lbry-desktop/ui/js/component/splash.js

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import React from 'react';
import lbry from '../lbry.js';
import LoadScreen from './load_screen.js';
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var SplashScreen = React.createClass({
propTypes: {
message: React.PropTypes.string,
onLoadDone: React.PropTypes.func,
},
getInitialState: function() {
return {
details: 'Starting daemon',
isLagging: false,
}
},
updateStatus: function(was_lagging=false) {
lbry.getDaemonStatus(this._updateStatusCallback);
},
_updateStatusCallback: function(status) {
if (status.code == 'started') {
// Wait until we are able to resolve a name before declaring
// that we are done.
// TODO: This is a hack, and the logic should live in the daemon
// to give us a better sense of when we are actually started
this.setState({
details: 'Waiting for name resolution',
isLagging: false
});
lbry.resolveName('one', () => {
window.sessionStorage.setItem('loaded', 'y')
this.props.onLoadDone();
});
return;
}
this.setState({
details: status.message + (status.is_lagging ? '' : '...'),
isLagging: status.is_lagging,
});
setTimeout(() => {
this.updateStatus(status.is_lagging);
}, 500);
},
componentDidMount: function() {
lbry.connect((connected) => {
this.updateStatus();
});
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},
render: function() {
return <LoadScreen message={this.props.message} details={this.state.details} isWarning={this.state.isLagging} />;
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}
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});
export default SplashScreen;