Blender-Pipeline/studio/studio_settingsLayer.py

691 lines
21 KiB
Python

# THIS FILE IS A PART OF VCStudio
# PYTHON 3
import os
import datetime
# GTK module ( Graphical interface
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
from gi.repository import GLib
from gi.repository import Gdk
import cairo
# Own modules
from settings import settings
from settings import talk
from settings import fileformats
from project_manager import pm_project
#UI modules
from UI import UI_elements
from UI import UI_color
# Studio
from studio import studio_dialogs
from studio import analytics
def layer(win):
# Making the layer
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, win.current['w'],
win.current['h'])
layer = cairo.Context(surface)
#text setting
layer.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
UI_color.set(layer, win, "dark_overdrop")
layer.rectangle(
0,
0,
win.current["w"],
win.current["h"],
)
layer.fill()
UI_color.set(layer, win, "node_background")
UI_elements.roundrect(layer, win,
win.current["w"]/2-250,
100,
500,
win.current["h"]-200,
10)
# Exit button
def do():
win.url = "story_editor"
win.textactive = ""
UI_elements.roundrect(layer, win,
win.current["w"]/2+210,
win.current["h"]-140,
40,
40,
10,
button=do,
icon="cancel",
tip=talk.text("cancel"))
# Clipping everything
UI_elements.roundrect(layer, win,
win.current["w"]/2-250,
100,
500,
win.current["h"]-260,
10,
fill=False)
layer.clip()
clip = [
win.current["w"]/2-250,
100,
500,
win.current["h"]-260]
# Setting up the scroll
if "studio_settings" not in win.scroll:
win.scroll["studio_settings"] = 0
current_Y = 0 # The max scroll value
# Projectname
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/analytics.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
UI_elements.text(layer, win, "Project_Name_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
420,
40,
set_text=win.analytics["name"],
tip=talk.text("project_name"))
if win.text["Project_Name_setting"]["text"] != win.analytics["name"]:
def do():
win.analytics["name"] = win.text["Project_Name_setting"]["text"]
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+430,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
current_Y += 50
# Director
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/analytics.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
UI_elements.text(layer, win, "Project_Director_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
420,
40,
set_text=win.analytics["director"],
tip=talk.text("project_director"))
if win.text["Project_Director_setting"]["text"] != win.analytics["director"]:
def do():
win.analytics["director"] = win.text["Project_Director_setting"]["text"]
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+430,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
current_Y += 50
# Project Comment
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/analytics.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
UI_elements.text(layer, win, "Project_status_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
420,
40,
set_text=win.analytics["status"],
tip=talk.text("project_status"))
if win.text["Project_status_setting"]["text"] != win.analytics["status"]:
def do():
win.analytics["status"] = win.text["Project_status_setting"]["text"]
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+430,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
current_Y += 50
# Banner / Background image settings.
if os.path.exists(win.project+"/set/banner.png"):
UI_elements.image(layer, win, win.project+"/set/banner.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
480,
200,
cell="settings_background")
elif os.path.exists(win.project+"/py_data/banner.png"):
UI_elements.image(layer, win, win.project+"/py_data/banner.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
480,
200,
cell="settings_background")
else:
UI_elements.image(layer, win, "icon.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
480,
200,
cell="settings_background")
def do():
def after(win, var):
try:
if var:
# Let's check that the selected if an image.
for f in fileformats.images:
if var.endswith(f):
# Now let's copy the picture from whereever it is to be the new
# banner. For this first of all I need to check whether it exists
# inside the project.
if os.path.exists(win.project+"/"+var):
fr = win.project+"/"+var
else:
fr = var
with open(fr, "rb") as in_file, open(win.project+"/set/banner.png", "wb") as out_file:
out_file.write(in_file.read())
# Refrashing images
win.images = {}
break
except:
raise()
studio_dialogs.file_select(win, "banner_editing", after, force=True)
UI_elements.roundrect(layer, win,
win.current["w"]/2-250,
100 + current_Y + win.scroll["studio_settings"],
500,
220,
10,
button=do,
fill=False,
tip=talk.text("project_banner"))
layer.stroke()
current_Y += 220
# Start date and Deadline
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/schedule.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
UI_elements.text(layer, win, "Project_startdate_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
200,
40,
set_text=win.analytics["startdate"],
tip=talk.text("project_startdate"))
if win.text["Project_startdate_setting"]["text"] != win.analytics["startdate"]\
and analytics.ifdate(win.text["Project_startdate_setting"]["text"]):
def do():
win.analytics["startdate"] = win.text["Project_startdate_setting"]["text"]
# Refrashing the analytics
analytics.save(win.project, win.analytics)
win.analytics = analytics.load(win.project)
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+210,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
UI_elements.text(layer, win, "Project_deadline_setting",
win.current["w"]/2-190+210,
110 + current_Y + win.scroll["studio_settings"],
200,
40,
set_text=win.analytics["deadline"],
tip=talk.text("project_deadline"))
if win.text["Project_deadline_setting"]["text"] != win.analytics["deadline"]\
and analytics.ifdate(win.text["Project_deadline_setting"]["text"]):
def do():
win.analytics["deadline"] = win.text["Project_deadline_setting"]["text"]
# Refrashing the analytics
analytics.save(win.project, win.analytics)
win.analytics = analytics.load(win.project)
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+420,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
current_Y += 50
# Days a week.
UI_elements.text(layer, win, "Project_days_a_week_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
80,
40,
set_text=str(win.analytics.get("days_a_week", 7)),
tip=talk.text("days_a_week"))
if win.text["Project_days_a_week_setting"]["text"] != str(win.analytics.get("days_a_week", 7))\
and analytics.if_days_a_week(win.text["Project_days_a_week_setting"]["text"]):
def do():
win.analytics["days_a_week"] = int(win.text["Project_days_a_week_setting"]["text"])
# Refrashing the analytics
analytics.save(win.project, win.analytics)
win.analytics = analytics.load(win.project)
UI_elements.roundrect(layer, win,
win.current["w"]/2-150,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-100,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(talk.text("days_a_week"))
current_Y += 100
# Username
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/user.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
UI_elements.text(layer, win, "Username_setting",
win.current["w"]/2-190,
110 + current_Y + win.scroll["studio_settings"],
420,
40,
set_text=win.settings["Username"],
tip=talk.text("username"))
if win.text["Username_setting"]["text"] != win.settings["Username"]:
def do():
win.settings["Username"] = win.text["Username_setting"]["text"]
settings.write("Username", win.settings["Username"])
UI_elements.roundrect(layer, win,
win.current["w"]/2-240+430,
110 + current_Y + win.scroll["studio_settings"],
40,
40,
10,
button=do,
icon="ok",
tip=talk.text("checked"))
current_Y += 50
# Preparing lists.
if "settings_lists" not in win.current:
win.current["settings_lists"] = {}
win.current["settings_lists"]["languages"] = settings.list_languages()
win.current["settings_lists"]["languages_open"] = False
win.current["settings_lists"]["themes"] = os.listdir(os.getcwd()+"/settings/themes")
win.current["settings_lists"]["themes_open"] = False
# Languages
def do():
win.current["settings_lists"]["languages_open"] = \
not win.current["settings_lists"]["languages_open"]
UI_elements.roundrect(layer, win,
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
450,
40,
10,
button=do,
icon="font",
tip=talk.text("change_language"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-180,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(win.settings["Language"])
current_Y += 50
if win.current["settings_lists"]["languages_open"]:
for lang in win.current["settings_lists"]["languages"]:
if lang != win.settings["Language"]:
UI_color.set(layer, win, "button_active")
layer.move_to(win.current["w"]/2-227, 102 + current_Y + win.scroll["studio_settings"])
layer.line_to(win.current["w"]/2-227, 152 + current_Y + win.scroll["studio_settings"])
layer.stroke()
def do():
win.settings["Language"] = lang
settings.write("Language", lang)
win.current["settings_lists"]["languages_open"] = False
UI_elements.roundrect(layer, win,
win.current["w"]/2-220,
110 + current_Y + win.scroll["studio_settings"],
430,
40,
10,
button=do,
icon="font",
tip=talk.text("set_language")+lang)
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-150,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(lang)
current_Y += 50
# Themes. Finally we have some themes to choose from. And a good place to
# change them so the user would not need to do it manually. I think it's
# important.
# So there is a folder in the VCStudio installation called. settings/themes
# which contains all of the themes. So let's look through it.
# Themes
def do():
win.current["settings_lists"]["themes_open"] = \
not win.current["settings_lists"]["themes_open"]
UI_elements.roundrect(layer, win,
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
450,
40,
10,
button=do,
icon="theme",
tip=talk.text("change_theme"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-180,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(win.settings["Theme"])
current_Y += 50
if win.current["settings_lists"]["themes_open"]:
for lang in win.current["settings_lists"]["themes"]:
if lang != win.settings["Theme"]:
UI_color.set(layer, win, "button_active")
layer.move_to(win.current["w"]/2-227, 102 + current_Y + win.scroll["studio_settings"])
layer.line_to(win.current["w"]/2-227, 152 + current_Y + win.scroll["studio_settings"])
layer.stroke()
def do():
win.settings["Theme"] = lang
settings.write("Theme", lang)
win.current["settings_lists"]["themes_open"] = False
win.color = UI_color.get_table()
UI_elements.roundrect(layer, win,
win.current["w"]/2-220,
110 + current_Y + win.scroll["studio_settings"],
430,
40,
10,
button=do,
icon="theme",
tip=talk.text("set_theme")+lang)
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-150,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(lang)
current_Y += 50
# BLUR
blur_ok = "unchecked"
if win.settings["Blur"]:
blur_ok = "checked"
def do():
win.settings["Blur"] = not win.settings["Blur"]
settings.write("Blur", win.settings["Blur"])
UI_elements.roundrect(layer, win,
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
450,
40,
10,
button=do,
icon=blur_ok,
tip=talk.text("Blur"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-180,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(talk.text("Blur"))
current_Y += 50
if win.settings["Blur"]:
ablur_ok = "unchecked"
if win.settings["Auto_De-Blur"]:
ablur_ok = "checked"
def do():
win.settings["Auto_De-Blur"] = not win.settings["Auto_De-Blur"]
settings.write("Auto_De-Blur", win.settings["Auto_De-Blur"])
UI_elements.roundrect(layer, win,
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
450,
40,
10,
button=do,
icon=ablur_ok,
tip=talk.text("Auto_De-Blur"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-180,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(talk.text("Auto_De-Blur"))
current_Y += 50
# Pixelated Blur
ablur_ok = "unchecked"
if win.settings["PixelBlur"]:
ablur_ok = "checked"
def do():
win.settings["PixelBlur"] = not win.settings["PixelBlur"]
settings.write("PixelBlur", win.settings["PixelBlur"])
UI_elements.roundrect(layer, win,
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
450,
40,
10,
button=do,
icon=ablur_ok,
tip=talk.text("PixelBlur"))
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(win.current["w"]/2-180,
current_Y + win.scroll["studio_settings"] + 135)
layer.show_text(talk.text("PixelBlur"))
current_Y += 50
# ROUNDNESS
# The roundness setting is a setting that will define how round the UI will
# look. Potentially it can grow beyond 1.0, but will introduce weird rendering
# artifacts. If you wan to do that be free to edit the Setting file manually.
# I'm going to use the Scroller for this setting. But first we need an icon. And
# I think the opengl icon is quite good for this.
UI_elements.image(layer, win, "settings/themes/"\
+win.settings["Theme"]+"/icons/opengl.png",
win.current["w"]/2-240,
110 + current_Y + win.scroll["studio_settings"],
40,
40)
# Then i'm going to hack my way to it. I'm going to use a scroll for a scrooled
# window as the slider. Creativity.
maxround = 1000 # I need it do be a higher number then from 0 to 1 since we want
# to imulate the scroll
if "roundness_setting" not in win.scroll:
win.scroll["roundness_setting"] = 0 - win.settings["Roundness"] * 549
if (0 - win.settings["Roundness"] * 549) != win.scroll["roundness_setting"]:
win.settings["Roundness"] = (win.scroll["roundness_setting"] / 549)*-1
settings.write("Roundness", win.settings["Roundness"])
UI_elements.scroll_area(layer, win, "roundness_setting",
int(win.current["w"]/2-200),
110 + current_Y + win.scroll["studio_settings"]+33,
450,
0,
maxround,
bar=True,
sideways=True,
url="settings_layer"
)
current_Y += 50
UI_elements.scroll_area(layer, win, "studio_settings",
int(win.current["w"]/2-250),
100,
500,
win.current["h"]-260,
current_Y,
bar=True,
mmb=True,
url="settings_layer"
)
return surface