2020-12-23 14:56:18 +01:00
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# THIS FILE IS A PART OF VCStudio
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# PYTHON 3
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import os
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import datetime
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import json
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2023-03-06 21:18:27 +01:00
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import time
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2020-12-23 14:56:18 +01:00
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from subprocess import *
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# GTK module ( Graphical interface
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import gi
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import GLib
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from gi.repository import Gdk
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import cairo
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# Own modules
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from settings import settings
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from settings import talk
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from settings import fileformats
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from settings import oscalls
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from project_manager import pm_project
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#UI modules
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from UI import UI_elements
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from UI import UI_color
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from UI import UI_math
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# Studio
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from studio import studio_dialogs
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from studio import analytics
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from studio import story
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# Network / Rendering
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from network import network_renders
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2023-03-06 21:18:27 +01:00
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def getnumstr(num):
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# This function turns numbers like 1 or 20 into numbers like 0001 or 0020
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s = ""
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for i in range(4-len(str(num))):
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s = s + "0"
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return s+str(num)
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def getfileoutput(num, FORMAT):
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# Function gives an output of a file. From the current frame that's rendering.
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# instead of having frame 1 and format EXR it will give you 0001.exr
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s = getnumstr(num)
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if FORMAT == "JPEG":
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s = s + ".jpg"
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else:
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s = s + "." + FORMAT.lower()
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return s
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2020-12-23 14:56:18 +01:00
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def save_settings(win, filename):
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############################################################################
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# This function will save the render settings file.
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############################################################################
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folder = filename[:filename.rfind("/")]+"/extra"
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savefile = folder+filename[filename.rfind("/"):]+".json"
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# First let's make sure that the extra folder exists.
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try:
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os.makedirs(win.project+folder)
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except:
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pass
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# Then let's write the file in there.
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with open(win.project+savefile, 'w') as fp:
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json.dump(win.renders[filename], fp, sort_keys=True, indent=4)
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def layer(win, call):
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##########################################################################
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# This file will setup and manage rendering of shots. It's a bit complex
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# in function. I have 2 network scripts at the moment. And it might grow
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# beyond that.
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# See:
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# network/during_render.py
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# network/network_renders.py
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2022-10-15 18:43:19 +02:00
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# This file is the UI part of the process. ( The main UI ) Some beats and
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2020-12-23 14:56:18 +01:00
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# peaces will exists in various windows through out the program.
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##########################################################################
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# Making the layer
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surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, win.current['w'],
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win.current['h'])
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layer = cairo.Context(surface)
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#text setting
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layer.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
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UI_color.set(layer, win, "dark_overdrop")
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layer.rectangle(
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0,
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0,
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win.current["w"],
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win.current["h"],
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)
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layer.fill()
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2023-03-06 21:18:27 +01:00
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#########################################################################
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#
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# THE RENDER PREVIEW THINGY
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#
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#########################################################################
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# Here I want to do a preview that's going to be rendered on the right side
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2023-03-09 05:50:32 +01:00
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try:
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the_render = win.renders[list(win.renders.keys())[0]]
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amount_of_frames = the_render["end_frame"] - the_render["start_frame"] + 1
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2023-03-06 21:18:27 +01:00
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2023-03-09 05:50:32 +01:00
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passed = time.time() - win.render_runtime.get("started_rendering", 0)
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passed = passed*1000000
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if win.render_runtime.get("to_render"):
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longest = passed
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else:
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longest = 0
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2023-03-06 21:18:27 +01:00
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2023-03-09 05:50:32 +01:00
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save_folder = the_render["save_folder"]
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for i in the_render["analytics"][save_folder].values():
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if i > longest:
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longest = i
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rn_files = []
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for n, frame in enumerate(range(the_render["start_frame"], the_render["end_frame"]+1)):
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2023-03-06 21:18:27 +01:00
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2023-03-09 05:50:32 +01:00
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frame_w = (win.current["w"]-630)/amount_of_frames
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frame_h = (win.current["h"]-200)/3
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2023-03-07 16:38:09 +01:00
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2023-03-09 05:50:32 +01:00
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try:
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frac = the_render["analytics"][save_folder][str(frame)] / longest
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2023-03-06 21:18:27 +01:00
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2023-03-09 05:50:32 +01:00
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frame_h = frame_h * frac
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except Exception as e:
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frame_h = 0
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if win.render_runtime.get("current_frame", 0) == frame and win.render_runtime.get("to_render"):
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frame_h = (win.current["h"]-200)/3 * (passed / longest)
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frame_h = max(frame_h, frame_w)
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minus_w = 2
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round_r = int((frame_w-2)/2)
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if frame_w < 5:
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minus_w = -1
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round_r = 0
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UI_color.set(layer, win, "node_background")
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if win.render_runtime.get("current_frame", 0) == frame and win.render_runtime.get("to_render"):
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UI_color.set(layer, win, "progress_active")
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UI_elements.roundrect(layer, win,
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580+(n*frame_w),
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100+(win.current["h"]-200-frame_h),
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frame_w-minus_w,
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frame_h,
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int((frame_w-2)/2))
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rn_files.append(getfileoutput(frame, the_render["image_format"]))
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render = list(win.renders.keys())[0]
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folder = render[:render.rfind("/")]
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for f in reversed(rn_files):
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rn_image = win.project+folder+"/"+save_folder+"/"+f
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if os.path.exists(rn_image):
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UI_elements.image(layer, win, rn_image,
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580,
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100,
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win.current["w"] - 630,
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int((win.current["h"]-200)/3*1.9),
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cell="render_preview")
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break
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if win.render_runtime.get("to_render"):
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UI_color.set(layer, win, "text_normal")
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layer.set_font_size(20)
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layer.move_to(50,
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win.current["h"]-30)
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layer.show_text(win.render_runtime.get("current_progress", ""))
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except:
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pass
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2023-03-06 21:18:27 +01:00
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#########################################################################
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#
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# THE RENDER MENU
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#
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#########################################################################
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2020-12-23 14:56:18 +01:00
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UI_color.set(layer, win, "node_background")
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UI_elements.roundrect(layer, win,
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2023-03-06 21:18:27 +01:00
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310-250,
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2020-12-23 14:56:18 +01:00
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100,
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500,
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win.current["h"]-200,
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10)
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2020-12-25 15:20:34 +01:00
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# Documentation entry
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def do():
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def after(win, var):
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pass
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studio_dialogs.help(win, "help", after, SEARCH=talk.text("documentation_render"))
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2020-12-23 14:56:18 +01:00
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2020-12-25 15:20:34 +01:00
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UI_elements.roundrect(layer, win,
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2023-03-06 21:18:27 +01:00
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310-250,
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2020-12-25 15:20:34 +01:00
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win.current["h"]-140,
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40,
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40,
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10,
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do,
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"question")
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2020-12-23 14:56:18 +01:00
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is_rendering = False # This will determen whether
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for render in win.renders:
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if win.renders[render]["rendering"]:
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is_rendering = True
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if not is_rendering:
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# Render button
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def do():
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# This here will launch a script that will be on it's on from now
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# on. See:
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# network/during_render.py
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2022-10-15 18:43:19 +02:00
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try:
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with open(win.project+"/render_runtime.json") as json_file:
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runtime = json.load(json_file)
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except:
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runtime = {}
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runtime["to_render"] = True
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with open(win.project+"/render_runtime.json", 'w') as fp:
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json.dump(runtime, fp, indent=4)
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2020-12-23 14:56:18 +01:00
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Popen(["python3", "network/during_render.py", win.project, oscalls.get_current_blender(win)])
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UI_elements.roundrect(layer, win,
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2023-03-06 21:18:27 +01:00
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310-20,
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2020-12-23 14:56:18 +01:00
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win.current["h"]-140,
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40,
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40,
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10,
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button=do,
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icon="right")
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else:
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# Stop Render button
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def do():
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network_renders.stop_render(win)
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UI_elements.roundrect(layer, win,
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2023-03-06 21:18:27 +01:00
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310-20,
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2020-12-23 14:56:18 +01:00
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win.current["h"]-140,
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40,
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40,
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10,
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button=do,
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icon="stop")
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2023-03-06 21:18:27 +01:00
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def do():
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os.system("gnome-terminal -- python3 "+os.getcwd()+"/network/render_viewer.py "+win.project)
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UI_elements.roundrect(layer, win,
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2023-03-07 16:38:09 +01:00
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310-20-40,
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2023-03-06 21:18:27 +01:00
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win.current["h"]-140,
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40,
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40,
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10,
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button=do,
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icon="analytics")
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2020-12-23 14:56:18 +01:00
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# Exit button
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def do():
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win.current["calls"][call]["var"] = False
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UI_elements.roundrect(layer, win,
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2023-03-06 21:18:27 +01:00
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100+420,
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2020-12-23 14:56:18 +01:00
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win.current["h"]-140,
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40,
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40,
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10,
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button=do,
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icon="cancel",
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2020-12-25 15:20:34 +01:00
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tip=talk.text("cancel"),
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url="render")
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2020-12-23 14:56:18 +01:00
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2023-03-06 21:18:27 +01:00
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x = 70
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2020-12-23 14:56:18 +01:00
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y = 100 + 10
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width = 500 - 20
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height = win.current["h"]-200 - 20
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UI_elements.roundrect(layer, win,
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x,
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y,
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width,
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height-60,
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10,
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fill=False)
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layer.clip()
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clip = [
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x,
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y,
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width,
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height-60]
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# Let's get the filename of the current file that we want to setup.
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filename = win.current["renders_window"]["filename"]
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# So this window could be accessed from both main window and from the script.
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# One is to see where each render is. And ther other is to configure and add
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# renders to the list.
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if filename:
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# Basically if any file is inputted. It means that it's to configure.
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# but sometimes. ( I'm tyring to see myself using it ) the user will
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# click on the render button to just access the render. And to hell with
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# it. Let's make the filename variable the selection of the file.
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if filename not in win.renders:
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# So on the initialization we want to do a couple of things.
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# First of which will be to get render settings data from the
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# blend file.
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# I think a quick bpy script could do.
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# See:
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# studio/bpy_get_render_settings.py
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blenderpath = oscalls.get_current_blender(win)
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blend = win.project+filename
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checkframes = Popen([blenderpath, "-b", blend , "-P",
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os.getcwd()+"/studio/bpy_get_render_settings.py"],stdout=PIPE, universal_newlines=True)
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checkframes.wait()
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checkstring = checkframes.stdout.read()
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# We are going to need the following options.
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|
|
|
|
start_frame = 0
|
|
|
|
end_frame = 250
|
|
|
|
image_format = "PNG"
|
|
|
|
save_folder = "storyboard"
|
|
|
|
|
|
|
|
|
|
|
|
for line in checkstring.split("\n"):
|
|
|
|
|
|
|
|
if line.startswith("Start_frame"):
|
|
|
|
try:
|
|
|
|
start_frame = int(line[line.find(":")+1:])
|
|
|
|
except:
|
|
|
|
pass
|
|
|
|
|
|
|
|
if line.startswith("End_frame"):
|
|
|
|
try:
|
|
|
|
end_frame = int(line[line.find(":")+1:])
|
|
|
|
except:
|
|
|
|
pass
|
|
|
|
|
|
|
|
# Now since we've got the data. Let's write it to the dictionary first.
|
|
|
|
|
|
|
|
win.renders[filename] = {
|
|
|
|
"start_frame" :start_frame , # The frame we want to start on
|
|
|
|
"end_frame" :end_frame , # The frame we want to end on
|
|
|
|
"image_format" :image_format, # What format to save the images
|
|
|
|
"save_folder" :save_folder , # Into what folder to save images
|
|
|
|
"clean_folder" :False , # Whether to delete current frames before rendering
|
|
|
|
"current_frame":0 , # What is current frame rendering
|
|
|
|
"rendering" :False , # Whether it's currently rendering
|
|
|
|
"analytics" :{} # Times of each frame
|
|
|
|
}
|
|
|
|
|
|
|
|
# Now in order not to loose the data immediatly. We are going to need
|
|
|
|
# to add the filename into a special file.
|
|
|
|
|
|
|
|
s = open(win.project+"/set/active_renders.data", "a")
|
|
|
|
s.write(filename+"\n")
|
|
|
|
s.close()
|
|
|
|
|
|
|
|
# Also we want to make a little json file in the extra folder of
|
|
|
|
# the shot. This will contain our settings. And the file will be
|
|
|
|
# read by the renderer script while it's running. It has to be on
|
|
|
|
# it's own. So it's good to have extendable files.
|
|
|
|
|
|
|
|
save_settings(win, filename)
|
|
|
|
|
|
|
|
# Now let's get to the actuall UI of the stuff. Basically I want it to
|
|
|
|
# always give us a list of the currently set renders. And one of them
|
|
|
|
# might be selected and expendet to see they settings / current data.
|
|
|
|
|
|
|
|
# Setting up the scroll
|
|
|
|
if "render" not in win.scroll:
|
|
|
|
win.scroll["render"] = 0
|
|
|
|
|
|
|
|
current_Y = 0
|
|
|
|
|
|
|
|
# So let's do this.
|
|
|
|
|
|
|
|
is_rendering = False # This will determen whether
|
|
|
|
|
|
|
|
# Before we dive into settings and graphs. Let's make a deletion
|
|
|
|
if 65535 in win.current["keys"] and not win.renders[win.current["renders_window"]["filename"]]["rendering"]:
|
|
|
|
try:
|
|
|
|
del win.renders[win.current["renders_window"]["filename"]]
|
|
|
|
|
|
|
|
active_renders = open(win.project+"/set/active_renders.data")
|
|
|
|
active_renders = active_renders.read()
|
|
|
|
active_renders = active_renders.split("\n")
|
|
|
|
|
|
|
|
s = open(win.project+"/set/active_renders.data", "w")
|
|
|
|
|
|
|
|
for i in active_renders:
|
|
|
|
if i != win.current["renders_window"]["filename"] and i:
|
|
|
|
s.write(i+"\n")
|
|
|
|
|
|
|
|
s.close()
|
|
|
|
|
|
|
|
except:
|
|
|
|
pass
|
|
|
|
win.current["renders_window"]["filename"] = ""
|
|
|
|
win.current["keys"] = []
|
|
|
|
|
|
|
|
for render in win.renders:
|
|
|
|
|
|
|
|
# Let's get a shot name for each render.
|
|
|
|
|
|
|
|
shot = render[:render.rfind("/")].replace("/rnd", "")
|
|
|
|
blend = render[render.rfind("/"):]
|
|
|
|
|
|
|
|
tip = (shot+blend).replace("/", "", 1).replace("/", " | ")
|
|
|
|
|
|
|
|
if win.renders[render]["rendering"]:
|
|
|
|
tip = win.renders[render]["rendering"]
|
|
|
|
|
|
|
|
def do():
|
|
|
|
win.current["renders_window"]["filename"] = render
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x,
|
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
width,
|
|
|
|
80,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
tip=tip,
|
|
|
|
clip=clip)
|
|
|
|
|
|
|
|
# I think the render logo could be cool.
|
|
|
|
|
|
|
|
UI_elements.image(layer, win,
|
|
|
|
"settings/themes/"+win.settings["Theme"]+"/icons/render.png",
|
|
|
|
x+5, y+current_Y+win.scroll["render"]+5, 40, 40)
|
|
|
|
|
|
|
|
# And the name of the shot
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "text_normal")
|
|
|
|
layer.set_font_size(20)
|
|
|
|
layer.move_to(x+60,
|
|
|
|
y+current_Y + win.scroll["render"]+30)
|
|
|
|
layer.show_text((shot+blend).replace("/", "", 1).replace("/", " | "))
|
|
|
|
|
|
|
|
# And let's draw the fraction
|
|
|
|
|
|
|
|
fraction = (win.renders[render]["current_frame"] - win.renders[render]["start_frame"])\
|
|
|
|
/ (win.renders[render]["end_frame"] - win.renders[render]["start_frame"])
|
|
|
|
|
2023-03-07 05:24:14 +01:00
|
|
|
fraction = max(0,min(1, fraction))
|
2020-12-23 14:56:18 +01:00
|
|
|
|
2023-03-07 05:24:14 +01:00
|
|
|
if fraction:
|
|
|
|
UI_color.set(layer, win, "progress_background")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+20,
|
|
|
|
y+current_Y + win.scroll["render"]+55,
|
|
|
|
width-40,
|
|
|
|
0,
|
|
|
|
5)
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_active")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+20,
|
|
|
|
y+current_Y + win.scroll["render"]+55,
|
|
|
|
(width-40)*fraction,
|
|
|
|
0,
|
|
|
|
5)
|
2020-12-23 14:56:18 +01:00
|
|
|
|
|
|
|
# Now selection. When you click on one you expend it. And you can see
|
|
|
|
# what settings are inside.
|
|
|
|
|
|
|
|
if win.current["renders_window"]["filename"] == render:
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_background")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x,
|
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
width,
|
|
|
|
80,
|
|
|
|
10,
|
|
|
|
fill=False)
|
|
|
|
layer.stroke()
|
|
|
|
|
|
|
|
current_Y = current_Y + 90
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# We are going to have 2 differnt UI's for those who are rendering
|
|
|
|
# and those who are not rendering.
|
|
|
|
|
|
|
|
if not win.renders[render]["rendering"]:
|
|
|
|
|
|
|
|
# We need to choose the folder of where the given render will be done.
|
|
|
|
# For the user tho I don't think nessesary to understand that it's a
|
|
|
|
# folder nessesary. They will see 4 circles. 4 render qualities. And
|
|
|
|
# will decide stuff based on that.
|
|
|
|
|
|
|
|
fouricons = [ "storyboard", "opengl", "test_rnd", "rendered"]
|
|
|
|
|
|
|
|
for num, f in enumerate(fouricons):
|
|
|
|
if f == win.renders[render]["save_folder"]:
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_time")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+20+(40*num),
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10)
|
|
|
|
|
|
|
|
def do():
|
|
|
|
win.renders[render]["save_folder"] = f
|
|
|
|
save_settings(win, render)
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+20+(40*num),
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon=f,
|
|
|
|
tip=f)
|
|
|
|
|
|
|
|
# Here also I want to have a little clean icon. This will make sure
|
|
|
|
# to clean the current frames that are currently inside the folder.
|
|
|
|
# I know it's slightly counter intuitive compared to the rest of
|
|
|
|
# the program in that it's better not to give the user the ability
|
|
|
|
# to delete any actuall files. But in this case it makes a bit
|
|
|
|
# sense. Since for the user rendering again is like replacing the
|
|
|
|
# previous files with new ones. And the algorythm always renders
|
|
|
|
# from the last frame in the folder. So it never deletes anything
|
|
|
|
# by defaul. So I guess a button to clean frames could be a good
|
|
|
|
# thing.
|
|
|
|
|
|
|
|
if win.renders[render]["clean_folder"]:
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_time")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+width-40,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10)
|
|
|
|
|
|
|
|
def do():
|
|
|
|
win.renders[render]["clean_folder"] = not win.renders[render]["clean_folder"]
|
|
|
|
save_settings(win, render)
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+width-40,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon="clean",
|
|
|
|
tip=talk.text("clean_render_folder"))
|
|
|
|
|
|
|
|
|
|
|
|
current_Y = current_Y + 50
|
|
|
|
|
|
|
|
|
|
|
|
# Now let's put the settings them selves.
|
|
|
|
# First thing is we need start and end frames. And we also need it
|
2021-03-03 16:20:19 +01:00
|
|
|
# somehow readable for the user.
|
2020-12-23 14:56:18 +01:00
|
|
|
|
|
|
|
# I will probably need this.
|
|
|
|
def is_number(string):
|
|
|
|
try:
|
|
|
|
int(string)
|
|
|
|
return True
|
|
|
|
except:
|
|
|
|
return False
|
|
|
|
|
|
|
|
# START FRAME
|
|
|
|
|
|
|
|
UI_elements.text(layer, win, render+"start_frame",
|
2021-03-03 16:20:19 +01:00
|
|
|
x+10,
|
2020-12-23 14:56:18 +01:00
|
|
|
y+current_Y+win.scroll["render"],
|
2021-03-03 16:20:19 +01:00
|
|
|
100,
|
2020-12-23 14:56:18 +01:00
|
|
|
40,
|
2021-03-03 16:20:19 +01:00
|
|
|
set_text=str(win.renders[render]["start_frame"]),
|
|
|
|
tip=talk.text("rendering_start_frame"))
|
2020-12-23 14:56:18 +01:00
|
|
|
|
|
|
|
if win.text[render+"start_frame"]["text"] != str(win.renders[render]["start_frame"])\
|
|
|
|
and is_number(win.text[render+"start_frame"]["text"]):
|
|
|
|
def do():
|
|
|
|
win.renders[render]["start_frame"] = int(win.text[render+"start_frame"]["text"])
|
|
|
|
save_settings(win, render)
|
|
|
|
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
2021-03-03 16:20:19 +01:00
|
|
|
x+70,
|
2020-12-23 14:56:18 +01:00
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon="ok",
|
|
|
|
tip=talk.text("checked"))
|
|
|
|
|
2021-03-03 16:20:19 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# FILE FORMATS
|
|
|
|
|
|
|
|
# I will not add any video files since the algoryhm will require
|
|
|
|
# actuall frames to be stored as separate files. This will insure
|
|
|
|
# that ALL frames were rendered. And in case of crash the algorythm
|
|
|
|
# will pick up from a previous frame in a folder. With video is not
|
|
|
|
# only impossible. But in case of a crash with video all the previous
|
|
|
|
# frames will be lost.
|
|
|
|
|
|
|
|
# What I want to do is to ejucate the user on the Open Formats.
|
|
|
|
# You know using OGG video instead of MP4 and stuff like that.
|
|
|
|
# For images there are the same types of Open Formats. The point
|
|
|
|
# is that these formats could be made and played using entirelly
|
|
|
|
# free software.
|
|
|
|
|
|
|
|
# I will let selection of formats that are not in the list but I
|
|
|
|
# will mark them as non-recommended. I will do it like so.
|
|
|
|
|
|
|
|
# [ <start frame> ] [ PNG ] [ <png frame>
|
|
|
|
|
|
|
|
# V PNG ?
|
|
|
|
# V JPEG ?
|
|
|
|
# V EXR ?
|
|
|
|
# X HDR ?
|
|
|
|
|
|
|
|
# And so on and forth. You can see that HDR is marked with an X
|
|
|
|
# it will be a button linking to the :
|
|
|
|
linfo = "http://www.linfo.org/free_file_format.html"
|
|
|
|
# so the user could read a full document describing desisions
|
|
|
|
# about the formats.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
formats = {
|
|
|
|
"PNG" : [True, "Image PNG", "https://en.wikipedia.org/wiki/Portable_Network_Graphics"],
|
|
|
|
"JPEG": [True, "Image JPEG", "https://en.wikipedia.org/wiki/JPEG"],
|
|
|
|
"EXR" : [True, "Open EXR", "https://en.wikipedia.org/wiki/OpenEXR"],
|
|
|
|
"HDR" : [False,"Radiance HDR", "https://en.wikipedia.org/wiki/RGBE_image_format"],
|
|
|
|
"BMP" : [False,"Microsoft BMP", "https://en.wikipedia.org/wiki/BMP_file_format"],
|
|
|
|
"TGA" : [False,"Truevision TGA", "https://en.wikipedia.org/wiki/Truevision_TGA"],
|
|
|
|
"TIFF": [False,"Tiff", "https://en.wikipedia.org/wiki/Tagged_Image_File_Format"]
|
|
|
|
}
|
|
|
|
|
|
|
|
if "selecting_render_file_format" not in win.current:
|
|
|
|
win.current["selecting_render_file_format"] = False
|
|
|
|
|
|
|
|
def do():
|
|
|
|
win.current["selecting_render_file_format"] = not win.current["selecting_render_file_format"]
|
2022-10-28 21:43:49 +02:00
|
|
|
if win.current["selecting_render_file_format"]:
|
|
|
|
win.scroll["render"] = win.scroll["render"]-50*len(formats)
|
|
|
|
win.current["LMB"] = False
|
|
|
|
win.previous["LMB"] = False
|
2021-03-03 16:20:19 +01:00
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+120,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
235,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
tip=talk.text("rendering_file_format"))
|
|
|
|
|
|
|
|
currentformat = win.renders[render]["image_format"]
|
|
|
|
|
|
|
|
|
|
|
|
if not win.current["selecting_render_file_format"]:
|
|
|
|
UI_color.set(layer, win, "text_normal")
|
|
|
|
layer.set_font_size(20)
|
2023-03-06 21:18:27 +01:00
|
|
|
layer.move_to(310-len(formats[currentformat][1])*6,
|
2021-03-03 16:20:19 +01:00
|
|
|
y+current_Y + win.scroll["render"]+30)
|
|
|
|
layer.show_text(formats[currentformat][1])
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-12-23 14:56:18 +01:00
|
|
|
# END FRAME
|
|
|
|
UI_elements.text(layer, win, render+"end_frame",
|
2021-03-03 16:20:19 +01:00
|
|
|
x+365,
|
2020-12-23 14:56:18 +01:00
|
|
|
y+current_Y+win.scroll["render"],
|
2021-03-03 16:20:19 +01:00
|
|
|
100,
|
2020-12-23 14:56:18 +01:00
|
|
|
40,
|
2021-03-03 16:20:19 +01:00
|
|
|
set_text=str(win.renders[render]["end_frame"]),
|
|
|
|
tip=talk.text("rendering_end_frame"))
|
2020-12-23 14:56:18 +01:00
|
|
|
|
|
|
|
if win.text[render+"end_frame"]["text"] != str(win.renders[render]["end_frame"])\
|
|
|
|
and is_number(win.text[render+"end_frame"]["text"]):
|
|
|
|
def do():
|
|
|
|
win.renders[render]["end_frame"] = int(win.text[render+"end_frame"]["text"])
|
|
|
|
save_settings(win, render)
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+215+210,
|
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon="ok",
|
|
|
|
tip=talk.text("checked"))
|
|
|
|
|
|
|
|
|
|
|
|
current_Y = current_Y + 50
|
2021-03-03 16:20:19 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if win.current["selecting_render_file_format"]:
|
|
|
|
|
|
|
|
for num, f in enumerate(formats):
|
|
|
|
|
|
|
|
if f == win.renders[render]["image_format"]:
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_time")
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+120,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
235,
|
|
|
|
40,
|
|
|
|
10)
|
|
|
|
|
|
|
|
|
|
|
|
def do():
|
|
|
|
win.renders[render]["image_format"] = f
|
|
|
|
save_settings(win, render)
|
|
|
|
win.current["selecting_render_file_format"] = False
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+120,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
235,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do)
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "text_normal")
|
|
|
|
layer.set_font_size(20)
|
2023-03-06 21:18:27 +01:00
|
|
|
layer.move_to(310-len(formats[f][1])*6,
|
2021-03-03 16:20:19 +01:00
|
|
|
y+current_Y + win.scroll["render"]+30)
|
|
|
|
layer.show_text(formats[f][1])
|
|
|
|
|
|
|
|
# RECCOMENDATION
|
|
|
|
|
|
|
|
if formats[f][0]:
|
|
|
|
rec = talk.text("recommended_yes")
|
|
|
|
ic = "ok"
|
|
|
|
else:
|
|
|
|
rec = talk.text("recommended_not")
|
|
|
|
ic = "cancel"
|
|
|
|
|
|
|
|
def do():
|
|
|
|
os.system("xdg-open "+linfo)
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+10,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon=ic,
|
|
|
|
tip=rec)
|
|
|
|
|
|
|
|
# WIKIPEDIA ABOUT THE FORMAT
|
|
|
|
|
|
|
|
def do():
|
|
|
|
os.system("xdg-open "+formats[f][-1])
|
|
|
|
|
|
|
|
UI_elements.roundrect(layer, win,
|
|
|
|
x+430,
|
|
|
|
y+current_Y + win.scroll["render"],
|
|
|
|
40,
|
|
|
|
40,
|
|
|
|
10,
|
|
|
|
button=do,
|
|
|
|
icon="question",
|
|
|
|
tip="Wikipedia")
|
|
|
|
|
|
|
|
current_Y = current_Y + 50
|
|
|
|
|
2020-12-23 14:56:18 +01:00
|
|
|
else:
|
|
|
|
|
|
|
|
# And here comes the UI of when it's during RENDERING
|
|
|
|
|
|
|
|
# First thing will be to draw a little graph. This will show current
|
|
|
|
# frame and analytics data about render times.
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "dark_overdrop")
|
|
|
|
layer.rectangle(
|
|
|
|
x+5,
|
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
width-10,
|
|
|
|
100)
|
|
|
|
layer.fill()
|
|
|
|
|
|
|
|
for frame in range(win.renders[render]["start_frame"], win.renders[render]["end_frame"]+1):
|
|
|
|
|
|
|
|
numofis = win.renders[render]["end_frame"] - win.renders[render]["start_frame"]
|
|
|
|
|
|
|
|
if frame == win.renders[render]["current_frame"]:
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_time")
|
|
|
|
layer.rectangle(
|
|
|
|
x+5+(width-10)/numofis*(frame-1),
|
|
|
|
y+current_Y+win.scroll["render"],
|
|
|
|
(width-10)/numofis,
|
|
|
|
100)
|
|
|
|
layer.fill()
|
|
|
|
|
|
|
|
# Now I want to be able to interact with the graph. For this I want to
|
|
|
|
# add a little mouse sensitive region. That will give me data about the
|
|
|
|
# current frame. In a tooltip?
|
|
|
|
|
|
|
|
if int(win.current["mx"]) in range(int(x+5+(width-10)/numofis*frame),int(x+5+(width-10)/numofis*frame+(width-10)/numofis))\
|
|
|
|
and int(win.current["my"]) in range(int(y+current_Y+win.scroll["render"]), int(y+current_Y+win.scroll["render"]+100)):
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_background")
|
|
|
|
layer.move_to(x+5+(width-10)/numofis*(frame-0.5),
|
|
|
|
y+current_Y+win.scroll["render"]
|
|
|
|
)
|
|
|
|
layer.line_to(
|
|
|
|
x+5+(width-10)/numofis*(frame-0.5),
|
|
|
|
y+current_Y+win.scroll["render"]+100
|
|
|
|
)
|
|
|
|
layer.stroke()
|
|
|
|
if win.renders[render]["save_folder"] in win.renders[render]["analytics"]:
|
|
|
|
if str(frame) in win.renders[render]["analytics"][win.renders[render]["save_folder"]]:
|
|
|
|
|
|
|
|
value = win.renders[render]["analytics"][win.renders[render]["save_folder"]][str(frame)]
|
|
|
|
|
|
|
|
UI_elements.tooltip(win, UI_math.timestring(value/1000000))
|
|
|
|
|
|
|
|
# Now let's draw a graph. I love graphs. They are cool AF. First of all tho
|
|
|
|
# we need to know the maximum value. Because who know how long was the render
|
|
|
|
|
|
|
|
mx = 0
|
|
|
|
allvalues = []
|
|
|
|
if win.renders[render]["save_folder"] in win.renders[render]["analytics"]:
|
|
|
|
for v in win.renders[render]["analytics"][win.renders[render]["save_folder"]]:
|
|
|
|
mx = max(win.renders[render]["analytics"][win.renders[render]["save_folder"]][v], mx)
|
|
|
|
allvalues.append(win.renders[render]["analytics"][win.renders[render]["save_folder"]][v])
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "progress_background")
|
|
|
|
layer.move_to(x+5, y+current_Y+win.scroll["render"]+100)
|
|
|
|
for frame in range(win.renders[render]["start_frame"], win.renders[render]["end_frame"]+1):
|
|
|
|
numofis = win.renders[render]["end_frame"] - win.renders[render]["start_frame"]
|
|
|
|
if win.renders[render]["save_folder"] in win.renders[render]["analytics"]:
|
|
|
|
if str(frame) in win.renders[render]["analytics"][win.renders[render]["save_folder"]]:
|
|
|
|
|
|
|
|
value = win.renders[render]["analytics"][win.renders[render]["save_folder"]][str(frame)]
|
|
|
|
|
|
|
|
layer.line_to(
|
|
|
|
x+5+(width-10)/numofis*(frame-0.5),
|
|
|
|
(y+current_Y+win.scroll["render"]+100)-(100/mx*value)
|
|
|
|
)
|
|
|
|
layer.stroke()
|
|
|
|
|
|
|
|
current_Y = current_Y + 110
|
|
|
|
|
|
|
|
# Now let's put out some data in the text format. For the user to
|
|
|
|
# know stuff he or she might want to know.
|
|
|
|
|
|
|
|
# AVARAGE TIME
|
|
|
|
|
|
|
|
avarage = 0
|
|
|
|
try:
|
|
|
|
avarage = sum(allvalues) / len(allvalues)
|
|
|
|
except:
|
|
|
|
pass
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "text_normal")
|
|
|
|
layer.set_font_size(20)
|
|
|
|
layer.move_to(x+10,
|
|
|
|
y+current_Y + win.scroll["render"]+30)
|
|
|
|
layer.show_text(talk.text("render_avarage_time")+" "+UI_math.timestring(avarage/1000000))
|
|
|
|
|
|
|
|
current_Y = current_Y + 40
|
|
|
|
|
|
|
|
# REMAINING TIME
|
|
|
|
|
|
|
|
remaining = avarage * (win.renders[render]["end_frame"] - win.renders[render]["current_frame"])
|
|
|
|
|
|
|
|
UI_color.set(layer, win, "text_normal")
|
|
|
|
layer.set_font_size(20)
|
|
|
|
layer.move_to(x+10,
|
|
|
|
y+current_Y + win.scroll["render"]+30)
|
|
|
|
layer.show_text(talk.text("render_remaining_time")+" "+UI_math.timestring(remaining/1000000))
|
|
|
|
|
|
|
|
current_Y = current_Y + 40
|
|
|
|
|
|
|
|
|
|
|
|
else:
|
|
|
|
|
|
|
|
current_Y = current_Y + 85
|
|
|
|
|
|
|
|
###########################
|
|
|
|
|
|
|
|
UI_elements.scroll_area(layer, win, "render",
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
width,
|
|
|
|
height-60,
|
|
|
|
current_Y,
|
|
|
|
bar=True,
|
|
|
|
mmb=True,
|
|
|
|
url="render"
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
return surface
|