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// @flow
// This component is entirely for triggering the start of a file view
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// The actual viewer for a file exists in TextViewer and FloatingViewer
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// They can't exist in one component because we need to handle/listen for the start of a new file view
// while a file is currently being viewed
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import React , { useEffect , useCallback } from 'react' ;
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import classnames from 'classnames' ;
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import * as PAGES from 'constants/pages' ;
import * as RENDER _MODES from 'constants/file_render_modes' ;
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import Button from 'component/button' ;
import isUserTyping from 'util/detect-typing' ;
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import Nag from 'component/common/nag' ;
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const SPACE _BAR _KEYCODE = 32 ;
type Props = {
play : string => void ,
isLoading : boolean ,
isPlaying : boolean ,
fileInfo : FileListItem ,
uri : string ,
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history : { push : string => void } ,
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obscurePreview : boolean ,
insufficientCredits : boolean ,
thumbnail ? : string ,
autoplay : boolean ,
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hasCostInfo : boolean ,
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costInfo : any ,
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inline : boolean ,
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renderMode : string ,
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claim : StreamClaim ,
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} ;
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export default function FileRenderInitiator ( props : Props ) {
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const {
play ,
isPlaying ,
fileInfo ,
uri ,
obscurePreview ,
insufficientCredits ,
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history ,
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thumbnail ,
autoplay ,
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renderMode ,
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hasCostInfo ,
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costInfo ,
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} = props ;
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const cost = costInfo && costInfo . cost ;
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const isFree = hasCostInfo && cost === 0 ;
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const fileStatus = fileInfo && fileInfo . status ;
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const isPlayable = RENDER _MODES . FLOATING _MODES . includes ( renderMode ) ;
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// Wrap this in useCallback because we need to use it to the keyboard effect
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// If we don't a new instance will be created for every render and react will think the dependencies have changed, which will add/remove the listener for every render
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const viewFile = useCallback (
( e ? : SyntheticInputEvent < * > | KeyboardEvent ) => {
if ( e ) {
e . stopPropagation ( ) ;
}
play ( uri ) ;
} ,
[ play , uri ]
) ;
useEffect ( ( ) => {
// This is just for beginning to download a file
// Play/Pause/Fullscreen will be handled by the respective viewers because not every file type should behave the same
function handleKeyDown ( e : KeyboardEvent ) {
if ( ! isUserTyping ( ) && e . keyCode === SPACE _BAR _KEYCODE ) {
e . preventDefault ( ) ;
if ( ! isPlaying || fileStatus === 'stopped' ) {
viewFile ( e ) ;
}
}
}
window . addEventListener ( 'keydown' , handleKeyDown ) ;
return ( ) => {
window . removeEventListener ( 'keydown' , handleKeyDown ) ;
} ;
} , [ isPlaying , fileStatus , viewFile ] ) ;
useEffect ( ( ) => {
const videoOnPage = document . querySelector ( 'video' ) ;
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if ( isFree && ( ( autoplay && ! videoOnPage && isPlayable ) || RENDER _MODES . AUTO _RENDER _MODES . includes ( renderMode ) ) ) {
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viewFile ( ) ;
}
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} , [ autoplay , viewFile , isFree , renderMode ] ) ;
/ *
once content is playing , let the appropriate < FileRender > take care of it ...
but for playables , always render so area can be used to fill with floating player
* /
if ( isPlaying && ! isPlayable ) {
return null ;
}
const showAppNag = IS _WEB && ( ! isFree || RENDER _MODES . UNSUPPORTED _IN _THIS _APP . includes ( renderMode ) ) ;
const disabled = showAppNag || ( ! fileInfo && insufficientCredits ) ;
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return (
< div
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onClick = { disabled ? undefined : viewFile }
style = { thumbnail && ! obscurePreview ? { backgroundImage : ` url(" ${ thumbnail } ") ` } : { } }
className = { classnames ( 'content__cover' , {
'content__cover--disabled' : disabled ,
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'card__media--nsfw' : obscurePreview ,
} ) }
>
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{ showAppNag && (
< Nag
type = "helpful"
inline
message = { _ _ ( 'This content requires LBRY Desktop to display.' ) }
actionText = { _ _ ( 'Get the App' ) }
href = "https://lbry.com/get"
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/ >
) }
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{ insufficientCredits && ! showAppNag && (
< Nag
type = "helpful"
inline
message = { _ _ ( 'You need more credits to purchase this.' ) }
actionText = { _ _ ( 'Open Rewards' ) }
onClick = { ( ) => history . push ( ` / $ / ${ PAGES . REWARDS } ` ) }
/ >
) }
{ ! disabled && (
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< Button
onClick = { viewFile }
iconSize = { 30 }
title = { isPlayable ? _ _ ( 'Play' ) : _ _ ( 'View' ) }
className = { classnames ( 'button--icon' , {
'button--play' : isPlayable ,
'button--view' : ! isPlayable ,
} ) }
/ >
) }
< / div >
) ;
}