Blender-Pipeline/settings/settings.py

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# THIS FILE IS A PART OF VCStudio
# PYTHON 3
import os
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def read(setting):
#opening the file
try:
data = open("settings/settings.data")
data = data.read()
data = data.split("\n")
except:
data = ["Language = Unknown"]
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#finding the keyword
for line in data:
if line.startswith(setting):
return convert(line.replace(setting+" = ", ""))
return False
def write(setting, value):
# Making sure that the value is string'
value = str(value)
#opening the file
try:
data = open("settings/settings.data")
data = data.read()
data = data.split("\n")
except:
data = ["Language = Unknown"]
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#making a new file
ndata = open("settings/settings.data", "w")
#finding the keyword
found = False
for line in data:
if line.startswith(setting):
line = setting+" = "+str(value)
found = True
if line != "":
ndata.write(line+"\n")
if not found:
ndata.write(setting+" = "+str(value)+"\n")
ndata.close()
def list_languages():
# Getting list of available languages
all_langs = os.listdir("settings/languages/")
# Filtering all the unnesesary garbage
r = []
for lang in all_langs:
if lang.endswith(".data"):
r.append(lang.replace(".data", ""))
all_langs = sorted(r)
return all_langs
def load_all():
# This function will preload everything for the settings file into the RAM
# so if something has to be checked on every frame. I would not need to deal
# with it constantly. But rather have a ddictionary in the RAM to which I
# am going to refer at each frame / instance etc.
ret = {}
# Opening the file.
try:
data = open("settings/settings.data")
data = data.read()
data = data.split("\n")
except:
data = ["Language = Unknown"]
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# Parsing the file.
for d in data:
if d:
ret[d[:d.find(" = ")]] = convert(d[d.find(" = ")+3:])
# Returning
return ret
def convert(string):
# This function will convert a string of value. Into the value it self.
# For exmple if it has float or boolean (True, False, None) data in the
# settings file. So it's gonna be easier to parse later on.
# Trying fload
try:
string = float(string)
except:
# Trying boolean
if string == "True":
string = True
elif string == "False":
string = False
elif string == "None":
string = None
# That's it
return string