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import React from "react" ;
import lbry from "../lbry.js" ;
import LoadScreen from "./load_screen.js" ;
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export class SplashScreen extends React . Component {
static propTypes = {
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message : React . PropTypes . string ,
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onLoadDone : React . PropTypes . func ,
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} ;
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constructor ( props ) {
super ( props ) ;
this . state = {
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details : _ _ ( "Starting daemon" ) ,
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message : _ _ ( "Connecting" ) ,
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isLagging : false ,
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} ;
}
updateStatus ( ) {
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lbry . status ( ) . then ( status => {
this . _updateStatusCallback ( status ) ;
} ) ;
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}
_updateStatusCallback ( status ) {
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const startupStatus = status . startup _status ;
if ( startupStatus . code == "started" ) {
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// Wait until we are able to resolve a name before declaring
// that we are done.
// TODO: This is a hack, and the logic should live in the daemon
// to give us a better sense of when we are actually started
this . setState ( {
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message : _ _ ( "Testing Network" ) ,
details : _ _ ( "Waiting for name resolution" ) ,
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isLagging : false ,
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} ) ;
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lbry . resolve ( { uri : "lbry://one" } ) . then ( ( ) => {
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this . props . onLoadDone ( ) ;
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} ) ;
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return ;
}
this . setState ( {
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details : startupStatus . message + ( startupStatus . is _lagging ? "" : "..." ) ,
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isLagging : startupStatus . is _lagging ,
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} ) ;
setTimeout ( ( ) => {
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this . updateStatus ( ) ;
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} , 500 ) ;
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}
componentDidMount ( ) {
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lbry
. connect ( )
. then ( ( ) => {
this . updateStatus ( ) ;
} )
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. catch ( ( ) => {
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this . setState ( {
isLagging : true ,
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message : _ _ ( "Connection Failure" ) ,
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details : _ _ (
"Try closing all LBRY processes and starting again. If this still happpens, your anti-virus software or firewall may be preventing LBRY from connecting. Contact hello@lbry.io if you think this is a software bug."
) ,
} ) ;
} ) ;
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}
render ( ) {
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return (
< LoadScreen
message = { this . state . message }
details = { this . state . details }
isWarning = { this . state . isLagging }
/ >
) ;
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}
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}
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export default SplashScreen ;