2021-04-23 05:04:11 +02:00
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// @flow
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import * as ACTIONS from 'constants/action_types';
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import { doClaimSearch } from 'lbry-redux';
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Livestream category improvements (#7115)
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
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import { LIVESTREAM_LIVE_API } from 'constants/livestream';
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2021-04-23 05:04:11 +02:00
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export const doFetchNoSourceClaims = (channelId: string) => async (dispatch: Dispatch, getState: GetState) => {
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dispatch({
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type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_STARTED,
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data: channelId,
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});
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2021-04-23 19:11:53 +02:00
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try {
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await dispatch(
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doClaimSearch({
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channel_ids: [channelId],
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has_no_source: true,
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claim_type: ['stream'],
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no_totals: true,
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page_size: 20,
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page: 1,
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include_is_my_output: true,
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})
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);
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2021-04-23 05:04:11 +02:00
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dispatch({
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type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_COMPLETED,
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data: channelId,
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});
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2021-04-23 19:11:53 +02:00
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} catch (error) {
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2021-04-23 05:04:11 +02:00
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dispatch({
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type: ACTIONS.FETCH_NO_SOURCE_CLAIMS_FAILED,
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data: channelId,
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});
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}
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};
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Livestream category improvements (#7115)
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
2021-09-24 16:26:21 +02:00
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const FETCH_ACTIVE_LIVESTREAMS_MIN_INTERVAL_MS = 5 * 60 * 1000;
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export const doFetchActiveLivestreams = (
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orderBy: Array<string> = ['release_time'],
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pageSize: number = 50,
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forceFetch: boolean = false
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) => {
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return async (dispatch: Dispatch, getState: GetState) => {
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const state = getState();
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const now = Date.now();
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const timeDelta = now - state.livestream.activeLivestreamsLastFetchedDate;
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const prevOptions = state.livestream.activeLivestreamsLastFetchedOptions;
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const nextOptions = { page_size: pageSize, order_by: orderBy };
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const sameOptions = JSON.stringify(prevOptions) === JSON.stringify(nextOptions);
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if (!forceFetch && sameOptions && timeDelta < FETCH_ACTIVE_LIVESTREAMS_MIN_INTERVAL_MS) {
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dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_SKIPPED });
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return;
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}
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dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_STARTED });
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fetch(LIVESTREAM_LIVE_API)
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.then((res) => res.json())
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.then((res) => {
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if (!res.data) {
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dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_FAILED });
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return;
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}
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const activeLivestreams: LivestreamInfo = res.data.reduce((acc, curr) => {
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acc[curr.claimId] = {
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live: curr.live,
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viewCount: curr.viewCount,
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creatorId: curr.claimId,
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};
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return acc;
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}, {});
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dispatch(
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// ** Creators can have multiple livestream claims (each with unique
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// chat), and all of them will play the same stream when creator goes
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// live. The UI usually just wants to report the latest claim, so we
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// query that store it in `latestClaimUri`.
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doClaimSearch({
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page_size: nextOptions.page_size,
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has_no_source: true,
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channel_ids: Object.keys(activeLivestreams),
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claim_type: ['stream'],
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order_by: nextOptions.order_by, // **
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limit_claims_per_channel: 1, // **
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no_totals: true,
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})
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)
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.then((resolveInfo) => {
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Object.values(resolveInfo).forEach((x) => {
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// $FlowFixMe
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const channelId = x.stream.signing_channel.claim_id;
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activeLivestreams[channelId] = {
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...activeLivestreams[channelId],
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// $FlowFixMe
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latestClaimId: x.stream.claim_id,
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// $FlowFixMe
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latestClaimUri: x.stream.canonical_url,
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};
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});
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dispatch({
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type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_COMPLETED,
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data: {
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activeLivestreams,
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activeLivestreamsLastFetchedDate: now,
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activeLivestreamsLastFetchedOptions: nextOptions,
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},
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});
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})
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.catch(() => {
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dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_FAILED });
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});
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})
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.catch((err) => {
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dispatch({ type: ACTIONS.FETCH_ACTIVE_LIVESTREAMS_FAILED });
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});
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};
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};
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