(best_claim_effective_amount_equals("test",2));
fixture.DecrementBlocks(1);
BOOST_CHECK(is_best_claim("test",tx1));
}
/*
support spend
spending suport on winning claim will cause it to lose