lbry-desktop/ui/redux/actions/livestream.js

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// @flow
import * as ACTIONS from 'constants/action_types';
import { FETCH_ACTIVE_LIVESTREAMS_MIN_INTERVAL_MS } from 'constants/livestream';
import { doClaimSearch } from 'redux/actions/claims';
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import {
LiveStatus,
fetchLiveChannel,
fetchLiveChannels,
determineLiveClaim,
filterUpcomingLiveStreamClaims,
} from 'util/livestream';
import moment from 'moment';
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import { isLocalStorageAvailable } from 'util/storage';
import { isEmpty } from 'util/object';
const localStorageAvailable = isLocalStorageAvailable();
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export const doFetchNoSourceClaims = (channelId: string) => async (dispatch: Dispatch, getState: GetState) => {
dispatch({
type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_STARTED,
data: channelId,
});
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try {
await dispatch(
doClaimSearch({
channel_ids: [channelId],
has_no_source: true,
claim_type: ['stream'],
no_totals: true,
page_size: 20,
page: 1,
include_is_my_output: true,
})
);
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dispatch({
type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_COMPLETED,
data: channelId,
});
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} catch (error) {
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dispatch({
type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_FAILED,
data: channelId,
});
}
};
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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const fetchUpcomingLivestreamClaims = (channelIds: Array<string>, lang: ?Array<string> = null) =>
doClaimSearch(
{
page: 1,
page_size: 50,
has_no_source: true,
channel_ids: channelIds,
claim_type: ['stream'],
order_by: ['^release_time'],
release_time: `>${moment().subtract(5, 'minutes').unix()}`,
limit_claims_per_channel: 1,
no_totals: true,
...(lang ? { any_languages: lang } : {}),
},
{
useAutoPagination: true,
}
);
const fetchMostRecentLivestreamClaims = (
channelIds: Array<string>,
orderBy: Array<string> = ['release_time'],
lang: ?Array<string> = null
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) =>
doClaimSearch(
{
page: 1,
page_size: 50,
has_no_source: true,
channel_ids: channelIds,
claim_type: ['stream'],
order_by: orderBy,
release_time: `<${moment().unix()}`,
limit_claims_per_channel: 2,
no_totals: true,
...(lang ? { any_languages: lang } : {}),
},
{
useAutoPagination: true,
}
);
const findActiveStreams = async (
channelIDs: Array<string>,
orderBy: Array<string>,
liveChannels: any,
dispatch,
lang: ?Array<string> = null
) => {
// @Note: This can likely be simplified down to one query, but first we'll need to address the query limit / pagination issue.
// Find the two most recent claims for the channels that are actively broadcasting a stream.
const mostRecentClaims = await dispatch(fetchMostRecentLivestreamClaims(channelIDs, orderBy, lang));
// Find the first upcoming claim (if one exists) for each channel that's actively broadcasting a stream.
const upcomingClaims = await dispatch(fetchUpcomingLivestreamClaims(channelIDs, lang));
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// Filter out any of those claims that aren't scheduled to start within the configured "soon" buffer time (ex. next 15 min).
const startingSoonClaims = filterUpcomingLiveStreamClaims(upcomingClaims);
// Reduce the claim list to one "live" claim per channel, based on how close each claim's
// release time is to the time the channels stream started.
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const allClaims = Object.assign(
{},
mostRecentClaims,
!isEmpty(startingSoonClaims) ? startingSoonClaims : upcomingClaims
);
return determineLiveClaim(allClaims, liveChannels);
};
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export const doFetchChannelLiveStatus = (channelId: string) => async (dispatch: Dispatch) => {
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const statusForId = `channel-live-status`;
const localStatus = localStorageAvailable && window.localStorage.getItem(statusForId);
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try {
const { channelStatus, channelData } = await fetchLiveChannel(channelId);
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// store live state locally, and force 2 non-live statuses before returninig NOT LIVE. This allows for the stream to finish before disposing player.
if (localStatus === LiveStatus.LIVE && channelStatus === LiveStatus.NOT_LIVE) {
localStorageAvailable && window.localStorage.removeItem(statusForId);
return;
}
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if (channelStatus === LiveStatus.NOT_LIVE && !localStatus) {
dispatch({ type: ACTIONS.REMOVE_CHANNEL_FROM_ACTIVE_LIVESTREAMS, data: { channelId } });
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localStorageAvailable && window.localStorage.removeItem(statusForId);
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return;
}
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if (channelStatus === LiveStatus.UNKNOWN) {
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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return;
}
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const currentlyLiveClaims = await findActiveStreams([channelId], ['release_time'], channelData, dispatch);
const liveClaim = currentlyLiveClaims[channelId];
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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if (channelData && liveClaim) {
channelData[channelId].claimId = liveClaim.stream.claim_id;
channelData[channelId].claimUri = liveClaim.stream.canonical_url;
dispatch({ type: ACTIONS.ADD_CHANNEL_TO_ACTIVE_LIVESTREAMS, data: { ...channelData } });
}
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localStorageAvailable && window.localStorage.setItem(statusForId, channelStatus);
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} catch (err) {
dispatch({ type: ACTIONS.REMOVE_CHANNEL_FROM_ACTIVE_LIVESTREAMS, data: { channelId } });
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localStorageAvailable && window.localStorage.removeItem(statusForId);
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}
};
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export const doFetchActiveLivestreams = (
orderBy: Array<string> = ['release_time'],
lang: ?Array<string> = null
) => async (dispatch: Dispatch, getState: GetState) => {
const state = getState();
const now = Date.now();
const timeDelta = now - state.livestream.activeLivestreamsLastFetchedDate;
const prevOptions = state.livestream.activeLivestreamsLastFetchedOptions;
const nextOptions = { order_by: orderBy, ...(lang ? { any_languages: lang } : {}) };
const sameOptions = JSON.stringify(prevOptions) === JSON.stringify(nextOptions);
if (sameOptions && timeDelta < FETCH_ACTIVE_LIVESTREAMS_MIN_INTERVAL_MS) {
const failCount = state.livestream.activeLivestreamsLastFetchedFailCount;
if (failCount === 0 || failCount > 3) {
// Just fetched successfully, or failed 3 times. Skip for FETCH_ACTIVE_LIVESTREAMS_MIN_INTERVAL_MS.
dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_SKIPPED });
return;
}
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}
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// start fetching livestreams
dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_STARTED });
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try {
const liveChannels = await fetchLiveChannels();
const liveChannelIds = Object.keys(liveChannels);
const currentlyLiveClaims = await findActiveStreams(
liveChannelIds,
nextOptions.order_by,
liveChannels,
dispatch,
nextOptions.any_languages
);
Object.values(currentlyLiveClaims).forEach((claim: any) => {
const channelId = claim.stream.signing_channel.claim_id;
liveChannels[channelId] = {
...liveChannels[channelId],
claimId: claim.stream.claim_id,
claimUri: claim.stream.canonical_url,
};
});
dispatch({
type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_COMPLETED,
data: {
activeLivestreams: liveChannels,
activeLivestreamsLastFetchedDate: now,
activeLivestreamsLastFetchedOptions: nextOptions,
},
});
} catch (err) {
dispatch({
type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_FAILED,
data: {
activeLivestreamsLastFetchedDate: now,
activeLivestreamsLastFetchedOptions: nextOptions,
},
});
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}
Livestream category improvements (#7115) * ❌ Remove old method of displaying active livestreams Completely remove it for now to make the commit deltas clearer. We'll replace it with the new method at the end. * Fetch and store active-livestream info in redux * Tiles can now query active-livestream state from redux instead of getting from parent. * ⏪ ClaimTilesDiscover: revert and cleanup ## Simplify - Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`) - The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later. - Temporarily disable the view-count fetching. Code is left there so that I don't forget. ## Fix - `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic. - Aside: prefix and pin is so similar in function. Hm .... * ClaimTilesDiscover: factor out options ## Change Move the `option` code outside and passed in as a pre-calculated prop. ## Reason To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key. Instead of calculating `options` twice, we moved it to the props so both sides can use it. It also makes the component a bit more readable. The downside is that the prop-passing might not be clear. * ClaimTilesDiscover: reduce ~17 renders at startup to just 2. * ClaimTilesDiscover: fill with placeholder while waiting for claim_search ## Issue Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed). ## Fix Fill up the space with placeholders to prevent layout shift. * Add 'useFetchViewCount' to handle fetching from lists This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll). * ⏪ ClaimListDiscover: revert and cleanup ## Revert - Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that. ## Alterations - Added `renderUri` to make it clear which array that this component will render. - Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now. * ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover This will be initially used to append livestreams at the top. * ✅ Re-enable active livestream tiles using the new method * doFetchActiveLivestreams: add interval check - Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed. * doFetchActiveLivestreams: add option check We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch. * WildWest: limit livestream tiles + add ability to show more Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level. This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header. * Use better tile-count on larger screens. Used the same method as how the homepage does it.
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};