lbry-desktop/ui/component/viewers/videoViewer/internal/videojs-events.jsx

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// @flow
import { useEffect } from 'react';
import analytics from 'analytics';
const isDev = process.env.NODE_ENV !== 'production';
const TAP = {
NONE: 'NONE',
UNMUTE: 'UNMUTE',
RETRY: 'RETRY',
};
const setLabel = (controlBar, childName, label) => {
const c = controlBar.getChild(childName);
if (c) {
c.controlText(label);
}
};
// $FlowFixMe
const VideoJsEvents = ({
tapToUnmuteRef,
tapToRetryRef,
setReload,
videoTheaterMode,
playerRef,
autoplaySetting,
replay,
claimId,
userId,
claimValues,
embedded,
uri,
doAnalyticsView,
claimRewards,
playerServerRef,
}: {
tapToUnmuteRef: any, // DOM element
tapToRetryRef: any, // DOM element
setReload: any, // react hook
videoTheaterMode: any, // dispatch function
playerRef: any, // DOM element
autoplaySetting: boolean,
replay: boolean,
claimId: ?string,
userId: ?number,
claimValues: any,
embedded: boolean,
clearPosition: (string) => void,
uri: string,
doAnalyticsView: (string, number) => any,
claimRewards: () => void,
playerServerRef: any,
}) => {
/**
* Analytics functionality that is run on first video start
* @param e - event from videojs (from the plugin?)
* @param data - only has secondsToLoad property
*/
function doTrackingFirstPlay(e: Event, data: any) {
// how long until the video starts
let timeToStartVideo = data.secondsToLoad;
analytics.playerVideoStartedEvent(embedded);
// convert bytes to bits, and then divide by seconds
const contentInBits = Number(claimValues.source.size) * 8;
const durationInSeconds = claimValues.video && claimValues.video.duration;
let bitrateAsBitsPerSecond;
if (durationInSeconds) {
bitrateAsBitsPerSecond = Math.round(contentInBits / durationInSeconds);
}
// figure out what server the video is served from and then run start analytic event
// server string such as 'eu-p6'
const playerPoweredBy = playerServerRef.current;
// populates data for watchman, sends prom and matomo event
analytics.videoStartEvent(
claimId,
timeToStartVideo,
playerPoweredBy,
userId,
uri,
this, // pass the player
bitrateAsBitsPerSecond
);
// hit backend to mark a view
doAnalyticsView(uri, timeToStartVideo).then(() => {
claimRewards();
});
}
// Override the player's control text. We override to:
// 1. Add keyboard shortcut to the tool-tip.
// 2. Override videojs' i18n and use our own (don't want to have 2 systems).
//
// Notes:
// - For dynamic controls (e.g. play/pause), those unfortunately need to be
// updated again at their event-listener level (that's just the way videojs
// updates the text), hence the need to listen to 'play', 'pause' and 'volumechange'
// on top of just 'loadstart'.
// - videojs changes the MuteToggle text at 'loadstart', so this was chosen
// as the listener to update static texts.
function resolveCtrlText(e) {
const player = playerRef.current;
if (player) {
const ctrlBar = player.getChild('controlBar');
switch (e.type) {
case 'play':
setLabel(ctrlBar, 'PlayToggle', __('Pause (space)'));
break;
case 'pause':
setLabel(ctrlBar, 'PlayToggle', __('Play (space)'));
break;
case 'volumechange':
ctrlBar
.getChild('VolumePanel')
.getChild('MuteToggle')
.controlText(player.muted() || player.volume() === 0 ? __('Unmute (m)') : __('Mute (m)'));
break;
case 'fullscreenchange':
setLabel(
ctrlBar,
'FullscreenToggle',
player.isFullscreen() ? __('Exit Fullscreen (f)') : __('Fullscreen (f)')
);
break;
case 'loadstart':
// --- Do everything ---
setLabel(ctrlBar, 'PlaybackRateMenuButton', __('Playback Rate (<, >)'));
setLabel(ctrlBar, 'QualityButton', __('Quality'));
setLabel(ctrlBar, 'PlayNextButton', __('Play Next (SHIFT+N)'));
setLabel(ctrlBar, 'PlayPreviousButton', __('Play Previous (SHIFT+P)'));
setLabel(ctrlBar, 'TheaterModeButton', videoTheaterMode ? __('Default Mode (t)') : __('Theater Mode (t)'));
setLabel(ctrlBar, 'AutoplayNextButton', autoplaySetting ? __('Autoplay Next On') : __('Autoplay Next Off'));
resolveCtrlText({ type: 'play' });
resolveCtrlText({ type: 'pause' });
resolveCtrlText({ type: 'volumechange' });
resolveCtrlText({ type: 'fullscreenchange' });
break;
default:
if (isDev) throw Error('Unexpected: ' + e.type);
break;
}
}
}
function onInitialPlay() {
const player = playerRef.current;
const bigPlayButton = document.querySelector('.vjs-big-play-button');
if (bigPlayButton) bigPlayButton.style.setProperty('display', 'none');
if (player && (player.muted() || player.volume() === 0)) {
// The css starts as "hidden". We make it visible here without
// re-rendering the whole thing.
showTapButton(TAP.UNMUTE);
} else {
showTapButton(TAP.NONE);
}
}
function onVolumeChange() {
const player = playerRef.current;
if (player && !player.muted()) {
showTapButton(TAP.NONE);
}
}
function onError() {
const player = playerRef.current;
showTapButton(TAP.RETRY);
// reattach initial play listener in case we recover from error successfully
// $FlowFixMe
player.one('play', onInitialPlay);
if (player && player.loadingSpinner) {
player.loadingSpinner.hide();
}
}
// const onEnded = React.useCallback(() => {
// if (!adUrl) {
// showTapButton(TAP.NONE);
// }
// }, [adUrl]);
useEffect(() => {
const player = playerRef.current;
if (player) {
const controlBar = player.getChild('controlBar');
controlBar
.getChild('TheaterModeButton')
.controlText(videoTheaterMode ? __('Default Mode (t)') : __('Theater Mode (t)'));
}
}, [videoTheaterMode]);
// when user clicks 'Unmute' button, turn audio on and hide unmute button
function unmuteAndHideHint() {
const player = playerRef.current;
if (player) {
player.muted(false);
if (player.volume() === 0) {
player.volume(1.0);
}
}
showTapButton(TAP.NONE);
}
function retryVideoAfterFailure() {
const player = playerRef.current;
if (player) {
setReload(Date.now());
showTapButton(TAP.NONE);
}
}
function showTapButton(tapButton) {
const setButtonVisibility = (theRef, newState) => {
// Use the DOM to control the state of the button to prevent re-renders.
if (theRef.current) {
const curState = theRef.current.style.visibility === 'visible';
if (newState !== curState) {
theRef.current.style.visibility = newState ? 'visible' : 'hidden';
}
}
};
switch (tapButton) {
case TAP.NONE:
setButtonVisibility(tapToUnmuteRef, false);
setButtonVisibility(tapToRetryRef, false);
break;
case TAP.UNMUTE:
setButtonVisibility(tapToUnmuteRef, true);
setButtonVisibility(tapToRetryRef, false);
break;
case TAP.RETRY:
setButtonVisibility(tapToUnmuteRef, false);
setButtonVisibility(tapToRetryRef, true);
break;
default:
if (isDev) throw new Error('showTapButton: unexpected ref');
break;
}
}
useEffect(() => {
const player = playerRef.current;
if (player) {
const touchOverlay = player.getChild('TouchOverlay');
const controlBar = player.getChild('controlBar') || touchOverlay.getChild('controlBar');
const autoplayButton = controlBar.getChild('AutoplayNextButton');
if (autoplayButton) {
const title = autoplaySetting ? __('Autoplay Next On') : __('Autoplay Next Off');
autoplayButton.controlText(title);
autoplayButton.setAttribute('aria-label', title);
autoplayButton.setAttribute('aria-checked', autoplaySetting);
}
}
}, [autoplaySetting]);
useEffect(() => {
const player = playerRef.current;
if (replay && player) {
player.play();
}
}, [replay]);
function initializeEvents() {
const player = playerRef.current;
// Add various event listeners to player
player.one('play', onInitialPlay);
player.on('play', resolveCtrlText);
player.on('pause', resolveCtrlText);
player.on('loadstart', resolveCtrlText);
player.on('fullscreenchange', resolveCtrlText);
player.on('volumechange', resolveCtrlText);
player.on('volumechange', onVolumeChange);
player.on('error', onError);
// custom tracking plugin, event used for watchman data, and marking view/getting rewards
player.on('tracking:firstplay', doTrackingFirstPlay);
// hide forcing control bar show
player.on('canplaythrough', function () {
setTimeout(function () {
// $FlowFixMe
const vjsControlBar = document.querySelector('.vjs-control-bar');
if (vjsControlBar) vjsControlBar.style.removeProperty('opacity');
}, 1000 * 3); // wait 3 seconds to hit control bar
});
player.on('playing', function () {
// $FlowFixMe
document.querySelector('.vjs-big-play-button').style.setProperty('display', 'none', 'important');
});
// player.on('ended', onEnded);
}
return {
retryVideoAfterFailure,
unmuteAndHideHint,
initializeEvents,
};
};
export default VideoJsEvents;