lbry-desktop/ui/util/livestream.js

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Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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// @flow
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import { NEW_LIVESTREAM_LIVE_API, LIVESTREAM_KILL, LIVESTREAM_STARTS_SOON_BUFFER } from 'constants/livestream';
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import { toHex } from 'util/hex';
import Lbry from 'lbry';
import moment from 'moment';
export const LiveStatus = Object.freeze({
LIVE: 'LIVE',
NOT_LIVE: 'NOT_LIVE',
UNKNOWN: 'UNKNOWN',
});
type LiveStatusType = $Keys<typeof LiveStatus>;
type LiveChannelStatus = {
channelStatus: LiveStatusType,
channelData?: LivestreamInfo,
};
type StreamData = {
d: string,
s: string,
t: string,
};
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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/**
* Helper to extract livestream claim uris from the output of
* `selectActiveLivestreams`.
*
* @param activeLivestreams Object obtained from `selectActiveLivestreams`.
* @param channelIds List of channel IDs to filter the results with.
* @param excludedChannelIds
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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* @returns {[]|Array<*>}
*/
export function getLivestreamUris(
activeLivestreams: ?LivestreamInfo,
channelIds: ?Array<string>,
excludedChannelIds?: Array<string>
) {
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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let values = (activeLivestreams && Object.values(activeLivestreams)) || [];
if (channelIds && channelIds.length > 0) {
// $FlowFixMe
values = values.filter((v) => channelIds.includes(v.creatorId) && Boolean(v.claimUri));
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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} else {
// $FlowFixMe
values = values.filter((v) => Boolean(v.claimUri));
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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}
if (excludedChannelIds) {
// $FlowFixMe
values = values.filter((v) => !excludedChannelIds.includes(v.creatorId));
}
values = values.sort((a, b) => {
// $FlowFixMe
if (a.viewCount < b.viewCount) return 1;
// $FlowFixMe
else if (a.viewCount > b.viewCount) return -1;
else return 0;
});
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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// $FlowFixMe
return values.map((v) => v.claimUri);
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
}
export function getTipValues(superChatsByAmount: Array<Comment>) {
let superChatsChannelUrls = [];
let superChatsFiatAmount = 0;
let superChatsLBCAmount = 0;
if (superChatsByAmount) {
superChatsByAmount.forEach((superChat) => {
const { is_fiat: isFiat, support_amount: tipAmount, channel_url: uri } = superChat;
if (isFiat) {
superChatsFiatAmount = superChatsFiatAmount + tipAmount;
} else {
superChatsLBCAmount = superChatsLBCAmount + tipAmount;
}
superChatsChannelUrls.push(uri || '0');
});
}
return { superChatsChannelUrls, superChatsFiatAmount, superChatsLBCAmount };
}
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const transformNewLivestreamData = (data: Array<any>): LivestreamInfo => {
return data.reduce((acc, curr) => {
acc[curr.ChannelClaimID] = {
url: curr.VideoURL,
type: 'application/x-mpegurl',
live: curr.Live,
viewCount: curr.ViewerCount,
creatorId: curr.ChannelClaimID,
startedStreaming: moment(curr.Start),
};
return acc;
}, {});
};
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export const fetchLiveChannels = async (): Promise<LivestreamInfo> => {
const newApiResponse = await fetch(`${NEW_LIVESTREAM_LIVE_API}/all`);
const newApiData = (await newApiResponse.json()).data;
if (!newApiData) throw new Error();
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return transformNewLivestreamData(newApiData);
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};
/**
* Check whether or not the channel is used, used for long polling to display live status on claim viewing page
* @param channelId
* @returns {Promise<{channelStatus: string}|{channelData: LivestreamInfo, channelStatus: string}>}
*/
export const fetchLiveChannel = async (channelId: string): Promise<LiveChannelStatus> => {
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const newApiEndpoint = NEW_LIVESTREAM_LIVE_API;
const newApiResponse = await fetch(`${newApiEndpoint}/is_live?channel_claim_id=${channelId}`);
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const newApiData = (await newApiResponse.json()).data;
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const isLive = newApiData.Live;
const translatedData = transformNewLivestreamData([newApiData]);
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try {
if (isLive === false) {
return { channelStatus: LiveStatus.NOT_LIVE };
}
return {
channelStatus: LiveStatus.LIVE,
channelData: translatedData,
};
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} catch {
return { channelStatus: LiveStatus.UNKNOWN };
}
};
const getStreamData = async (channelId: string, channelName: string): Promise<StreamData> => {
if (!channelId || !channelName) throw new Error('Invalid channel data provided.');
const channelNameHex = toHex(channelName);
let channelSignature;
try {
channelSignature = await Lbry.channel_sign({ channel_id: channelId, hexdata: channelNameHex });
if (!channelSignature || !channelSignature.signature || !channelSignature.signing_ts) {
throw new Error('Error getting channel signature.');
}
} catch (e) {
throw e;
}
return { d: channelNameHex, s: channelSignature.signature, t: channelSignature.signing_ts };
};
export const killStream = async (channelId: string, channelName: string) => {
try {
const streamData = await getStreamData(channelId, channelName);
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const encodedChannelName = encodeURIComponent(channelName);
const apiData = await fetch(
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`${LIVESTREAM_KILL}channel_claim_id=${channelId}&channel_name=${encodedChannelName}&signature_ts=${streamData.t}&signature=${streamData.s}`
);
const data = (await apiData.json()).data;
if (!data) throw new Error('Kill stream API failed.');
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} catch (e) {
throw e;
}
};
const distanceFromStreamStart = (claimA: any, claimB: any, channelStartedStreaming) => {
return [
Math.abs(moment.unix(claimA.stream.value.release_time).diff(channelStartedStreaming, 'minutes')),
Math.abs(moment.unix(claimB.stream.value.release_time).diff(channelStartedStreaming, 'minutes')),
];
};
export const determineLiveClaim = (claims: any, activeLivestreams: any) => {
const activeClaims = {};
Object.values(claims).forEach((claim: any) => {
const channelID = claim.stream.signing_channel.claim_id;
if (activeClaims[channelID]) {
const [distanceA, distanceB] = distanceFromStreamStart(
claim,
activeClaims[channelID],
activeLivestreams[channelID].startedStreaming
);
if (distanceA < distanceB) {
activeClaims[channelID] = claim;
}
} else {
activeClaims[channelID] = claim;
}
});
return activeClaims;
};
export const filterUpcomingLiveStreamClaims = (upcomingClaims: any) => {
const startsSoonMoment = moment().startOf('minute').add(LIVESTREAM_STARTS_SOON_BUFFER, 'minutes');
const startingSoonClaims = {};
Object.keys(upcomingClaims).forEach((key) => {
if (moment.unix(upcomingClaims[key].stream.value.release_time).isSameOrBefore(startsSoonMoment)) {
startingSoonClaims[key] = upcomingClaims[key];
}
});
return startingSoonClaims;
};