Blender-Pipeline/studio/studio_multiuserLayer.py
2021-01-03 13:52:42 +00:00

530 lines
15 KiB
Python

# THIS FILE IS A PART OF VCStudio
# PYTHON 3
import os
from subprocess import *
# GTK module ( Graphical interface
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
from gi.repository import GLib
from gi.repository import Gdk
import cairo
# Own modules
from settings import settings
from settings import talk
from settings import fileformats
from project_manager import pm_project
#UI modules
from UI import UI_elements
from UI import UI_color
# story
from studio import story
from studio import analytics
from studio import history
from studio import studio_dialogs
# network
from network import multiuser_terminal
def layer(win):
# Making the layer
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, win.current['w'],
win.current['h'])
layer = cairo.Context(surface)
#text setting
layer.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
UI_color.set(layer, win, "dark_overdrop")
layer.rectangle(
0,
0,
win.current["w"],
win.current["h"],
)
layer.fill()
############################################################################
# This is our multiuser UI. From here the user will start and stop the server
# for the multiuser. See what that server has to say. And write text messages
# to all the other users. Like a little messaging app, so they will not use
# closed source apps for this. I know a lot of companies that ustilize
# whatsapp for this. This is not cool. And I can make a little app here.
# The way it's going to look it the folosing.
############################################################################
# START / STOP BUTTON # #
###################################################### BOB: Hello World #
# # #
# server started # Steve: What's Up #
# BOB connected # #
# Steve connected # John: Hey guys #
# John connected # who can make the #
# Steve updated Moria # rig for Moria? #
# John reqested Moria # #
# Steve sent Moria to John # Steve: I can. #
# # #
#################################################### # John: Thanks. #
# 3 users connected: # #
# BOB # #
# John #######################
# Steve # # #
############################################################################
# I know that it's a bit unfair to give so much space to a terminal like
# output window. But this is kind of the most important thing in the
# entire Multiuser. The server. Actually the server will run only on one
# computer. But all users will feel like they are controlling the server.
# I don't like when one user thinks that he is more important then the other
# . Because in the film production. Usually the director listens even to
# the guy who makes the tea. In the case of this program I want everybody
# to feel exactly the same amount of power.
############################################################################
win.multiuser["unread"] = 0
# SERVER PEACE FRAME
UI_color.set(layer, win, "node_background")
UI_elements.roundrect(layer, win,
80,
80,
win.current["w"]/3*2-160,
win.current["h"]/2-100,
10)
# USERS PEACE FRAME
UI_color.set(layer, win, "node_background")
UI_elements.roundrect(layer, win,
80,
win.current["h"]/2,
win.current["w"]/3*2-160,
win.current["h"]/2-80,
10)
# THE SIDE PEACE FRAME
UI_color.set(layer, win, "node_background")
UI_elements.roundrect(layer, win,
win.current["w"]/3*2-60,
80,
win.current["w"]/3-20,
win.current["h"]-160,
10)
####### SERVER PART #######
# On the top panel first button will be either make a server. Or if server exists,
# close the server. This will require a little dialog similar to when deleting
# scenes in the story editor.
# I'm going to hack my way into checking the server. Basically it autoconnects to
# it if one is up. So..
if win.multiuser["server"]:
def do():
# Simple UDP message
multiuser_terminal.message("VCStudio ABORT MULTIUSER")
UI_elements.roundrect(layer, win,
90,
90,
40,
40,
10,
button=do,
icon="server_close",
tip=talk.text("multiuser_server_stop"))
else:
def do():
# Simple Popen
Popen(["python3", "network/multiuser_server.py", win.analytics["name"]])
UI_elements.roundrect(layer, win,
90,
90,
40,
40,
10,
button=do,
icon="server_new",
tip=talk.text("multiuser_server_start"))
# Server outputs part. I'm creating a layer for it just because it needs
# a clipping.
x = 90
y = 140
width = win.current["w"]/3*2-160-20
height = win.current["h"]/2-170
# Making the layer
surface2 = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(width), int(height))
node = cairo.Context(surface2)
node.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
# Clip
UI_elements.roundrect(node, win,
0,
0,
width,
height,
10,
fill=False)
node.clip()
# Background tester
#UI_color.set(node, win, "dark_overdrop")
#node.rectangle(0,0,width, height)
#node.fill()
# Here I want to have the output of the server in a raw fasion.
if "multiuser_terminal" not in win.scroll:
win.scroll["multiuser_terminal"] = 0
current_Y = 10
for message in win.multiuser["terminal"]:
# We are going to draw a little server icon.
UI_elements.image(node, win,
"settings/themes/"+win.settings["Theme"]+"/icons/server.png",
10,
current_Y+win.scroll["multiuser_terminal"],
40,
40)
# And we want to have the text of the message
UI_color.set(node, win, "text_normal")
node.set_font_size(15)
node.move_to( 60, current_Y+win.scroll["multiuser_terminal"]+27)
node.show_text(message)
current_Y = current_Y + 50
# Outputting the layer
layer.set_source_surface(surface2, x, y)
layer.paint()
UI_elements.scroll_area(layer, win, "multiuser_terminal",
x,
y,
width,
height,
current_Y,
bar=True,
mmb=True)
############ USERS PART ##############
# Here in this part I want to put a complite list of currently connected users.
# I have few ideas of what functionality could be added to here. But at this
# point I'm just trying to make the window somewhat busy looking.
# So we need to make layer here. Since I want to clip it. But be able to draw outisde
# the clipping area later.
x = 90
y = win.current["h"]/2+10
width = win.current["w"]/3*2-160-20
height = win.current["h"]/2-80-60
# Making the layer
surface2 = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(width), int(height))
node = cairo.Context(surface2)
node.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
# Clip
UI_elements.roundrect(node, win,
0,
0,
width,
height,
10,
fill=False)
node.clip()
# Background tester
#UI_color.set(node, win, "dark_overdrop")
#node.rectangle(0,0,width, height)
#node.fill()
if "multiuser_users" not in win.scroll:
win.scroll["multiuser_users"] = 0
current_Y = 10
for ip in list(win.multiuser["users"].keys()):
try:
user = win.multiuser["users"][ip]
except:
continue
username = user["username"]
# For each user I want to show the name, then IP:PORT
# If it's us on the list I want to draw a little rectangle arround
# this particular user
if ip == win.multiuser["userid"]:
UI_color.set(node, win, "node_blendfile")
UI_elements.roundrect(node, win,
0,
current_Y+win.scroll["multiuser_users"]-5,
width,
45,
10)
# User Icon
UI_elements.image(node, win,
"settings/themes/"+win.settings["Theme"]+"/icons/user.png",
10,
current_Y+win.scroll["multiuser_users"],
40,
40)
# Text
UI_color.set(node, win, "text_normal")
node.set_font_size(20)
node.move_to( 60, current_Y+win.scroll["multiuser_users"]+25)
node.show_text(username+" | "+ip)
current_Y = current_Y + 50
# Outputting the layer
layer.set_source_surface(surface2, x, y)
layer.paint()
UI_elements.scroll_area(layer, win, "multiuser_users",
x,
y,
width,
height,
current_Y,
bar=True,
mmb=True)
# At the bottom I want to have a little multiuser icon with the count of users.
# then a user icon and a name selection.
UI_elements.image(layer, win,
"settings/themes/"+win.settings["Theme"]+"/icons/multiuser.png",
x,
y+height+5,
40,
40)
# The little count thing at the corner
if win.multiuser["users"]:
count = str(len(win.multiuser["users"]))
UI_color.set(layer, win, "node_background")
UI_elements.roundrect(layer, win,
x+25,
y+height,
len(count)*12+6,
25,
5)
layer.fill()
UI_color.set(layer, win, "text_normal")
layer.set_font_size(20)
layer.move_to(x+28,y+height+20)
layer.show_text(count)
# Documentation entry
def do():
def after(win, var):
pass
studio_dialogs.help(win, "help", after, SEARCH=talk.text("documentation_multiuser"))
UI_elements.roundrect(layer, win,
win.current["w"]/3*2-160,
win.current["h"]-120,
40,
40,
10,
do,
icon="question")
# CANCEl
def do():
win.url = "story_editor"
UI_elements.roundrect(layer, win,
win.current["w"]/3*2-120,
win.current["h"]-120,
40,
40,
10,
button=do,
icon="cancel",
tip=talk.text("cancel"))
# Short cut ESC
if 65307 in win.current["keys"] and not win.textactive:
do()
########## THE MESSANGER APP ON THE RIGHT ##########
# I'm creating a layer for it just because it needs a clipping.
x = win.current["w"]/3*2-50
y = 90
width = win.current["w"]/3-40
height = win.current["h"]-220
# Making the layer
surface2 = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(width), int(height))
node = cairo.Context(surface2)
node.select_font_face("Monospace", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_NORMAL)
# Clip
UI_elements.roundrect(node, win,
0,
0,
width,
height,
10,
fill=False)
node.clip()
# Background tester
#UI_color.set(node, win, "dark_overdrop")
#node.rectangle(0,0,width, height)
#node.fill()
# So here I want to present all the messages by all the users.
if "multiuser_messages" not in win.scroll:
win.scroll["multiuser_messages"] = 0
current_Y = 10
for message in win.multiuser["messages"]:
# let's get the name of the user
username = message[0]
if username == "Multiuser Server":
continue
# User Icon
UI_elements.image(node, win,
"settings/themes/"+win.settings["Theme"]+"/icons/user.png",
10,
current_Y+win.scroll["multiuser_messages"],
40,
40)
UI_color.set(node, win, "text_normal")
node.set_font_size(20)
node.move_to(60,
current_Y+win.scroll["multiuser_messages"]+25)
node.show_text(username)
current_Y = current_Y + 50
# Now the message it self going to need to have line breaks. For this
# we are going to make similar rendering to the one in the script
# writer. But simpler.
tileX = 10
for word in message[1].split(" "):
if tileX + len(word)*12+12 > width-10:
tileX = 10
current_Y = current_Y + 30
UI_color.set(node, win, "text_normal")
node.set_font_size(20)
node.move_to(tileX,
current_Y+win.scroll["multiuser_messages"]+25)
node.show_text(word)
tileX = tileX + len(word)*12+12
current_Y = current_Y + 50
# Outputting the layer
layer.set_source_surface(surface2, x, y)
layer.paint()
UI_elements.scroll_area(layer, win, "multiuser_messages",
x,
y,
width,
height,
current_Y,
bar=True,
mmb=True)
# So here after the messages I want to make a little input for the new
# message and a send button
UI_elements.text(layer, win, "multiuser_message",
x,
y+height+5,
width-50,
40)
# Send button
def do():
if win.text["multiuser_message"]["text"]:
win.multiuser["request"] = ["message", win.text["multiuser_message"]["text"]]
win.text["multiuser_message"]["text"] = ""
UI_elements.roundrect(layer, win,
x+width-40,
y+height+5,
40,
40,
10,
button=do,
icon="send")
# ENTER
if 65293 in win.current["keys"]:
do()
win.current["keys"] = []
return surface