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@ -95,6 +95,7 @@ def run():
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win.blink = False
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win.blink = False
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t2 = threading.Thread(target=update_reader.get_update_info, args=(win,))
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t2 = threading.Thread(target=update_reader.get_update_info, args=(win,))
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t2.setDaemon(True)
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t2.start()
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t2.start()
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if not settings.read("Username"):
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if not settings.read("Username"):
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@ -205,20 +206,35 @@ def pmdrawing(pmdrawing, main_layer, win):
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# Current frame (for animations and things like this)
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# Current frame (for animations and things like this)
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win.current["frame"] += 1
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win.current["frame"] += 1
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# Getting data about the frame
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# Scaling of the UI
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win.current['mx'] = win.get_pointer()[0]
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win.current['my'] = win.get_pointer()[1]
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win.current['w'] = win.get_size()[0]
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win.current['h'] = win.get_size()[1]
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if not "scale" in win.settings:
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settings.write("scale", 1) # Writing to file
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win.settings = settings.load_all()
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# Getting data about the frame
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win.current['mx'] = int(round(win.get_pointer()[0] / win.settings["scale"]))
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win.current['my'] = int(round(win.get_pointer()[1] / win.settings["scale"]))
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win.current['w'] = int(round(win.get_size()[0] / win.settings["scale"] ))
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win.current['h'] = int(round(win.get_size()[1] / win.settings["scale"] ))
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if 65451 in win.current["keys"]:
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settings.write("scale", win.settings["scale"]+0.2)
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win.settings = settings.load_all()
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win.current["keys"] = []
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elif 65453 in win.current["keys"]:
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settings.write("scale", win.settings["scale"]-0.2)
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win.settings = settings.load_all()
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win.current["keys"] = []
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#Background color
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#Background color
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UI_color.set(main_layer, win, "background")
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UI_color.set(main_layer, win, "background")
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main_layer.rectangle(
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main_layer.rectangle(
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0,
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0,
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0,
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0,
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win.current['w'],
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win.current['w']*win.settings["scale"],
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win.current['h'])
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win.current['h']*win.settings["scale"])
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main_layer.fill()
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main_layer.fill()
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# Tooltips and other junk has to be defined here. And then drawn later to
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# Tooltips and other junk has to be defined here. And then drawn later to
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@ -277,6 +293,10 @@ def pmdrawing(pmdrawing, main_layer, win):
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Layers.append([UI_testing.layer(win)])
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Layers.append([UI_testing.layer(win)])
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Layers.append([win.tooltip_surface])
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Layers.append([win.tooltip_surface])
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if win.settings["scale"] != 1:
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main_layer.scale(win.settings["scale"],
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win.settings["scale"])
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# Combining layers
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# Combining layers
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for layer in Layers:
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for layer in Layers:
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if len(layer) > 1:
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if len(layer) > 1:
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@ -334,6 +334,34 @@ def layer(win):
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current_Y += 50
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current_Y += 50
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# Pixelated Blur
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ablur_ok = "unchecked"
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if win.settings["PixelBlur"]:
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ablur_ok = "checked"
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def do():
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win.settings["PixelBlur"] = not win.settings["PixelBlur"]
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settings.write("PixelBlur", win.settings["PixelBlur"])
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UI_elements.roundrect(layer, win,
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win.current["w"]/2-240,
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110 + current_Y + win.scroll["pm_settings"],
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450,
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40,
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10,
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button=do,
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icon=ablur_ok,
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tip=talk.text("PixelBlur"))
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UI_color.set(layer, win, "text_normal")
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layer.set_font_size(20)
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layer.move_to(win.current["w"]/2-180,
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current_Y + win.scroll["pm_settings"] + 135)
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layer.show_text(talk.text("PixelBlur"))
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current_Y += 50
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# ROUNDNESS
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# ROUNDNESS
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