lbry-desktop/config.js

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// On Web, this will find .env.defaults and optional .env in web/
// On Desktop App, this will find .env.defaults and optional .env in root dir
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require('dotenv-defaults').config({ silent: false });
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const config = {
WEBPACK_WEB_PORT: process.env.WEBPACK_WEB_PORT,
WEBPACK_ELECTRON_PORT: process.env.WEBPACK_ELECTRON_PORT,
WEB_SERVER_PORT: process.env.WEB_SERVER_PORT,
LBRY_WEB_API: process.env.LBRY_WEB_API, // api.na-backend.odysee.com',
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LBRY_WEB_PUBLISH_API: process.env.LBRY_WEB_PUBLISH_API,
Support resume-able upload via tus (#186) * Publish button: use spinner instead of "Publishing..." Looks better, plus the preview could take a while sometimes. * Refactor `doPublish`. No functional change This is to allow `doPublish` to accept a custom payload as an input (for resuming uploads), instead of always resolving it from the redux data. * Add doPublishResume * Support resume-able upload via tus ## Issue 38 Handle resumable file upload ## Notes Since we can't serialize a File object, we'll need to the user to re-select the file to resume. * Exclude "modified date" for Firefox/Android ## Issue It appears that the modification date of the Android file changes when selected, so that file was deemed "different" when trying to resume upload. ## Change Exclude modification date for now. Let's assume a smart user. * Move 'currentUploads' to 'publish' reducer `publish` is currently rehydrated, so we can ride on that and don't need to store the `currentUploads` in `localStorage` for persistence. This would allow us to store Markdown Post data too, as `localStorage` has a 5MB limit per app. We could have also made `webReducer` rehydrate, but in this repo, there is no need to split it to another reducer. It also makes more sense to be part of publish anyway (at least to me). This change is mostly moving items between files, with the exception of 1. An additional REHYDRATE in the publish reducer to clean up the tusUploader. 2. Not clearing `currentUploads` in CLEAR_PUBLISH. * Restore v1 code for livestream replay, etc. v2 (tus) does not handle `remote_url`, so the app still needs v1 for that. Since we'll still have v1 code, use v1 for previews as well.
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LBRY_WEB_PUBLISH_API_V2: process.env.LBRY_WEB_PUBLISH_API_V2,
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LBRY_API_URL: process.env.LBRY_API_URL, // api.odysee.com',
LBRY_WEB_STREAMING_API: process.env.LBRY_WEB_STREAMING_API, // player.odycdn.com
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LBRY_WEB_BUFFER_API: process.env.LBRY_WEB_BUFFER_API,
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SEARCH_SERVER_API: process.env.SEARCH_SERVER_API,
SEARCH_SERVER_API_ALT: process.env.SEARCH_SERVER_API_ALT,
COMMENT_SERVER_API: process.env.COMMENT_SERVER_API,
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SOCKETY_SERVER_API: process.env.SOCKETY_SERVER_API,
LOCALE_API: process.env.LOCALE_API,
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WELCOME_VERSION: process.env.WELCOME_VERSION,
DOMAIN: process.env.DOMAIN,
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SHARE_DOMAIN_URL: process.env.SHARE_DOMAIN_URL,
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URL: process.env.URL,
RECSYS_ENDPOINT: process.env.RECSYS_ENDPOINT,
THUMBNAIL_CDN_URL: process.env.THUMBNAIL_CDN_URL,
THUMBNAIL_CARDS_CDN_URL: process.env.THUMBNAIL_CARDS_CDN_URL,
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THUMBNAIL_HEIGHT: process.env.THUMBNAIL_HEIGHT,
THUMBNAIL_WIDTH: process.env.THUMBNAIL_WIDTH,
THUMBNAIL_QUALITY: process.env.THUMBNAIL_QUALITY,
THUMBNAIL_CDN_SIZE_LIMIT_BYTES: process.env.THUMBNAIL_CDN_SIZE_LIMIT_BYTES,
SITE_TITLE: process.env.SITE_TITLE,
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SITE_NAME: process.env.SITE_NAME,
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SITE_DESCRIPTION: process.env.SITE_DESCRIPTION,
SITE_HELP_EMAIL: process.env.SITE_HELP_EMAIL,
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// SOCIAL MEDIA
TWITTER_ACCOUNT: process.env.TWITTER_ACCOUNT,
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// LOGO
LOGO_TITLE: process.env.LOGO_TITLE,
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LOGO: process.env.LOGO,
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LOGO_WHITE_TEXT: process.env.LOGO_WHITE_TEXT,
LOGO_DARK_TEXT: process.env.LOGO_DARK_TEXT,
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AVATAR_DEFAULT: process.env.AVATAR_DEFAULT,
MISSING_THUMB_DEFAULT: process.env.MISSING_THUMB_DEFAULT,
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// OG
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OG_TITLE_SUFFIX: process.env.OG_TITLE_SUFFIX,
OG_HOMEPAGE_TITLE: process.env.OG_HOMEPAGE_TITLE,
OG_IMAGE_URL: process.env.OG_IMAGE_URL,
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// MASCOT
YRBL_HAPPY_IMG_URL: process.env.YRBL_HAPPY_IMG_URL,
YRBL_SAD_IMG_URL: process.env.YRBL_SAD_IMG_URL,
LOGIN_IMG_URL: process.env.LOGIN_IMG_URL,
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SITE_CANONICAL_URL: process.env.SITE_CANONICAL_URL,
DEFAULT_LANGUAGE: process.env.DEFAULT_LANGUAGE,
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AUTO_FOLLOW_CHANNELS: process.env.AUTO_FOLLOW_CHANNELS,
UNSYNCED_SETTINGS: process.env.UNSYNCED_SETTINGS,
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// ENABLE FEATURES
ENABLE_COMMENT_REACTIONS: process.env.ENABLE_COMMENT_REACTIONS === 'true',
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ENABLE_FILE_REACTIONS: process.env.ENABLE_FILE_REACTIONS === 'true',
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ENABLE_CREATOR_REACTIONS: process.env.ENABLE_CREATOR_REACTIONS === 'true',
ENABLE_NO_SOURCE_CLAIMS: process.env.ENABLE_NO_SOURCE_CLAIMS === 'true',
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ENABLE_PREROLL_ADS: process.env.ENABLE_PREROLL_ADS === 'true',
CHANNEL_STAKED_LEVEL_VIDEO_COMMENTS: process.env.CHANNEL_STAKED_LEVEL_VIDEO_COMMENTS,
CHANNEL_STAKED_LEVEL_LIVESTREAM: process.env.CHANNEL_STAKED_LEVEL_LIVESTREAM,
CHANNEL_CREATION_LIMIT: process.env.CHANNEL_CREATION_LIMIT,
WEB_PUBLISH_SIZE_LIMIT_GB: process.env.WEB_PUBLISH_SIZE_LIMIT_GB,
LOADING_BAR_COLOR: process.env.LOADING_BAR_COLOR,
SIMPLE_SITE: process.env.SIMPLE_SITE === 'true',
SHOW_ADS: process.env.SHOW_ADS === 'true',
KNOWN_APP_DOMAINS: process.env.KNOWN_APP_DOMAINS ? process.env.KNOWN_APP_DOMAINS.split(',') : [],
updated code about to test something generate programatically beginning of the frontend stripe integration page seems to be working add user put functionality behind conditional tag connect frontend working well adding environment variables to save success and failure url bugfix bugfix final clean up adding credit card page seems to be coming along calls successfully coming from the frontend fixing up frontend cleaning up frontend coming along client secret working basic frontend in place adding tip page adding more to the tip frontend frontend almost done tabs coming along one last thing to do for frontend adding explainer text as custom function putting finishing touches on tabs support tabs working well disable fiat toggle when card not connected fix frontend gui bug bugfix and pull out label function fix symbol for tip gui modal when card is not yet saved fix fiat disabled bug knowing whether card is added programatically sending tip with frontend tip functionality working show unpaid balance add frontend for card add section update frontend update frontend bugfix change to use react instead of css update how stripe is instantiated fix bug use customer setup coming along working but needs optimization persist if card is saved adding anonymous tip functionality fix nan bug build stripe endpoints programatically show for all users for time being allow the stripe key to automatically switch to live environment bugfix bugfix fix jslint fix channel page support button better docs show customer transactions on frontend basic table in place various page updates per jeremys notes showing card details nicer tip history table add better prompt to add card on file viewer page some linting time put connect account behind fiat enabled no persist fiat mode wallet calls tip stuff
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STRIPE_PUBLIC_KEY: process.env.STRIPE_PUBLIC_KEY,
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ENABLE_UI_NOTIFICATIONS: process.env.ENABLE_UI_NOTIFICATIONS === 'true',
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ENABLE_MATURE: process.env.ENABLE_MATURE === 'true',
CUSTOM_HOMEPAGE: process.env.CUSTOM_HOMEPAGE === 'true',
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SHOW_TAGS_INTRO: process.env.SHOW_TAGS_INTRO === 'true',
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LIGHTHOUSE_DEFAULT_TYPES: process.env.LIGHTHOUSE_DEFAULT_TYPES,
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BRANDED_SITE: process.env.BRANDED_SITE,
// FIREBASE SDK
FIREBASE_API_KEY: process.env.FIREBASE_API_KEY,
FIREBASE_AUTH_DOMAIN: process.env.FIREBASE_AUTH_DOMAIN,
FIREBASE_PROJECT_ID: process.env.FIREBASE_PROJECT_ID,
FIREBASE_STORAGE_BUCKET: process.env.FIREBASE_STORAGE_BUCKET,
FIREBASE_MESSAGING_SENDER_ID: process.env.FIREBASE_MESSAGING_SENDER_ID,
FIREBASE_APP_ID: process.env.FIREBASE_APP_ID,
FIREBASE_MEASUREMENT_ID: process.env.FIREBASE_MEASUREMENT_ID,
FIREBASE_VAPID_KEY: process.env.FIREBASE_VAPID_KEY,
AD_KEYWORD_BLOCKLIST: process.env.AD_KEYWORD_BLOCKLIST,
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AD_KEYWORD_BLOCKLIST_CHECK_DESCRIPTION: process.env.AD_KEYWORD_BLOCKLIST_CHECK_DESCRIPTION,
};
config.SDK_API_PATH = `${config.LBRY_WEB_API}/api/v1`;
config.PROXY_URL = `${config.SDK_API_PATH}/proxy`;
config.URL_DEV = `http://localhost:${config.WEBPACK_WEB_PORT}`;
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config.URL_LOCAL = `http://localhost:${config.WEB_SERVER_PORT}`;
config.FAVICON = `/public/favicon-spaceman.png`;
module.exports = config;