2020-12-28 19:19:27 +01:00
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import videojs from 'video.js/dist/video.min.js';
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2020-12-14 17:40:59 +01:00
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import './touchOverlay.js';
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import window from 'global/window';
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import './plugin.scss';
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const VERSION = '0.4.1';
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// Default options for the plugin.
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const defaults = {
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fullscreen: {
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enterOnRotate: true,
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lockOnRotate: true,
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iOS: false,
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},
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touchControls: {
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2021-04-26 10:17:08 +02:00
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seekSeconds: 5,
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2020-12-14 17:40:59 +01:00
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tapTimeout: 300,
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disableOnEnd: false,
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},
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};
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const screen = window.screen;
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const angle = () => {
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// iOS
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if (typeof window.orientation === 'number') {
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return window.orientation;
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}
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// Android
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if (screen && screen.orientation && screen.orientation.angle) {
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return window.orientation;
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}
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videojs.log('angle unknown');
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return 0;
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};
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// Cross-compatibility for Video.js 5 and 6.
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const registerPlugin = videojs.registerPlugin || videojs.plugin;
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/**
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* Add UI and event listeners
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*
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* @function onPlayerReady
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* @param {Player} player
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* A Video.js player object.
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*
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* @param {Object} [options={}]
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* A plain object containing options for the plugin.
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*/
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const onPlayerReady = (player, options) => {
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player.addClass('vjs-mobile-ui');
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if (options.touchControls.disableOnEnd || typeof player.endscreen === 'function') {
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player.addClass('vjs-mobile-ui-disable-end');
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}
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if (
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options.fullscreen.iOS &&
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videojs.browser.IS_IOS &&
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videojs.browser.IOS_VERSION > 9 &&
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!player.el_.ownerDocument.querySelector('.bc-iframe')
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) {
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player.tech_.el_.setAttribute('playsinline', 'playsinline');
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player.tech_.supportsFullScreen = function() {
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return false;
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};
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}
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const controlBar = player.getChild('ControlBar');
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// Insert before the ControlBar:
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const controlBarIdx = player.children_.indexOf(controlBar);
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player.addChild('touchOverlay', options.touchControls, controlBarIdx);
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// Make the TouchOverlay the new parent of the ControlBar.
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// This allows the ControlBar to listen to the same classes as TouchOverlay.
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player.removeChild(controlBar);
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const touchOverlay = player.getChild('touchOverlay');
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touchOverlay.addChild(controlBar);
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// Tweak controlBar to Mobile style:
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controlBar.removeChild('PlayToggle'); // Use Overlay's instead.
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let locked = false;
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const rotationHandler = () => {
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const currentAngle = angle();
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if (currentAngle === 90 || currentAngle === 270 || currentAngle === -90) {
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if (player.paused() === false) {
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player.requestFullscreen();
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if (options.fullscreen.lockOnRotate && screen.orientation && screen.orientation.lock) {
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screen.orientation
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.lock('landscape')
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.then(() => {
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locked = true;
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})
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.catch(() => {
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videojs.log('orientation lock not allowed');
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});
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}
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}
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}
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if (currentAngle === 0 || currentAngle === 180) {
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if (player.isFullscreen()) {
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player.exitFullscreen();
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}
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}
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};
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if (videojs.browser.IS_IOS) {
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window.addEventListener('orientationchange', rotationHandler);
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} else {
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// addEventListener('orientationchange') is not a user interaction on Android
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screen.orientation.onchange = rotationHandler;
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}
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player.on('ended', _ => {
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if (locked === true) {
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screen.orientation.unlock();
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locked = false;
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}
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});
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};
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/**
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* A video.js plugin.
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*
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* Adds a monile UI for player control, and fullscreen orientation control
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*
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* @function mobileUi
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* @param {Object} [options={}]
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* Plugin options.
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* @param {Object} [options.fullscreen={}]
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* Fullscreen options.
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* @param {boolean} [options.fullscreen.enterOnRotate=true]
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* Whether to go fullscreen when rotating to landscape
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* @param {boolean} [options.fullscreen.lockOnRotate=true]
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* Whether to lock orientation when rotating to landscape
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* Unlocked when exiting fullscreen or on 'ended'
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* @param {boolean} [options.fullscreen.iOS=false]
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* Whether to disable iOS's native fullscreen so controls can work
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* @param {Object} [options.touchControls={}]
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* Touch UI options.
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* @param {int} [options.touchControls.seekSeconds=10]
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* Number of seconds to seek on double-tap
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* @param {int} [options.touchControls.tapTimeout=300]
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* Interval in ms to be considered a doubletap
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* @param {boolean} [options.touchControls.disableOnEnd=false]
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* Whether to disable when the video ends (e.g., if there is an endscreen)
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* Never shows if the endscreen plugin is present
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*/
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const mobileUi = function(options) {
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// if (videojs.browser.IS_ANDROID || videojs.browser.IS_IOS) {
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if (videojs.browser.IS_ANDROID) {
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this.ready(() => {
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onPlayerReady(this, videojs.mergeOptions(defaults, options));
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});
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}
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};
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// Register the plugin with video.js.
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registerPlugin('mobileUi', mobileUi);
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// Include the version number.
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mobileUi.VERSION = VERSION;
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export default mobileUi;
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