Upload files to 'studio'
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8 changed files with 1243 additions and 39 deletions
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@ -13,6 +13,7 @@ from settings import talk
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#studio
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from studio import analytics
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from studio import history
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def get_list(filepath):
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@ -463,9 +464,11 @@ def draw(outlayer, win, path, back="story_editor"):
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if "schedule_task_selected" not in win.current:
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win.current["schedule_task_selected"] = False
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if win.current["schedule_task_selected"]:
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if win.current["schedule_task_selected"] and win.cur == win.current["schedule_task_selected"][-1]:
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csl = win.current["schedule_task_selected"][0][0][4]
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print(win.current["schedule_task_selected"])
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if " "+task["string"] in csl and not task["open"]:
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task["open"] = True
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@ -595,7 +598,7 @@ def draw(outlayer, win, path, back="story_editor"):
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if win.current["mx"] < x:
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win.url = "analytics"
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win.current["grab_data"] = [path, back, win.cur, schedulepath]
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win.current["grab_data"] = [path, back, win.cur, schedulepath, win.settings["Username"]]
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win.current["tool"] = "schedule"
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#
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#
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@ -743,14 +746,16 @@ def draw(outlayer, win, path, back="story_editor"):
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def do():
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if task["fraction"]:
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task["fraction"] = 0.0
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history.record(win, path, "[Un-Checked]", schedulepath)
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else:
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task["fraction"] = 1.0
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history.record(win, path, "[Checked]", schedulepath)
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# Saving
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save(path, win.checklists[path])
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win.checklists = {}
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win.assets = {}
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win.analytics = analytics.load(win.project)
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#win.analytics = analytics.load(win.project)
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UI_elements.roundrect(layer, win,
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sx,
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612
studio/history.py
Normal file
612
studio/history.py
Normal file
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@ -0,0 +1,612 @@
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# THIS FILE IS A PART OF VCStudio
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# PYTHON 3
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import os
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import datetime
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import threading
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# GTK module ( Graphical interface
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import gi
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import GLib
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from gi.repository import Gdk
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import cairo
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# Own modules
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from settings import settings
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from settings import talk
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from project_manager import pm_project
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from studio import analytics
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from studio import studio_nodes
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from studio import studio_dialogs
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from studio import story
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from studio import analytics
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from studio import checklist
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#UI modules
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from UI import UI_elements
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from UI import UI_color
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################################################################################
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# This file is going to hande HISTORY. Both recoring and showing. I suppose in
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# future when I gonna implement Networking Multiuser support. History will be
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# handling some of it too. Will see. ( I might forget about this comment and it's
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# already implemented, who knows. )
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################################################################################
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def record(win, filename, task, checklist=[] ):
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############################################################################
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# This function will write the history file. Or incase connecting to multiuser
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# will also notify the server of a task being done. This file probably going
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# to change quite usually. Because I might start writting in more or less
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# stuff. So keep an eye on it.
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# Now since this will touch the multiuser and I can't guarantee that all
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# users will have the same version. The multiuser part of this should insure
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# stable backward compatibility with all verisons of VCStudio.
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# BUT THERE IS NO WARRANTY! So who knows if exidentaly break something for
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# the old versions. So keeping up to date quite advisable. Or at least keep
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# the same version of VCStudio across all the computers involved in multiuser.
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############################################################################
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################### CHECKLIST OF IMPEMENTED DATATYPES ######################
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# [V] [Openned] # WHEN BLEND FILE IS OPENNED [ settings/oscalls.py ]
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# [ ] [Linked] # AS LINKED ASSET INTO BLEND []
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# [ ] [Edited] # WHEN EDITED STORY []
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# [ ] [Updated] # WHEN CONFIGURED STUFF []
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# [V] [Added] # WHEN ADDING A BLEND FILE [ settings/oscalls.py ]
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# [V] [Added Asset] # WHEN ADDING AN ASSET [ studio/studio_asset_selectLayer.py ]
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# [V] [Checked] # WHEN [V] IN CHECKLIST [ studio/checklist.py ]
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# [V] [Un-Checked] # WHEN [ ] IN CHECKLIST [ studio/checklist.py ]
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############################################################################
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############### PARSING THE URLS ##############
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print("HISTORY-RAW: ", filename, task, checklist)
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# Fisrt of all let's remove the project's url
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filename = filename.replace(win.project, "").replace("//", "/")
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# Now let's find a type
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t = "files"
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item = filename
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if filename.startswith("/rnd"):
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t = "scenes"
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item = filename.replace("/rnd", "")
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filename = filename[filename.rfind("/"):]
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elif filename.startswith("/ast") or filename.startswith("/dev"):
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t = "assets"
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if filename.startswith("/ast"):
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filename = "[asset_blend]"
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item = item.replace(".blend", "").replace("/ast", "")
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elif filename.startswith("/dev"):
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f = filename[filename.rfind("/"):]
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item = filename.replace(f, "").replace("/dev", "")
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filename = f
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else:
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filename = filename[filename.rfind("/"):]
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item = item.replace("//", "/")
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filename = filename.replace("//", "/")
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print("HISTORY: ", t, item, filename, task, checklist)
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########### WRITING TO THE ANANLYTICS ###########
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new_date_format = "%Y/%m/%d"
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date = datetime.datetime.strftime(datetime.datetime.today(), new_date_format)
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seconds_format = "%H:%M:%S"
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time = datetime.datetime.strftime(datetime.datetime.now(), seconds_format)
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username = win.settings["Username"]
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# Now since we have our DATE and TIME we can start writing.
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if date not in win.analytics["dates"]:
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win.analytics["dates"][date] = {}
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if t not in win.analytics["dates"][date]:
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win.analytics["dates"][date][t] = {}
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if item not in win.analytics["dates"][date][t]:
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win.analytics["dates"][date][t][item] = []
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# APPENDNING
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if not checklist:
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win.analytics["dates"][date][t][item].append(
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[
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time,
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"history",
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filename,
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task,
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username
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]
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)
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else:
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win.analytics["dates"][date][t][item].append(
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[
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time,
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"history",
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filename,
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task,
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checklist,
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username
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]
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)
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# REFRASHING
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analytics.save(win.project, win.analytics)
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win.analytics = analytics.load(win.project)
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def draw(outlayer, win):
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x = 10
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y = 70
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width = win.current["w"] / 4 - 20
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height = win.current["h"] - 80
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# Now let's make a layer.
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# Making the layer
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surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(width), int(height))
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layer = cairo.Context(surface)
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layer.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
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# Clip
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UI_elements.roundrect(layer, win,
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0,
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0,
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width,
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height,
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10,
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fill=False)
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layer.clip()
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# Background
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#UI_color.set(layer, win, "dark_overdrop")
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#layer.rectangle(0,0,width, height)
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#layer.fill()
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new_date_format = "%Y/%m/%d"
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today = datetime.datetime.strftime(datetime.datetime.today(), new_date_format)
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if not win.cur:
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UI_elements.text(outlayer, win, "current_date_setting",
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width-100-(width-6*40),
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15,
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(width-6*40),
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40,
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set_text=win.current["date"])
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if win.text["current_date_setting"]["text"] != win.current["date"]\
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and analytics.ifdate(win.text["current_date_setting"]["text"]):
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def do():
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win.current["date"] = win.text["current_date_setting"]["text"]
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win.textactive = ""
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UI_elements.roundrect(outlayer, win,
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width-140,
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15,
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40,
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40,
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10,
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button=do,
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icon="ok",
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tip=talk.text("checked"))
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elif win.current["date"] != today:
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def do():
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win.current["date"] = today
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win.text["current_date_setting"]["text"] = today
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win.textactive = ""
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UI_elements.roundrect(outlayer, win,
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width-140,
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15,
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40,
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40,
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10,
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button=do,
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icon="cancel",
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tip=talk.text("cancel"))
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if "history" not in win.scroll:
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win.scroll["history"] = 0
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current_Y = 0
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# OKAY I GUESS SINCE HISTORY IS RELATIVELLY SIMPLE (LOL) I WILL PARSE IT
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# STRAIGHT. Without making a whole lot of parsing. Because with schedules
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# it resulted in some rather hilarious stuff.
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if "history_selection" not in win.current:
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win.current["history_selection"] = {
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"date":win.current["date"],
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"item":False,
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"user":False
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}
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dates = win.analytics["dates"]
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for date in dates:
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if not win.cur and date != win.current["date"]:
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continue
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theday = date
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date = dates[date]
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# Now let's parse throught it. I guess.
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for i in ["files", "assets", "scenes"]:
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if i in date:
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for item in date[i]:
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# This is our individual items. I want to create a folder
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# with USERS inside it. So you could see who done what.
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if win.cur and win.cur != item:
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continue
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found = {}
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for stuff in date[i][item]:
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if stuff[1] == "history":
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if stuff[-1] not in found:
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found[stuff[-1]] = []
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if stuff[3] in ["[Checked]", "[Un-Checked]"]:
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found[stuff[-1]].append([stuff[0],stuff[2],stuff[3],stuff[4]])
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else:
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found[stuff[-1]].append([stuff[0],stuff[2],stuff[3],[]])
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if found:
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# Now let's output our findings
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UI_color.set(layer, win, "node_background")
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UI_elements.roundrect(layer, win,
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0,
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win.scroll["history"] + current_Y,
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width,
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50,
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10)
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name = item[item.rfind("/")+1:]
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acur = item.replace(name, "").replace("/", "")
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# ICON
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if i == "scenes" and not win.cur:
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/vse.png",
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5, win.scroll["history"] + current_Y+5, 40, 40)
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elif i == "assets" and not win.cur:
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if os.path.exists(os.getcwd()+"/settings/themes/"+win.settings["Theme"]+"/icons/"+acur+".png"):
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/"+acur+".png",
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5, win.scroll["history"] + current_Y+5, 40, 40)
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else:
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/"+name+".png",
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5, win.scroll["history"] + current_Y+5, 40, 40)
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name = talk.text(name.replace("/", ""))
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else:
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/history.png",
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5, win.scroll["history"] + current_Y+5, 40, 40)
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# MAIN TASK
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UI_color.set(layer, win, "text_normal")
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layer.set_font_size(20)
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layer.move_to(
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50,
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win.scroll["history"] + current_Y+30,
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)
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if not win.cur:
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layer.show_text(name)
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else:
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layer.show_text(theday)
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# Selection button
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def do():
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win.current["history_selection"]["item"] = item
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win.current["history_selection"]["date"] = theday
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win.current["history_selection"]["user"] = False
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UI_elements.roundrect(layer, win,
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0,
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win.scroll["history"] + current_Y,
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width,
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50,
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10,
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button=do,
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fill=False,
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offset=[x,y])
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layer.stroke()
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if win.current["history_selection"]["item"] == item\
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and win.current["history_selection"]["date"] == theday:
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UI_color.set(layer, win, "progress_background")
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UI_elements.roundrect(layer, win,
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0,
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win.scroll["history"] + current_Y,
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width,
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50,
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10,
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fill=False)
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layer.stroke()
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current_Y = current_Y + 60
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# It a history is selected you could open up the list
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# of users that worked on a given task.
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for user in found:
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UI_color.set(layer, win, "node_background")
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UI_elements.roundrect(layer, win,
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20,
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win.scroll["history"] + current_Y,
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width-20,
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50,
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10)
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/user.png",
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25, win.scroll["history"] + current_Y+5, 40, 40)
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# NAME OF THE USER
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UI_color.set(layer, win, "text_normal")
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layer.set_font_size(20)
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layer.move_to(
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70,
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win.scroll["history"] + current_Y+30,
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)
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layer.show_text(user)
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# SELECTION BOX
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def do():
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win.current["history_selection"]["user"] = user
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UI_elements.roundrect(layer, win,
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20,
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win.scroll["history"] + current_Y,
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width-20,
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50,
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10,
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button=do,
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fill=False,
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offset=[x,y])
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layer.stroke()
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# IF THE USER IS SELECTED
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if win.current["history_selection"]["user"] == user:
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UI_color.set(layer, win, "progress_background")
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UI_elements.roundrect(layer, win,
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20,
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win.scroll["history"] + current_Y,
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width-20,
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50,
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10,
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fill=False)
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layer.stroke()
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current_Y = current_Y + 60
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for stuff in found[user]:
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UI_color.set(layer, win, "node_background")
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UI_elements.roundrect(layer, win,
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40,
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win.scroll["history"] + current_Y,
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width-40,
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50,
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10)
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# Here if both category and the user are
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# selected I need to parse the data of
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# the history to present it to you.
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operation_icons = {
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"[Openned]":"blender",
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"[Linked]":"file_link",
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"[Edited]":"copy_file",
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"[Updated]":"update",
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"[Added]":"new",
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"[Added Asset]":"asset_new",
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"[Checked]":"checked",
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"[Un-Checked]":"unchecked"
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}
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try:
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icon = operation_icons[stuff[2]]
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except:
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icon = "history"
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UI_elements.image(layer, win,
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"settings/themes/"+win.settings["Theme"]+"/icons/"+icon+".png",
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45, win.scroll["history"] + current_Y+5, 40, 40)
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# Next will be to add some text about
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||||
# what exactly was done here. And I know
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# that we are already super inside. I
|
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# mean indentation. If somebody want's
|
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# to reduse a few spaces. They are
|
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# welcome to try.
|
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|
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# Let's split the the history entries to
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||||
# 2 types. Checklists and everything else.
|
||||
|
||||
# CHECKLISTS
|
||||
if "Checked" in stuff[2]:
|
||||
|
||||
# Let's get task and url
|
||||
try:
|
||||
task = stuff[-1][-1]
|
||||
fullurl = ""
|
||||
for e in stuff[-1][:-1]:
|
||||
fullurl = fullurl+e+" > "
|
||||
except:
|
||||
tasl = ""
|
||||
fullurl = ""
|
||||
|
||||
|
||||
# MAIN TASK
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to(
|
||||
80,
|
||||
win.scroll["history"] + current_Y+24,
|
||||
)
|
||||
layer.show_text(task)
|
||||
|
||||
|
||||
# TASK URL INSIDE THE CHECKLIST
|
||||
|
||||
if fullurl:
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(10)
|
||||
layer.move_to(
|
||||
90+len(task)*12,
|
||||
win.scroll["history"] + current_Y+24,
|
||||
)
|
||||
layer.show_text(fullurl)
|
||||
|
||||
else:
|
||||
# If it's not a checklist. I just want
|
||||
# to output what it is and what action
|
||||
# happened to it.
|
||||
|
||||
task = stuff[1].replace("/", " ")
|
||||
if task == "[asset_blend]":
|
||||
task = " Asset Blend File"
|
||||
|
||||
# WHAT
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to(
|
||||
80,
|
||||
win.scroll["history"] + current_Y+24,
|
||||
)
|
||||
layer.show_text(task)
|
||||
|
||||
|
||||
# WHAT WAS DONE
|
||||
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(10)
|
||||
layer.move_to(
|
||||
90+len(task)*12,
|
||||
win.scroll["history"] + current_Y+24,
|
||||
)
|
||||
layer.show_text(stuff[2])
|
||||
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(15)
|
||||
layer.move_to(
|
||||
92,
|
||||
win.scroll["history"] + current_Y+41,
|
||||
)
|
||||
layer.show_text(stuff[0])
|
||||
|
||||
# Okay and the last thing. The button of
|
||||
# when it's clicked. For example to get
|
||||
# to the item. Or to find the task in
|
||||
# the checklist. For what ever reason.
|
||||
|
||||
def do():
|
||||
|
||||
# Let's make the auto-selecting of
|
||||
# the checklists. OMG I really have
|
||||
# no space left to type. OMG. What
|
||||
# is this.
|
||||
|
||||
if "Checked" in stuff[2]:
|
||||
|
||||
# AAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
# How am I supposed to tell thi-
|
||||
# ngs? OMG.
|
||||
|
||||
if "schedule_task_selected" not in win.current:
|
||||
win.current["schedule_task_selected"] = []
|
||||
|
||||
win.current["schedule_task_selected"] = \
|
||||
[[[stuff[0], "schedule", stuff[1], stuff[2], stuff[3]], 0], item]
|
||||
|
||||
# Now since we did this weird
|
||||
# what ever the mack. Let's make so
|
||||
# it's going to the asset.
|
||||
|
||||
if i == "assets":
|
||||
goto = "assets"
|
||||
elif i == "scenes":
|
||||
goto = "script"
|
||||
else:
|
||||
goto = "analytics"
|
||||
|
||||
win.url = goto
|
||||
win.cur = item
|
||||
win.current["asset_left_panel"] = "history"
|
||||
|
||||
if stuff[2] != "[Added Asset]":
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
40,
|
||||
win.scroll["history"] + current_Y,
|
||||
width-40,
|
||||
50,
|
||||
10,
|
||||
button=do,
|
||||
fill=False,
|
||||
offset=[x,y])
|
||||
layer.stroke()
|
||||
|
||||
|
||||
current_Y = current_Y + 60
|
||||
else:
|
||||
current_Y = current_Y + 60
|
||||
else:
|
||||
current_Y = current_Y + 60
|
||||
|
||||
# Outputting the layer
|
||||
outlayer.set_source_surface(surface, x, y)
|
||||
outlayer.paint()
|
||||
|
||||
# Scroll
|
||||
UI_elements.scroll_area(outlayer, win, "history",
|
||||
x+0,
|
||||
y+50,
|
||||
width,
|
||||
height-50,
|
||||
current_Y,
|
||||
bar=True,
|
||||
mmb=True)
|
|
@ -224,6 +224,48 @@ def draw(outlayer, win):
|
|||
new_date_format = "%Y/%m/%d"
|
||||
today = datetime.datetime.strftime(datetime.datetime.today(), new_date_format)
|
||||
|
||||
|
||||
UI_elements.text(outlayer, win, "current_date_setting",
|
||||
width-100-(width-6*40),
|
||||
15,
|
||||
(width-6*40),
|
||||
40,
|
||||
set_text=win.current["date"])
|
||||
|
||||
if win.text["current_date_setting"]["text"] != win.current["date"]\
|
||||
and analytics.ifdate(win.text["current_date_setting"]["text"]):
|
||||
def do():
|
||||
win.current["date"] = win.text["current_date_setting"]["text"]
|
||||
win.textactive = ""
|
||||
|
||||
UI_elements.roundrect(outlayer, win,
|
||||
width-140,
|
||||
15,
|
||||
40,
|
||||
40,
|
||||
10,
|
||||
button=do,
|
||||
icon="ok",
|
||||
tip=talk.text("checked"))
|
||||
|
||||
elif win.current["date"] != today:
|
||||
def do():
|
||||
win.current["date"] = today
|
||||
win.text["current_date_setting"]["text"] = today
|
||||
win.textactive = ""
|
||||
|
||||
UI_elements.roundrect(outlayer, win,
|
||||
width-140,
|
||||
15,
|
||||
40,
|
||||
40,
|
||||
10,
|
||||
button=do,
|
||||
icon="cancel",
|
||||
tip=talk.text("cancel"))
|
||||
|
||||
|
||||
|
||||
slist = []
|
||||
|
||||
for date in schedules:
|
||||
|
@ -252,6 +294,8 @@ def draw(outlayer, win):
|
|||
|
||||
for thing in entry[2]:
|
||||
|
||||
|
||||
|
||||
# Parsing the cur to get name and type
|
||||
name = entry[1][entry[1].rfind("/")+1:]
|
||||
acur = entry[1].replace(name, "").replace("/", "")
|
||||
|
@ -259,6 +303,21 @@ def draw(outlayer, win):
|
|||
for e in thing[0][4][:-1]:
|
||||
fullurl = fullurl+e+" > "
|
||||
|
||||
if acur in ["chr", "veh", "loc","obj"]:
|
||||
itemtype = "assets"
|
||||
elif not acur:
|
||||
itemtype = "files"
|
||||
else:
|
||||
itemtype = "scenes"
|
||||
|
||||
try:
|
||||
if not win.analytics["dates"][entry[0]][itemtype]\
|
||||
[entry[1]]:
|
||||
continue
|
||||
except:
|
||||
continue
|
||||
|
||||
|
||||
UI_color.set(layer, win, "node_background")
|
||||
|
||||
# If not all users show only current user's tasks
|
||||
|
@ -289,19 +348,22 @@ def draw(outlayer, win):
|
|||
|
||||
# Selection button
|
||||
def do():
|
||||
if win.current["schedule_task_selected"] != [ thing, entry[1] ]:
|
||||
win.current["schedule_task_selected"] = [ thing, entry[1] ]
|
||||
|
||||
else:
|
||||
win.current["schedule_task_selected"] = False
|
||||
|
||||
# Clearing the text
|
||||
try:
|
||||
del win.text["schedule_username_setting"]
|
||||
del win.text["schedule_date_setting"]
|
||||
del win.text["schedule_time_setting"]
|
||||
except:
|
||||
pass
|
||||
if win.current["tool"] == "selection":
|
||||
|
||||
if win.current["schedule_task_selected"] != [ thing, entry[1] ]:
|
||||
win.current["schedule_task_selected"] = [ thing, entry[1] ]
|
||||
|
||||
else:
|
||||
win.current["schedule_task_selected"] = False
|
||||
|
||||
# Clearing the text
|
||||
try:
|
||||
del win.text["schedule_username_setting"]
|
||||
del win.text["schedule_date_setting"]
|
||||
del win.text["schedule_time_setting"]
|
||||
except:
|
||||
pass
|
||||
UI_elements.roundrect(layer, win,
|
||||
0,
|
||||
win.scroll["schedule"] + current_Y,
|
||||
|
@ -314,6 +376,84 @@ def draw(outlayer, win):
|
|||
fill=False)
|
||||
layer.stroke()
|
||||
|
||||
############# GRABBING FOR RE-SCHEDULING ##############
|
||||
|
||||
|
||||
|
||||
# Grab
|
||||
if win.current["LMB"]\
|
||||
and int(win.current["LMB"][0]) in range(int(x), int(x+width))\
|
||||
and int(win.current["LMB"][1]) in range(int(y+win.scroll["schedule"] + current_Y), int(y+win.scroll["schedule"] + current_Y+75))\
|
||||
and win.current["tool"] == "selection"\
|
||||
and int(win.current["LMB"][0]) not in range(int(win.current["mx"]-2), int(win.current["mx"]+2))\
|
||||
and int(win.current["LMB"][1]) not in range(int(win.current["my"]-2), int(win.current["my"]+2)):
|
||||
|
||||
try:
|
||||
print(entry)
|
||||
pop = win.analytics["dates"][entry[0]][itemtype]\
|
||||
[entry[1]].pop(thing[1])
|
||||
|
||||
dev = ""
|
||||
if itemtype == "assets":
|
||||
dev = "/dev"
|
||||
|
||||
win.current["tool"] = "schedule"
|
||||
win.current["grab_data"] = [dev+entry[1]+thing[0][2], win.url, entry[1], pop[4], pop[-1]]
|
||||
win.url = "analytics"
|
||||
except:
|
||||
pass
|
||||
|
||||
# If you leave it here.
|
||||
if win.current["tool"] == "schedule" and not win.current["LMB"]:
|
||||
|
||||
path, back, cur, schedulepath, username = win.current["grab_data"].copy()
|
||||
path = path.replace(win.project, "")
|
||||
path = path[path.find(cur)+len(cur):]
|
||||
tname = cur[cur.rfind("/")+1:]
|
||||
tacur = cur.replace(name, "").replace("/", "")
|
||||
|
||||
if tacur in ["chr", "veh", "loc","obj"]:
|
||||
itemtype = "assets"
|
||||
elif not tacur:
|
||||
itemtype = "files"
|
||||
else:
|
||||
itemtype = "scenes"
|
||||
|
||||
theday = win.current["date"]
|
||||
|
||||
if theday not in win.analytics["dates"]:
|
||||
win.analytics["dates"][theday] = {}
|
||||
|
||||
if itemtype not in win.analytics["dates"][theday]:
|
||||
win.analytics["dates"][theday][itemtype] = {}
|
||||
|
||||
if cur not in win.analytics["dates"][theday][itemtype]:
|
||||
win.analytics["dates"][theday][itemtype][cur] = []
|
||||
|
||||
win.analytics["dates"][theday][itemtype][cur].append(
|
||||
["00:00:00",
|
||||
"schedule",
|
||||
path,
|
||||
"[Un-Checked]",
|
||||
schedulepath,
|
||||
username]
|
||||
)
|
||||
|
||||
|
||||
# RETURNING BACK TO NORMAL
|
||||
|
||||
win.url = back
|
||||
win.current["tool"] = "selection"
|
||||
analytics.save(win.project, win.analytics)
|
||||
win.analytics = analytics.load(win.project)
|
||||
win.checklists = {}
|
||||
|
||||
|
||||
|
||||
#########################################################
|
||||
|
||||
|
||||
|
||||
# ICON
|
||||
UI_elements.image(layer, win,
|
||||
"settings/themes/"+win.settings["Theme"]+"/icons/schedule.png",
|
||||
|
|
|
@ -31,6 +31,7 @@ from studio import checklist
|
|||
from studio import analytics
|
||||
from studio import studio_dialogs
|
||||
from studio import schedule
|
||||
from studio import history
|
||||
|
||||
def layer(win):
|
||||
|
||||
|
@ -436,6 +437,8 @@ def layer(win):
|
|||
|
||||
# Now let's make a layer.
|
||||
|
||||
|
||||
|
||||
if "graph_cashe" not in win.current:
|
||||
|
||||
|
||||
|
@ -527,7 +530,13 @@ def layer(win):
|
|||
# Outputting the layer
|
||||
layer.set_source_surface(win.current["graph_cashe"], x, y)
|
||||
layer.paint()
|
||||
|
||||
|
||||
# Let's force graph to refresh on each click
|
||||
if not win.current["LMB"] and win.previous["LMB"]:
|
||||
try:
|
||||
del win.current["graph_cashe"]
|
||||
except:
|
||||
pass
|
||||
|
||||
############### SCHEDULING / DATE SELECTION ################
|
||||
|
||||
|
@ -592,7 +601,8 @@ def layer(win):
|
|||
and analytics.ifdate(win.text["current_date_setting"]["text"]):
|
||||
def do():
|
||||
win.current["date"] = win.text["current_date_setting"]["text"]
|
||||
|
||||
win.textactive = ""
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
x+260,
|
||||
y+height+10,
|
||||
|
@ -607,6 +617,7 @@ def layer(win):
|
|||
def do():
|
||||
win.current["date"] = today
|
||||
win.text["current_date_setting"]["text"] = today
|
||||
win.textactive = ""
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
x+260,
|
||||
|
@ -736,11 +747,73 @@ def layer(win):
|
|||
fill=False)
|
||||
node.stroke()
|
||||
|
||||
# STARTDATE & DEADLINE
|
||||
|
||||
elif theday in [startdate, deadline]:
|
||||
UI_color.set(node, win, "node_badfile")
|
||||
UI_elements.roundrect(node, win,
|
||||
5+current_X+win.scroll["days"],
|
||||
67,
|
||||
40,
|
||||
height-67,
|
||||
10,
|
||||
fill=False)
|
||||
node.stroke()
|
||||
|
||||
# SELECTION BUTTON
|
||||
|
||||
def do():
|
||||
win.current["date"] = theday
|
||||
win.text["current_date_setting"]["text"] = theday
|
||||
|
||||
|
||||
|
||||
if win.current["tool"] == "schedule":
|
||||
|
||||
# If it's a scheduling.
|
||||
|
||||
path, back, cur, schedulepath, username = win.current["grab_data"].copy()
|
||||
path = path.replace(win.project, "")
|
||||
path = path[path.find(cur)+len(cur):]
|
||||
|
||||
if theday not in win.analytics["dates"]:
|
||||
win.analytics["dates"][theday] = {}
|
||||
|
||||
name = cur[cur.rfind("/")+1:]
|
||||
acur = cur.replace(name, "").replace("/", "")
|
||||
|
||||
if acur in ["chr", "veh", "loc","obj"]:
|
||||
itemtype = "assets"
|
||||
elif not acur:
|
||||
itemtype = "files"
|
||||
else:
|
||||
itemtype = "scenes"
|
||||
|
||||
if itemtype not in win.analytics["dates"][theday]:
|
||||
win.analytics["dates"][theday][itemtype] = {}
|
||||
|
||||
if cur not in win.analytics["dates"][theday][itemtype]:
|
||||
win.analytics["dates"][theday][itemtype][cur] = []
|
||||
|
||||
win.analytics["dates"][theday][itemtype][cur].append(
|
||||
["00:00:00",
|
||||
"schedule",
|
||||
path,
|
||||
"[Un-Checked]",
|
||||
schedulepath,
|
||||
username]
|
||||
)
|
||||
|
||||
# RETURNING BACK TO NORMAL
|
||||
|
||||
win.url = back
|
||||
win.current["tool"] = "selection"
|
||||
analytics.save(win.project, win.analytics)
|
||||
win.analytics = analytics.load(win.project)
|
||||
win.checklists = {}
|
||||
|
||||
else:
|
||||
win.current["date"] = theday
|
||||
win.text["current_date_setting"]["text"] = theday
|
||||
|
||||
UI_elements.roundrect(node, win,
|
||||
5+current_X+win.scroll["days"],
|
||||
67,
|
||||
|
@ -845,9 +918,20 @@ def layer(win):
|
|||
|
||||
if win.current["tool"] == "schedule":
|
||||
|
||||
path, back, cur, schedulepath = win.current["grab_data"]
|
||||
# If the tool is scheduling I want to make sure that the user sees where
|
||||
# he needs to place the task. A higlight.
|
||||
|
||||
print(schedulepath)
|
||||
UI_color.set(layer, win, "progress_background")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y+67,
|
||||
width,
|
||||
height-67,
|
||||
10,
|
||||
fill=False)
|
||||
layer.stroke()
|
||||
|
||||
path, back, cur, schedulepath, username = win.current["grab_data"].copy()
|
||||
|
||||
checklist.draw(layer, win, path, back)
|
||||
|
||||
|
@ -874,6 +958,14 @@ def layer(win):
|
|||
elif os.path.exists(win.project+"/project.progress"):
|
||||
checklist.draw(layer, win, win.project+"/project.progress", back=win.url)
|
||||
|
||||
|
||||
# In the analytics window there will a choise of whether to see schedules. Or to
|
||||
# see history.
|
||||
|
||||
if "analytics_left_panel" not in win.current:
|
||||
win.current["analytics_left_panel"] = "schedule"
|
||||
|
||||
|
||||
UI_color.set(layer, win, "node_background")
|
||||
UI_elements.roundrect(layer, win,
|
||||
10,
|
||||
|
@ -881,8 +973,39 @@ def layer(win):
|
|||
win.current["w"]/4-20,
|
||||
50,
|
||||
10)
|
||||
|
||||
for num, thing in enumerate(["schedule", "history"]):
|
||||
if win.current["analytics_left_panel"] == thing:
|
||||
|
||||
UI_color.set(layer, win, "progress_time")
|
||||
UI_elements.roundrect(layer, win,
|
||||
20+(40*num),
|
||||
15,
|
||||
40,
|
||||
40,
|
||||
10)
|
||||
|
||||
schedule.draw(layer, win)
|
||||
def do():
|
||||
win.current["analytics_left_panel"] = thing
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
20+(40*num),
|
||||
15,
|
||||
40,
|
||||
40,
|
||||
10,
|
||||
do,
|
||||
thing)
|
||||
|
||||
##### SCHEDULE ######
|
||||
|
||||
if win.current["analytics_left_panel"] == "schedule":
|
||||
schedule.draw(layer, win)
|
||||
|
||||
##### HISTORY #######
|
||||
|
||||
else:
|
||||
history.draw(layer, win)
|
||||
|
||||
# CANCEl
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@ from studio import checklist
|
|||
from studio import analytics
|
||||
from studio import studio_dialogs
|
||||
from studio import schedule
|
||||
from studio import history
|
||||
|
||||
def layer(win):
|
||||
|
||||
|
@ -335,7 +336,7 @@ def layer(win):
|
|||
if os.path.exists(win.project+"/ast"+win.cur+".blend") and not newcreate:
|
||||
files.append(["/ast"+win.cur+".blend", "node_asset"])
|
||||
foundblend = True
|
||||
for f in os.listdir(win.project+"/dev"+win.cur):
|
||||
for f in sorted(os.listdir(win.project+"/dev"+win.cur)):
|
||||
if not os.path.isdir(win.project+"/dev"+win.cur+"/"+f):
|
||||
|
||||
# This is for only the blend files. So let's filter the out of all
|
||||
|
@ -361,7 +362,7 @@ def layer(win):
|
|||
elif win.current["asset_cur_folder"] == "render":
|
||||
fl = "renders"
|
||||
|
||||
for f in os.listdir(win.project+"/dev"+win.cur+"/"+fl):
|
||||
for f in sorted(os.listdir(win.project+"/dev"+win.cur+"/"+fl)):
|
||||
if not os.path.isdir(win.project+"/dev"+win.cur+"/"+fl+"/"+f):
|
||||
|
||||
if newcreate == f:
|
||||
|
@ -774,6 +775,12 @@ def layer(win):
|
|||
if win.current["asset_left_panel"] == "schedule":
|
||||
schedule.draw(layer, win)
|
||||
|
||||
### HISTORY ###
|
||||
|
||||
if win.current["asset_left_panel"] == "history":
|
||||
history.draw(layer, win)
|
||||
|
||||
### SCENES ###
|
||||
|
||||
# CANCEl
|
||||
|
||||
|
@ -794,7 +801,216 @@ def layer(win):
|
|||
|
||||
# Short cut ESC
|
||||
if 65307 in win.current["keys"] and not win.textactive:
|
||||
do()
|
||||
do()
|
||||
|
||||
if win.current["asset_left_panel"] == "vse":
|
||||
|
||||
# Here I want to parse the story data in pusuit of all the scenes that
|
||||
# have the asset. I think I'm going to make it per shot based. Like
|
||||
# you have the scenes. And you can open them to enter shots. Maybe with
|
||||
# a tiny exserp from the story.
|
||||
|
||||
if "asset_scenes" not in win.scroll:
|
||||
win.scroll["asset_scenes"] = 0
|
||||
|
||||
if "asset_scene_selected" not in win.current:
|
||||
win.current["asset_scene_selected"] = False
|
||||
|
||||
x = 10
|
||||
y = 70
|
||||
width = win.current["w"] / 4 - 20
|
||||
height = win.current["h"] - 80
|
||||
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
10,
|
||||
fill=False)
|
||||
layer.clip()
|
||||
|
||||
current_Y_scenes = 0
|
||||
|
||||
scenes = win.story["scenes"]
|
||||
|
||||
for scene in scenes:
|
||||
fraction = scenes[scene]["fraction"]
|
||||
shots = scenes[scene]["shots"]
|
||||
|
||||
foundinscene = []
|
||||
|
||||
for block in shots:
|
||||
|
||||
si = 1
|
||||
if block == "shot_block":
|
||||
si = 2
|
||||
|
||||
found = []
|
||||
|
||||
for n, stuff in enumerate(block[si]):
|
||||
if stuff[0] == "link" and stuff[1] == win.cur:
|
||||
|
||||
start = ""
|
||||
part = stuff[-1]
|
||||
end = ""
|
||||
|
||||
if n > 0:
|
||||
start = block[si][n-1][-1]
|
||||
start = start.replace("\n", " ")
|
||||
|
||||
if n < len(block[si])-1:
|
||||
end = block[si][n+1][-1]
|
||||
end = end.replace("\n", " ")
|
||||
|
||||
found = [start, part, end]
|
||||
if si == 2:
|
||||
foundinscene.append([block[1],found])
|
||||
else:
|
||||
foundinscene.append(["",found])
|
||||
|
||||
if foundinscene:
|
||||
|
||||
UI_color.set(layer, win, "node_background")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y+win.scroll["asset_scenes"]+current_Y_scenes,
|
||||
width,
|
||||
70,
|
||||
10)
|
||||
|
||||
# ICON
|
||||
UI_elements.image(layer, win,
|
||||
"settings/themes/"+win.settings["Theme"]+"/icons/vse.png",
|
||||
20, y+win.scroll["asset_scenes"] + current_Y_scenes+5, 40, 40)
|
||||
|
||||
# SELECTION
|
||||
def do():
|
||||
if win.current["asset_scene_selected"] == scene:
|
||||
win.current["asset_scene_selected"] = False
|
||||
else:
|
||||
win.current["asset_scene_selected"] = scene
|
||||
|
||||
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y+win.scroll["asset_scenes"]+current_Y_scenes,
|
||||
width,
|
||||
70,
|
||||
10,
|
||||
button=do,
|
||||
fill=False)
|
||||
layer.stroke()
|
||||
|
||||
# SCENE NAME
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to( x+60, y+win.scroll["asset_scenes"] + current_Y_scenes+30)
|
||||
layer.show_text(scene)
|
||||
|
||||
# FRACTION
|
||||
UI_color.set(layer, win, "progress_background")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x+10,
|
||||
y+50+win.scroll["asset_scenes"] + current_Y_scenes,
|
||||
width-20,
|
||||
0,
|
||||
5)
|
||||
|
||||
UI_color.set(layer, win, "progress_active")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x+10,
|
||||
y+50+win.scroll["asset_scenes"] + current_Y_scenes,
|
||||
(width-20)*fraction,
|
||||
0,
|
||||
5)
|
||||
|
||||
# IF SELECTED
|
||||
if win.current["asset_scene_selected"] == scene:
|
||||
UI_color.set(layer, win, "progress_background")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y+win.scroll["asset_scenes"]+current_Y_scenes,
|
||||
width,
|
||||
70,
|
||||
10,
|
||||
fill=False)
|
||||
layer.stroke()
|
||||
|
||||
# Here if the current scene is selected I want to draw all
|
||||
# the parts of the scene. It's already a bit more complex
|
||||
# then what was in the Blender-Organizer legacy.
|
||||
|
||||
current_Y_scenes = current_Y_scenes + 80
|
||||
|
||||
for block in foundinscene:
|
||||
|
||||
# If it's a shot let's mark in the different color.
|
||||
|
||||
if block[0]:
|
||||
UI_color.set(layer, win, "node_background")
|
||||
else:
|
||||
UI_color.set(layer, win, "dark_overdrop")
|
||||
UI_elements.roundrect(layer, win,
|
||||
x,
|
||||
y+win.scroll["asset_scenes"]+current_Y_scenes,
|
||||
width,
|
||||
30,
|
||||
10)
|
||||
|
||||
start = block[1][0]
|
||||
name = block[1][1]
|
||||
end = block[1][2]
|
||||
|
||||
sp = x+width/2-len(name)*12/2-len(start)*12
|
||||
np = x+width/2-len(name)*12/2
|
||||
ep = x+width/2+len(name)*12/2
|
||||
|
||||
if sp > x+5 and x+5 + ep + len(end)*12 > width:
|
||||
sp = x+5
|
||||
np = x+5 + len(start)*12
|
||||
ep = x+5 + len(start)*12 + len(name)*12
|
||||
|
||||
elif ep + len(end)*12 < width and sp < x+5:
|
||||
ep = width - len(end)*12
|
||||
np = ep - len(name)*12
|
||||
sp = np - len(start)*12
|
||||
|
||||
# BEFORE NAME
|
||||
UI_color.set(layer, win, "button_active")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to( sp, y+win.scroll["asset_scenes"] + current_Y_scenes+20)
|
||||
layer.show_text(start)
|
||||
|
||||
# NAME AS MENTIONED IN THE SCRIPT
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to(np, y+win.scroll["asset_scenes"] + current_Y_scenes+20)
|
||||
layer.show_text(name)
|
||||
|
||||
# AFTER NAME
|
||||
UI_color.set(layer, win, "button_active")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to( ep, y+win.scroll["asset_scenes"] + current_Y_scenes+20)
|
||||
layer.show_text(end)
|
||||
|
||||
current_Y_scenes = current_Y_scenes + 40
|
||||
|
||||
else:
|
||||
current_Y_scenes = current_Y_scenes + 80
|
||||
|
||||
# Scroll
|
||||
UI_elements.scroll_area(layer, win, "asset_scenes",
|
||||
x+0,
|
||||
y+50,
|
||||
width,
|
||||
height-50,
|
||||
current_Y_scenes,
|
||||
bar=True,
|
||||
mmb=True)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -26,6 +26,7 @@ from UI import UI_color
|
|||
# story
|
||||
from studio import story
|
||||
from studio import analytics
|
||||
from studio import history
|
||||
|
||||
def layer(win, call):
|
||||
|
||||
|
@ -338,6 +339,10 @@ def layer(win, call):
|
|||
os.mkdir(win.project+"/dev/"+win.current["asset_cur"]+"/"+newcreate+"/renders")
|
||||
os.mkdir(win.project+"/dev/"+win.current["asset_cur"]+"/"+newcreate+"/reference")
|
||||
os.mkdir(win.project+"/dev/"+win.current["asset_cur"]+"/"+newcreate+"/tex")
|
||||
|
||||
# Recodring to history
|
||||
history.record(win, win.project+"/dev/"+win.current["asset_cur"]+"/"+newcreate, "[Added Asset]")
|
||||
|
||||
except:
|
||||
pass
|
||||
|
||||
|
|
|
@ -720,6 +720,7 @@ def link_node(outlayer, win, x, y, width=150, height=150, name="", num=0, linkty
|
|||
win.url = "assets"
|
||||
win.cur = name
|
||||
win.current["tool"] = "selection"
|
||||
win.previous["LMB"] = False
|
||||
|
||||
if win.current["LMB"] and win.current["tool"] == "selection":
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ from studio import studio_nodes
|
|||
from studio import studio_dialogs
|
||||
from studio import story
|
||||
from studio import analytics
|
||||
from studio import schedule
|
||||
|
||||
#UI modules
|
||||
from UI import UI_elements
|
||||
|
@ -78,7 +79,7 @@ def layer(win):
|
|||
UI_elements.roundrect(layer, win,
|
||||
5,
|
||||
5,
|
||||
win.current["w"]-10,
|
||||
win.current["w"]-(win.current["w"]/3)+45,
|
||||
40,
|
||||
10,
|
||||
do,
|
||||
|
@ -128,28 +129,129 @@ def layer(win):
|
|||
layer.line_to(win.current["w"]/3*2+55, 45)
|
||||
layer.stroke()
|
||||
|
||||
# Schedule
|
||||
UI_elements.image(layer, win, "settings/themes/"\
|
||||
+win.settings["Theme"]+"/icons/schedule.png",
|
||||
win.current["w"]/3*2+60,
|
||||
5,
|
||||
40,
|
||||
40)
|
||||
|
||||
# Temporarely:
|
||||
|
||||
############ CURRENT TASK SCHEDULED #############
|
||||
|
||||
|
||||
# FIRST WE NEED TO GET A LIST OF TASKS
|
||||
# This is going to be a simplified version of the same stuff as in the
|
||||
# scheduling. But since we don't care what date we are in and trying to
|
||||
# get the oldest unchecked task. Here we go.
|
||||
|
||||
schedules = schedule.get_schedules(win.analytics["dates"])
|
||||
new_date_format = "%Y/%m/%d"
|
||||
today = datetime.datetime.strftime(datetime.datetime.today(), new_date_format)
|
||||
|
||||
slist = []
|
||||
for date in schedules:
|
||||
for item in schedules[date]:
|
||||
if win.cur == item or not win.cur:
|
||||
slist.append([date, item, schedules[date][item]])
|
||||
|
||||
|
||||
# Now that we have our list we can start paring it the same way as in the
|
||||
# scheduling. Only removing some unnesesary stuff.
|
||||
foundtask = False
|
||||
taskname = ""
|
||||
taskurl = ""
|
||||
taskcur = ""
|
||||
|
||||
for entry in slist:
|
||||
if not foundtask:
|
||||
for thing in entry[2]:
|
||||
if thing[0][3] == "[Checked]":
|
||||
continue # We do not care about those who are checked here.
|
||||
elif thing[0][-1] != win.settings["Username"]:
|
||||
continue # We do not care if it's not for us
|
||||
else:
|
||||
foundtask = True
|
||||
|
||||
# Here we are going to take out some data about this task
|
||||
|
||||
# First if it's not for today let's get a color for it
|
||||
if entry[0] != "1997/07/30":
|
||||
draw = False
|
||||
if entry[0] < today:
|
||||
UI_color.set(layer, win, "node_badfile") # The Red
|
||||
draw = True
|
||||
elif entry[0] > today:
|
||||
UI_color.set(layer, win, "node_asset") # The Purple
|
||||
draw = True
|
||||
if draw:
|
||||
UI_elements.roundrect(layer, win,
|
||||
win.current["w"]/3*2+60,
|
||||
5,
|
||||
(win.current["w"]/3-65),
|
||||
40,
|
||||
10)
|
||||
|
||||
name = entry[1][entry[1].rfind("/")+1:]
|
||||
acur = entry[1].replace(name, "").replace("/", "")
|
||||
|
||||
fullurl = ""
|
||||
for e in thing[0][4][:-1]:
|
||||
fullurl = fullurl+e+" > "
|
||||
|
||||
|
||||
if acur in ["chr", "veh", "loc", "obj"]:
|
||||
assetname = talk.text(acur)+": "+name
|
||||
else:
|
||||
assetname = entry[1]
|
||||
|
||||
# ASSINGING TEXT VALUES
|
||||
taskname = thing[0][4][-1]
|
||||
taskurl = fullurl
|
||||
taskcur = assetname
|
||||
|
||||
# AND A TINY BUTTON TO ENTER WHAT EVER YOU ARE DOING
|
||||
goto = "analytics"
|
||||
if acur in ["chr", "veh", "loc","obj"]:
|
||||
goto = "assets"
|
||||
itemtype = "assets"
|
||||
elif not acur:
|
||||
itemtype = "files"
|
||||
else:
|
||||
goto = "script"
|
||||
itemtype = "scenes"
|
||||
|
||||
def do():
|
||||
win.url = goto
|
||||
win.cur = entry[1]
|
||||
win.current["asset_left_panel"] = "schedule"
|
||||
UI_elements.roundrect(layer, win,
|
||||
win.current["w"]/3*2+60,
|
||||
5,
|
||||
(win.current["w"]/3-65),
|
||||
40,
|
||||
10,
|
||||
button=do)
|
||||
|
||||
break
|
||||
else:
|
||||
break
|
||||
|
||||
# Schedule
|
||||
if taskname:
|
||||
UI_elements.image(layer, win, "settings/themes/"\
|
||||
+win.settings["Theme"]+"/icons/schedule.png",
|
||||
win.current["w"]/3*2+60,
|
||||
5,
|
||||
40,
|
||||
40)
|
||||
|
||||
UI_color.set(layer, win, "text_normal")
|
||||
layer.set_font_size(20)
|
||||
layer.move_to(win.current["w"]/3*2+120, 25)
|
||||
layer.show_text("The Next Task")
|
||||
layer.show_text(taskname)
|
||||
|
||||
layer.set_font_size(12)
|
||||
layer.move_to(win.current["w"]/3*2+130+len("The Next Task")*12, 25)
|
||||
layer.show_text("from: AllTasks > Subtasks > This")
|
||||
layer.move_to(win.current["w"]/3*2+130+len(taskname)*12, 25)
|
||||
layer.show_text(taskurl)
|
||||
|
||||
layer.set_font_size(12)
|
||||
layer.move_to(win.current["w"]/3*2+120, 40)
|
||||
layer.show_text("Character: Moria")
|
||||
layer.show_text(taskcur)
|
||||
|
||||
|
||||
########### TIMES RECORDING FOR PERFONMANCE MEASURING #############
|
||||
|
|
Loading…
Reference in a new issue