lbry-desktop/ui/component/claimTilesDiscover/view.jsx

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// @flow
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import type { Node } from 'react';
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import React from 'react';
import ClaimPreviewTile from 'component/claimPreviewTile';
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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import useFetchViewCount from 'effects/use-fetch-view-count';
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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function urisEqual(prev: ?Array<string>, next: ?Array<string>) {
if (!prev || !next) {
// ClaimList: "null" and "undefined" have special meaning,
// so we can't just compare array length here.
// - null = "timed out"
// - undefined = "no result".
return prev === next;
}
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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// $FlowFixMe - already checked for null above.
return prev.length === next.length && prev.every((value, index) => value === next[index]);
}
// ****************************************************************************
// ClaimTilesDiscover
// ****************************************************************************
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type Props = {
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prefixUris?: Array<string>,
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pinUrls?: Array<string>,
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uris: Array<string>,
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showNoSourceClaims?: boolean,
renderProperties?: (Claim) => ?Node,
fetchViewCount?: boolean,
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// claim search options are below
tags: Array<string>,
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claimIds?: Array<string>,
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channelIds?: Array<string>,
pageSize: number,
orderBy?: Array<string>,
releaseTime?: string,
languages?: Array<string>,
claimType?: string | Array<string>,
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streamTypes?: Array<string>,
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timestamp?: string,
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feeAmount?: string,
limitClaimsPerChannel?: number,
hasSource?: boolean,
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hasNoSource?: boolean,
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// --- select ---
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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location: { search: string },
claimSearchResults: Array<string>,
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claimsByUri: { [string]: any },
fetchingClaimSearch: boolean,
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showNsfw: boolean,
hideReposts: boolean,
optionsStringified: string,
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// --- perform ---
doClaimSearch: ({}) => void,
doFetchViewCount: (claimIdCsv: string) => void,
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};
function ClaimTilesDiscover(props: Props) {
const {
doClaimSearch,
claimSearchResults,
claimsByUri,
fetchViewCount,
fetchingClaimSearch,
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hasNoSource,
renderProperties,
// pinUrls,
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prefixUris,
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showNoSourceClaims,
doFetchViewCount,
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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pageSize = 8,
optionsStringified,
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} = props;
const prevUris = React.useRef();
const claimSearchUris = claimSearchResults || [];
const isUnfetchedClaimSearch = claimSearchResults === undefined;
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// Don't use the query from createNormalizedClaimSearchKey for the effect since that doesn't include page & release_time
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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const shouldPerformSearch = !fetchingClaimSearch && claimSearchUris.length === 0;
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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const uris = (prefixUris || []).concat(claimSearchUris);
// Not sure what to do with pinUrls
// if (pinUrls && uris && uris.length > 2 && window.location.pathname === '/') {
// pinUrls.forEach((pin) => {
// if (uris.indexOf(pin) !== -1) {
// uris.splice(uris.indexOf(pin), 1);
// } else {
// uris.pop();
// }
// });
// uris.splice(2, 0, ...pinUrls);
// }
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Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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if (uris.length > 0 && uris.length < pageSize && shouldPerformSearch) {
// prefixUri and pinUrls might already be present while waiting for the
// remaining claim_search results. Fill the space to prevent layout shifts.
uris.push(...Array(pageSize - uris.length).fill(''));
2021-09-09 10:06:04 +02:00
}
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
useFetchViewCount(fetchViewCount, uris, claimsByUri, doFetchViewCount);
2021-09-09 10:06:04 +02:00
const finalUris = isUnfetchedClaimSearch && prevUris.current ? prevUris.current : uris;
prevUris.current = finalUris;
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
// Run `doClaimSearch`
2020-01-20 17:47:03 +01:00
React.useEffect(() => {
if (shouldPerformSearch) {
const searchOptions = JSON.parse(optionsStringified);
2020-01-20 17:47:03 +01:00
doClaimSearch(searchOptions);
}
}, [doClaimSearch, shouldPerformSearch, optionsStringified]);
2021-07-17 20:55:18 +02:00
// Show previous results while we fetch to avoid blinkies and poor CLS.
2020-01-20 17:47:03 +01:00
return (
<ul className="claim-grid">
{finalUris && finalUris.length
? finalUris.map((uri, i) => {
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
if (uri) {
return (
<ClaimPreviewTile
showNoSourceClaims={hasNoSource || showNoSourceClaims}
key={uri}
uri={uri}
properties={renderProperties}
/>
);
} else {
return <ClaimPreviewTile showNoSourceClaims={hasNoSource || showNoSourceClaims} key={i} placeholder />;
}
})
2021-07-08 18:21:42 +02:00
: new Array(pageSize)
.fill(1)
.map((x, i) => (
<ClaimPreviewTile showNoSourceClaims={hasNoSource || showNoSourceClaims} key={i} placeholder />
))}
2020-01-20 17:47:03 +01:00
</ul>
);
}
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
export default React.memo<Props>(ClaimTilesDiscover, areEqual);
// ****************************************************************************
// ****************************************************************************
function trace(key, value) {
// @if process.env.DEBUG_TILE_RENDER
// $FlowFixMe "cannot coerce certain types".
console.log(`[claimTilesDiscover] ${key}: ${value}`); // eslint-disable-line no-console
// @endif
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
}
function areEqual(prev: Props, next: Props) {
// --- Deep-compare ---
// These are props that are hard to memoize from where it is passed.
if (prev.claimType !== next.claimType) {
// Array<string>: confirm the contents are actually different.
if (prev.claimType && next.claimType && JSON.stringify(prev.claimType) !== JSON.stringify(next.claimType)) {
trace('claimType', next.claimType);
return false;
}
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
}
const ARRAY_KEYS = ['prefixUris', 'channelIds'];
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
for (let i = 0; i < ARRAY_KEYS.length; ++i) {
const key = ARRAY_KEYS[i];
if (!urisEqual(prev[key], next[key])) {
trace(key, next[key]);
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
return false;
}
}
// --- Default the rest(*) to shallow-compare ---
// (*) including new props introduced in the future, in case developer forgets
// to update this function. Better to render more than miss an important one.
const KEYS_TO_IGNORE = [
...ARRAY_KEYS,
'claimType', // Handled above.
'claimsByUri', // Used for view-count. Just ignore it for now.
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
'location',
'history',
'match',
'doClaimSearch',
];
const propKeys = Object.keys(next);
for (let i = 0; i < propKeys.length; ++i) {
const pk = propKeys[i];
if (!KEYS_TO_IGNORE.includes(pk) && prev[pk] !== next[pk]) {
trace(pk, next[pk]);
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
return false;
}
}
return true;
}