2020-09-11 19:51:31 +02:00
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// @flow
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2021-07-20 17:08:08 +02:00
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import { ENABLE_CREATOR_REACTIONS, SIMPLE_SITE } from 'config';
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2020-10-01 20:43:44 +02:00
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import * as ICONS from 'constants/icons';
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import * as PAGES from 'constants/pages';
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import * as REACTION_TYPES from 'constants/reactions';
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import React from 'react';
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import classnames from 'classnames';
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import Button from 'component/button';
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import ChannelThumbnail from 'component/channelThumbnail';
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import { useHistory } from 'react-router';
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type Props = {
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myReacts: Array<string>,
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othersReacts: any,
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react: (string, string) => void,
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commentId: string,
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pendingCommentReacts: Array<string>,
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claimIsMine: boolean,
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activeChannelId: ?string,
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uri: string,
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claim: ?ChannelClaim,
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doToast: ({ message: string }) => void,
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hideCreatorLike: boolean,
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resolve: (string) => void,
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};
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export default function CommentReactions(props: Props) {
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const {
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myReacts,
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othersReacts,
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commentId,
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react,
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claimIsMine,
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uri,
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claim,
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activeChannelId,
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doToast,
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hideCreatorLike,
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resolve,
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} = props;
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const {
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push,
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location: { pathname },
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} = useHistory();
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React.useEffect(() => {
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if (!claim) {
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resolve(uri);
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}
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}, [claim, resolve, uri]);
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2020-10-28 16:55:10 +01:00
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const canCreatorReact =
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claim &&
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claimIsMine &&
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(claim.value_type === 'channel'
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? claim.claim_id === activeChannelId
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: claim.signing_channel && claim.signing_channel.claim_id === activeChannelId);
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const authorUri =
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claim && claim.value_type === 'channel'
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? claim.canonical_url
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: claim && claim.signing_channel && claim.signing_channel.canonical_url;
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const getCountForReact = (type) => {
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let count = 0;
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if (othersReacts && othersReacts[type]) {
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count += othersReacts[type];
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}
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if (myReacts && myReacts.includes(type)) {
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count += 1;
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}
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return count;
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};
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const shouldHide = !canCreatorReact && hideCreatorLike;
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const creatorLiked = getCountForReact(REACTION_TYPES.CREATOR_LIKE) > 0;
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const likeIcon = SIMPLE_SITE
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? myReacts.includes(REACTION_TYPES.LIKE)
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? ICONS.FIRE_ACTIVE
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: ICONS.FIRE
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: ICONS.UPVOTE;
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const dislikeIcon = SIMPLE_SITE
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? myReacts.includes(REACTION_TYPES.DISLIKE)
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? ICONS.SLIME_ACTIVE
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: ICONS.SLIME
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: ICONS.DOWNVOTE;
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function handleCommentLike() {
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if (activeChannelId) {
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react(commentId, REACTION_TYPES.LIKE);
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} else {
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promptForChannel();
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}
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}
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function handleCommentDislike() {
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if (activeChannelId) {
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react(commentId, REACTION_TYPES.DISLIKE);
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} else {
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promptForChannel();
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}
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}
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function promptForChannel() {
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push(`/$/${PAGES.CHANNEL_NEW}?redirect=${pathname}&lc=${commentId}`);
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doToast({ message: __('A channel is required to throw fire and slime') });
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}
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2020-10-01 20:43:44 +02:00
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return (
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<>
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<Button
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requiresAuth={IS_WEB}
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title={__('Upvote')}
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icon={likeIcon}
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className={classnames('comment__action', {
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'comment__action--active': myReacts && myReacts.includes(REACTION_TYPES.LIKE),
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})}
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onClick={handleCommentLike}
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label={<span className="comment__reaction-count">{getCountForReact(REACTION_TYPES.LIKE)}</span>}
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/>
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<Button
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requiresAuth={IS_WEB}
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title={__('Downvote')}
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icon={dislikeIcon}
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className={classnames('comment__action', {
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'comment__action--active': myReacts && myReacts.includes(REACTION_TYPES.DISLIKE),
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})}
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onClick={handleCommentDislike}
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label={<span className="comment__reaction-count">{getCountForReact(REACTION_TYPES.DISLIKE)}</span>}
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/>
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2021-08-27 12:29:58 +02:00
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{!shouldHide && ENABLE_CREATOR_REACTIONS && (canCreatorReact || creatorLiked) && (
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<Button
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disabled={!canCreatorReact || !claimIsMine}
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requiresAuth={IS_WEB}
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title={claimIsMine ? __('You loved this') : __('Creator loved this')}
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icon={creatorLiked ? ICONS.CREATOR_LIKE : ICONS.SUBSCRIBE}
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className={classnames('comment__action comment__action--creator-like')}
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onClick={() => react(commentId, REACTION_TYPES.CREATOR_LIKE)}
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>
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ChannelThumbnail improvements
- [x] (6332) The IntersectionObserver method of lazy-loading loads cached images visibly late on slower devices. Previously, it was also showing the "broken image" icon briefly, which we mended by placing a dummy transparent image as the initial src.
- Reverted that ugly transparent image fix.
- Use the browser's built-in `loading="lazy"` instead. Sorry, Safari.
- [x] Size-optimization did not take "device pixel ratio" into account.
- When resizing an image through the CDN, we can't just take the dimensions of the tag in pixels directly -- we need to take zooming into account, otherwise the image ends up blurry.
- Previously, we quickly disabled optimization for the channel avatar in the Channel Page because of this. Now that we know the root-cause, the change was reverted and we now go through the CDN with appropriate sizes. This also improves our Web Vital scores.
- [x] Size-optimization wasn't really implemented for all ChannelThumbnail instances.
- The CDN-optimized size was hardcoded to the largest instance, so small images like sidebar thumbnails are still loading images that are unnecessarily larger.
- There's a little-bit of hardcoding of values from CSS here, but I think it's a ok compromise (not something we change often). It also doesn't need to be exact -- the "device pixel ratio" calculate will ensure it's slightly larger than what we need.
- [x] Set `width` and `height` of `<img>` to improve CLS.
- Addresses Ligthhouse complaints, although technically the shifting was addressed at the `ClaimPreviewTile` level (sub-container dimensions are well defined).
- Notes: the values don't need to be the final CSS-adjusted sizes. It just needs to be in the right aspect ratio to help the browser pre-allocate space to avoid shifts.
- [x] Add option to disable lazy-load Channel Thumbnails
- The guidelines mentioned that items that are already in the viewport should not enable `loading="lazy"`.
- We have a few areas where it doesn't make sense to lazy-load (e.g. thumbnail in Header, channel selector dropdown, publish preview, etc.).
2021-07-05 07:20:40 +02:00
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{creatorLiked && (
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<ChannelThumbnail xsmall uri={authorUri} hideStakedIndicator className="comment__creator-like" allowGifs />
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ChannelThumbnail improvements
- [x] (6332) The IntersectionObserver method of lazy-loading loads cached images visibly late on slower devices. Previously, it was also showing the "broken image" icon briefly, which we mended by placing a dummy transparent image as the initial src.
- Reverted that ugly transparent image fix.
- Use the browser's built-in `loading="lazy"` instead. Sorry, Safari.
- [x] Size-optimization did not take "device pixel ratio" into account.
- When resizing an image through the CDN, we can't just take the dimensions of the tag in pixels directly -- we need to take zooming into account, otherwise the image ends up blurry.
- Previously, we quickly disabled optimization for the channel avatar in the Channel Page because of this. Now that we know the root-cause, the change was reverted and we now go through the CDN with appropriate sizes. This also improves our Web Vital scores.
- [x] Size-optimization wasn't really implemented for all ChannelThumbnail instances.
- The CDN-optimized size was hardcoded to the largest instance, so small images like sidebar thumbnails are still loading images that are unnecessarily larger.
- There's a little-bit of hardcoding of values from CSS here, but I think it's a ok compromise (not something we change often). It also doesn't need to be exact -- the "device pixel ratio" calculate will ensure it's slightly larger than what we need.
- [x] Set `width` and `height` of `<img>` to improve CLS.
- Addresses Ligthhouse complaints, although technically the shifting was addressed at the `ClaimPreviewTile` level (sub-container dimensions are well defined).
- Notes: the values don't need to be the final CSS-adjusted sizes. It just needs to be in the right aspect ratio to help the browser pre-allocate space to avoid shifts.
- [x] Add option to disable lazy-load Channel Thumbnails
- The guidelines mentioned that items that are already in the viewport should not enable `loading="lazy"`.
- We have a few areas where it doesn't make sense to lazy-load (e.g. thumbnail in Header, channel selector dropdown, publish preview, etc.).
2021-07-05 07:20:40 +02:00
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)}
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2020-10-28 03:16:46 +01:00
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</Button>
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)}
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</>
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);
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2020-09-11 19:51:31 +02:00
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}
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