Renders with a much more capable system. / A minor bug six ( studio_gtk.py )
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2 changed files with 16 additions and 4 deletions
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@ -94,7 +94,7 @@ def run(project, win):
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win = Gtk.Window()
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win.set_default_size(1200,720)
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win.set_position(Gtk.WindowPosition.CENTER)
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#win.maximize()
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win.maximize()
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win.connect("destroy", Gtk.main_quit)
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win.set_title("VCStudio")
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win.set_default_icon_from_file("tinyicon.png")
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@ -387,8 +387,11 @@ def pmdrawing(pmdrawing, main_layer, win):
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remlater.append(call)
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for call in remlater:
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del win.current["calls"][call]
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try:
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del win.current["calls"][call]
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except:
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pass
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@ -70,7 +70,7 @@ def layer(win, call):
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# network/during_render.py
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# network/network_renders.py
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# This file is the UI part of the process. ( The maing UI ) Some beats and
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# This file is the UI part of the process. ( The main UI ) Some beats and
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# peaces will exists in various windows through out the program.
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##########################################################################
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@ -134,6 +134,15 @@ def layer(win, call):
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# This here will launch a script that will be on it's on from now
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# on. See:
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# network/during_render.py
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try:
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with open(win.project+"/render_runtime.json") as json_file:
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runtime = json.load(json_file)
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except:
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runtime = {}
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runtime["to_render"] = True
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with open(win.project+"/render_runtime.json", 'w') as fp:
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json.dump(runtime, fp, indent=4)
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Popen(["python3", "network/during_render.py", win.project, oscalls.get_current_blender(win)])
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