lbry-desktop/ui/component/viewers/videoViewer/internal/videojs.jsx

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// @flow
import React, { useEffect, useRef, useState } from 'react';
import Button from 'component/button';
import * as ICONS from 'constants/icons';
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import classnames from 'classnames';
import videojs from 'video.js/dist/video.min.js';
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import 'video.js/dist/alt/video-js-cdn.min.css';
import eventTracking from 'videojs-event-tracking';
import * as OVERLAY from './overlays';
import './plugins/videojs-mobile-ui/plugin';
import qualitySelector from 'videojs-hls-quality-selector';
import qualityLevels from 'videojs-contrib-quality-levels';
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import isUserTyping from 'util/detect-typing';
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const isDev = process.env.NODE_ENV !== 'production';
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export type Player = {
on: (string, (any) => void) => void,
one: (string, (any) => void) => void,
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isFullscreen: () => boolean,
exitFullscreen: () => boolean,
requestFullscreen: () => boolean,
play: () => Promise<any>,
volume: (?number) => number,
muted: (?boolean) => boolean,
dispose: () => void,
currentTime: (?number) => number,
ended: () => boolean,
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error: () => any,
loadingSpinner: any,
getChild: string => any,
playbackRate: (?number) => number,
userActive: (?boolean) => boolean,
overlay: any => void,
mobileUi: any => void,
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controlBar: {
addChild: (string, any) => void,
},
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};
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type Props = {
source: string,
sourceType: string,
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poster: ?string,
onPlayerReady: Player => void,
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isAudio: boolean,
startMuted: boolean,
autoplay: boolean,
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toggleVideoTheaterMode: () => void,
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};
type VideoJSOptions = {
controls: boolean,
preload: string,
playbackRates: Array<number>,
responsive: boolean,
poster?: string,
muted?: boolean,
};
const videoPlaybackRates = [0.25, 0.5, 0.75, 1, 1.1, 1.25, 1.5, 1.75, 2];
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const IS_IOS =
(/iPad|iPhone|iPod/.test(navigator.platform) ||
(navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1)) &&
!window.MSStream;
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const VIDEO_JS_OPTIONS: VideoJSOptions = {
preload: 'auto',
playbackRates: videoPlaybackRates,
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responsive: true,
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controls: true,
html5: {
nativeControlsForTouch: IS_IOS,
hls: {
overrideNative: !videojs.browser.IS_ANY_SAFARI,
},
},
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};
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const F11_KEYCODE = 122;
const SPACE_BAR_KEYCODE = 32;
const SMALL_F_KEYCODE = 70;
const SMALL_M_KEYCODE = 77;
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const SMALL_T_KEYCODE = 84;
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const ARROW_LEFT_KEYCODE = 37;
const ARROW_RIGHT_KEYCODE = 39;
const COMMA_KEYCODE = 188;
const PERIOD_KEYCODE = 190;
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const FULLSCREEN_KEYCODE = SMALL_F_KEYCODE;
const MUTE_KEYCODE = SMALL_M_KEYCODE;
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const THEATER_MODE_KEYCODE = SMALL_T_KEYCODE;
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const SEEK_FORWARD_KEYCODE = ARROW_RIGHT_KEYCODE;
const SEEK_BACKWARD_KEYCODE = ARROW_LEFT_KEYCODE;
const SEEK_STEP = 10; // time to seek in seconds
if (!Object.keys(videojs.getPlugins()).includes('eventTracking')) {
videojs.registerPlugin('eventTracking', eventTracking);
}
if (!Object.keys(videojs.getPlugins()).includes('hlsQualitySelector')) {
videojs.registerPlugin('hlsQualitySelector', qualitySelector);
}
if (!Object.keys(videojs.getPlugins()).includes('qualityLevels')) {
videojs.registerPlugin('qualityLevels', qualityLevels);
}
// ****************************************************************************
// LbryVolumeBarClass
// ****************************************************************************
const VIDEOJS_CONTROL_BAR_CLASS = 'ControlBar';
const VIDEOJS_VOLUME_PANEL_CLASS = 'VolumePanel';
const VIDEOJS_VOLUME_CONTROL_CLASS = 'VolumeControl';
const VIDEOJS_VOLUME_BAR_CLASS = 'VolumeBar';
class LbryVolumeBarClass extends videojs.getComponent(VIDEOJS_VOLUME_BAR_CLASS) {
constructor(player, options = {}) {
super(player, options);
}
static replaceExisting(player) {
try {
const volumeControl = player
.getChild(VIDEOJS_CONTROL_BAR_CLASS)
.getChild(VIDEOJS_VOLUME_PANEL_CLASS)
.getChild(VIDEOJS_VOLUME_CONTROL_CLASS);
const volumeBar = volumeControl.getChild(VIDEOJS_VOLUME_BAR_CLASS);
volumeControl.removeChild(volumeBar);
volumeControl.addChild(new LbryVolumeBarClass(player));
} catch (error) {
// In case it slips in 'Production', the original volume bar will be used and the site should still be working
// (just not exactly the way we want).
if (isDev) throw Error('\n\nvideojs.jsx: Volume Panel hierarchy changed?\n\n' + error);
}
}
handleMouseDown(event) {
super.handleMouseDown(event);
event.stopPropagation();
}
handleMouseMove(event) {
super.handleMouseMove(event);
event.stopPropagation();
}
}
// ****************************************************************************
// VideoJs
// ****************************************************************************
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/*
properties for this component should be kept to ONLY those that if changed should REQUIRE an entirely new videojs element
*/
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export default React.memo<Props>(function VideoJs(props: Props) {
const { autoplay, startMuted, source, sourceType, poster, isAudio, onPlayerReady, toggleVideoTheaterMode } = props;
const [reload, setReload] = useState('initial');
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const playerRef = useRef();
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const containerRef = useRef();
const videoJsOptions = {
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...VIDEO_JS_OPTIONS,
autoplay: autoplay,
muted: startMuted,
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sources: [
{
src: source,
type: sourceType,
},
],
poster: poster, // thumb looks bad in app, and if autoplay, flashing poster is annoying
plugins: {
eventTracking: true,
overlay: OVERLAY.OVERLAY_DATA,
},
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};
const tapToUnmuteRef = useRef();
const tapToRetryRef = useRef();
const TAP = {
NONE: 'NONE',
UNMUTE: 'UNMUTE',
RETRY: 'RETRY',
};
function showTapButton(tapButton) {
const setButtonVisibility = (theRef, newState) => {
// Use the DOM to control the state of the button to prevent re-renders.
if (theRef.current) {
const curState = theRef.current.style.visibility === 'visible';
if (newState !== curState) {
theRef.current.style.visibility = newState ? 'visible' : 'hidden';
}
}
};
switch (tapButton) {
case TAP.NONE:
setButtonVisibility(tapToUnmuteRef, false);
setButtonVisibility(tapToRetryRef, false);
break;
case TAP.UNMUTE:
setButtonVisibility(tapToUnmuteRef, true);
setButtonVisibility(tapToRetryRef, false);
break;
case TAP.RETRY:
setButtonVisibility(tapToUnmuteRef, false);
setButtonVisibility(tapToRetryRef, true);
break;
default:
if (isDev) throw new Error('showTapButton: unexpected ref');
break;
}
}
function unmuteAndHideHint() {
const player = playerRef.current;
if (player) {
player.muted(false);
if (player.volume() === 0) {
player.volume(1.0);
}
}
showTapButton(TAP.NONE);
}
function retryVideoAfterFailure() {
const player = playerRef.current;
if (player) {
setReload(Date.now());
showTapButton(TAP.NONE);
}
}
function onInitialPlay() {
const player = playerRef.current;
if (player && (player.muted() || player.volume() === 0)) {
// The css starts as "hidden". We make it visible here without
// re-rendering the whole thing.
showTapButton(TAP.UNMUTE);
}
}
function onVolumeChange() {
const player = playerRef.current;
if (player && !player.muted()) {
showTapButton(TAP.NONE);
}
}
function onError() {
const player = playerRef.current;
showTapButton(TAP.RETRY);
if (player && player.loadingSpinner) {
player.loadingSpinner.hide();
}
}
function onEnded() {
showTapButton(TAP.NONE);
}
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function handleKeyDown(e: KeyboardEvent) {
const player = playerRef.current;
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const videoNode: ?HTMLVideoElement = containerRef.current && containerRef.current.querySelector('video, audio');
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if (!videoNode || !player || isUserTyping()) {
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return;
}
if (e.keyCode === SPACE_BAR_KEYCODE) {
videoNode.paused ? videoNode.play() : videoNode.pause();
}
// Fullscreen toggle shortcuts
if (e.keyCode === FULLSCREEN_KEYCODE || e.keyCode === F11_KEYCODE) {
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if (!player.isFullscreen()) {
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player.requestFullscreen();
} else {
player.exitFullscreen();
}
}
// Mute/Unmute Shortcuts
if (e.keyCode === MUTE_KEYCODE) {
videoNode.muted = !videoNode.muted;
}
// Seeking Shortcuts
if (!e.altKey) {
const duration = videoNode.duration;
const currentTime = videoNode.currentTime;
if (e.keyCode === SEEK_FORWARD_KEYCODE) {
const newDuration = currentTime + SEEK_STEP;
videoNode.currentTime = newDuration > duration ? duration : newDuration;
OVERLAY.showSeekedOverlay(player, SEEK_STEP, true);
player.userActive(true);
} else if (e.keyCode === SEEK_BACKWARD_KEYCODE) {
const newDuration = currentTime - SEEK_STEP;
videoNode.currentTime = newDuration < 0 ? 0 : newDuration;
OVERLAY.showSeekedOverlay(player, SEEK_STEP, false);
player.userActive(true);
}
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}
// Playback-Rate Shortcuts ('>' = speed up, '<' = speed down)
if (e.shiftKey && (e.keyCode === PERIOD_KEYCODE || e.keyCode === COMMA_KEYCODE)) {
const isSpeedUp = e.keyCode === PERIOD_KEYCODE;
const rate = player.playbackRate();
let rateIndex = videoPlaybackRates.findIndex(x => x === rate);
if (rateIndex >= 0) {
rateIndex = isSpeedUp ? Math.min(rateIndex + 1, videoPlaybackRates.length - 1) : Math.max(rateIndex - 1, 0);
const nextRate = videoPlaybackRates[rateIndex];
OVERLAY.showPlaybackRateOverlay(player, nextRate, isSpeedUp);
player.userActive(true);
player.playbackRate(nextRate);
}
}
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// Theater Mode shortcut
if (e.keyCode === THEATER_MODE_KEYCODE) {
toggleVideoTheaterMode();
}
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}
// Create the video DOM element and wrapper
function createVideoPlayerDOM(container) {
if (!container) {
return;
}
// This seems like a poor way to generate the DOM for video.js
const wrapper = document.createElement('div');
wrapper.setAttribute('data-vjs-player', 'true');
const el = document.createElement(isAudio ? 'audio' : 'video');
el.className = 'video-js';
wrapper.appendChild(el);
container.appendChild(wrapper);
return el;
}
// Initialize video.js
function initializeVideoPlayer(el) {
if (!el) {
return;
}
const vjs = videojs(el, videoJsOptions, () => {
const player = playerRef.current;
// this seems like a weird thing to have to check for here
if (!player) {
return;
}
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// Add various event listeners to player
player.one('play', onInitialPlay);
player.on('volumechange', onVolumeChange);
player.on('error', onError);
player.on('ended', onEnded);
// Replace volume bar with custom LBRY volume bar
LbryVolumeBarClass.replaceExisting(player);
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// initialize mobile UI
player.mobileUi(); // Inits mobile version. No-op if Desktop.
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// Add quality selector to player
player.hlsQualitySelector({
displayCurrentQuality: true,
});
// I think this is a callback function
onPlayerReady(player);
});
// fixes #3498 (https://github.com/lbryio/lbry-desktop/issues/3498)
// summary: on firefox the focus would stick to the fullscreen button which caused buggy behavior with spacebar
vjs.on('fullscreenchange', () => document.activeElement && document.activeElement.blur());
return vjs;
}
// This lifecycle hook is only called once (on mount)
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useEffect(() => {
const vjsElement = createVideoPlayerDOM(containerRef.current);
const vjsPlayer = initializeVideoPlayer(vjsElement);
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// Add reference to player to global scope
window.player = vjsPlayer;
// Set reference in component state
playerRef.current = vjsPlayer;
// Add event listener for keyboard shortcuts
window.addEventListener('keydown', handleKeyDown);
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// Cleanup
return () => {
window.removeEventListener('keydown', handleKeyDown);
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const player = playerRef.current;
if (player) {
window.player = undefined;
player.dispose();
}
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};
}, []);
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// Update video player and reload when source URL changes
useEffect(() => {
// For some reason the video player is responsible for detecting content type this way
fetch(source, { method: 'HEAD' }).then(response => {
const player = playerRef.current;
if (!player) {
return;
}
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let type = sourceType;
// override type if we receive an .m3u8 (transcoded mp4)
if (response && response.redirected && response.url && response.url.endsWith('m3u8')) {
type = 'application/x-mpegURL';
}
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// Update player poster
// note: the poster prop seems to return null usually.
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if (poster) player.poster(poster);
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// Update player source
player.src({
src: source,
type: type,
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});
});
}, [source, reload]);
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return (
// $FlowFixMe
<div className={classnames('video-js-parent', { 'video-js-parent--ios': IS_IOS })} ref={containerRef}>
<Button
label={__('Tap to unmute')}
button="link"
icon={ICONS.VOLUME_MUTED}
className="video-js--tap-to-unmute"
onClick={unmuteAndHideHint}
ref={tapToUnmuteRef}
/>
<Button
label={__('Retry')}
button="link"
icon={ICONS.REFRESH}
className="video-js--tap-to-unmute"
onClick={retryVideoAfterFailure}
ref={tapToRetryRef}
/>
</div>
);
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});