Jeison Yehuda Amihud (Blender Dumbass)
c4df06615d
I made some mistakes in the names of the Versions. For the updater. And so I need a way to fix it. So users could install the updates regardless of their version. I think I'm going to push a silent update for this. And change the names of the versions. So users could click update all for the next one. Or something like this. I don't know. Wait. Let's give users a day or two. I gonna update with the wrong names this time. Fully documented. Then update the number. So 21.1 will be 21.01 which is the more reasonable name. LOL. Anyways. Here is this. LOL.
114 lines
4.6 KiB
Python
114 lines
4.6 KiB
Python
# THIS FILE IS A PART OF VCStudio
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# PYTHON 3
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import os
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from subprocess import *
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def get_update_info(win):
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# In the GTK version you could make updates by downloading new versions of
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# the files from the GIT repository. But it's not an easy thing to set up
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# seamlessly for the user. IK because similar system is already in place
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# for the Blender-Organizer.
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# This system will be somewhat simplified in the UI side of things. But a
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# tiny bit more complex from the underliying system. For example. In the old
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# release there was no notification of the update.
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# So this function here will check for updates.
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# Now I have no idea how to implement update notifications. And whether I
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# should in the first place. In the old update system I had often made
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# easy to fix mistakes. But I was relying a little bit on the fact that
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# people don't see immediatly that the update is available. Which I could
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# use to fix all the mistakes I found without calling a whole another
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# version. Maybe it's a good thing here too.
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# I think that since VCStudio Project-Manager is going to be ran as a kind
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# of launcher thingy... People will more often use the VCStudio it self and
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# rearly the launcher. And so, some kind of automatic update check could be
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# done. And no nasty notification. Just a number on the update icon.
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# Now to make it work. I need to separate the reading of network to a separate
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# python file. update_request.py . That I gonna run as a subprocess to this
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# file.
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# The updating it self will have to be confirmed by the user. For which will
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# need a UI layer. pm_updateLayer.py and a update download file for actually
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# donloading and saving those files. update_download.py
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# So let's start already.
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if "request" not in win.update:
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# This is going to open a SUBPROCESS for the getting of the update info
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# I'm doing it like this so there will not be lag.
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win.update["request"] = Popen(['stdbuf', '-o0', "python3", \
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os.getcwd()+"/project_manager/update_request.py"],\
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stdout=PIPE, universal_newlines=True)
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win.update["versions"] = {}
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win.update["get_files"] = []
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win.update["get_all_files"] = []
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elif "END" not in win.update:
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# This going to read lines returned by the process on every frame.
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line = win.update["request"].stdout.readline()[:-1]
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if line:
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if line.startswith("VERSION "):
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try:
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now_version = float(line.replace("VERSION ", ""))
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if "count" not in win.update:
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win.update["count"] = 0
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if now_version > win.version:
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win.update["count"] += 1
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win.update["now_version"] = now_version
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if now_version not in win.update["versions"]:
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win.update["versions"][now_version] = {
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"open":False,
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"files":[],
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"link":"https://github.com/JYamihud/VCStudio"
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}
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except:
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raise()
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pass
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elif line.startswith("["):
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try:
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win.update["versions"][win.update["now_version"]]["link"] = \
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line[1:-1]
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except:
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pass
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elif line != "END":
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try:
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win.update["versions"][win.update["now_version"]]["files"]\
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.append(line)
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if win.update["now_version"] > win.version:
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if line not in win.update["get_files"]:
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win.update["get_files"].append(line)
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# All files. In case the user wants to update everything
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# or I made a mistake somewhere. There will be an option
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# in the update UI to download everything.
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if line not in win.update["get_all_files"]:
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win.update["get_all_files"].append(line)
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except:
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pass
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# To end the reading non-sense
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if line == "END":
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win.update["END"] = True
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